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<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="utf-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1" />
    <title>Animated Hugging Face (Single File)</title>
    <script src="https://cdn.tailwindcss.com"></script>
    <!-- Babel for JSX compilation in browser -->
    <script src="https://unpkg.com/@babel/standalone/babel.min.js"></script>
    <style>
      @import url('https://fonts.googleapis.com/css2?family=Inter:wght@400;600;800&display=swap');
      body {
        font-family: 'Inter', sans-serif;
      }
      /* Custom Animation Utilities */
      @keyframes float {
        0%, 100% { transform: translateY(0px); }
        50% { transform: translateY(-15px); }
      }
      .animate-float {
        animation: float 3s ease-in-out infinite;
      }
      @keyframes breathe {
        0%, 100% { transform: scale(1); }
        50% { transform: scale(1.02); }
      }
      .animate-breathe {
        animation: breathe 4s ease-in-out infinite;
      }
      
      /* Hand Animations */
      @keyframes hand-idle-left {
        0%, 100% { transform: translate(0, 0) rotate(0deg); }
        50% { transform: translate(0, -4px) rotate(-5deg); }
      }
      @keyframes hand-idle-right {
        0%, 100% { transform: translate(0, 0) rotate(0deg); }
        50% { transform: translate(0, -4px) rotate(5deg); }
      }
      
      .animate-hand-idle-left {
        animation: hand-idle-left 3s ease-in-out infinite;
        transform-origin: 35px 150px;
      }
      .animate-hand-idle-right {
        animation: hand-idle-right 3s ease-in-out infinite;
        animation-delay: 1.5s;
        transform-origin: 165px 150px;
      }
    </style>
  </head>
  <body class="bg-slate-900 text-slate-100 antialiased overflow-hidden">
    <div id="root"></div>

    <script type="text/babel" data-type="module">
      import React, { useState, useEffect, useRef } from 'https://esm.sh/[email protected]';
      import { createRoot } from 'https://esm.sh/[email protected]/client';
      import { Activity, Eye, Zap, Wind, Github, Heart } from 'https://esm.sh/[email protected]';

      // --- Types (Simulated as Constants for JS) ---
      const Mood = {
        HAPPY: 'HAPPY',
        EXCITED: 'EXCITED',
        SLEEPY: 'SLEEPY',
        SURPRISED: 'SURPRISED'
      };

      // --- Components ---

      // 1. HuggingFaceLogo Component
      const HuggingFaceLogo = ({ mood, config, isClicking }) => {
        // Store raw cursor position relative to center of SVG
        const [cursorPos, setCursorPos] = useState({ x: 0, y: 0 });
        const [blinkOpen, setBlinkOpen] = useState(true);
        const svgRef = useRef(null);

        // Unified Mouse/Touch tracking
        useEffect(() => {
          const updateCursorPosition = (clientX, clientY) => {
            if (!svgRef.current) return;
            
            const rect = svgRef.current.getBoundingClientRect();
            const centerX = rect.left + rect.width / 2;
            const centerY = rect.top + rect.height / 2;

            setCursorPos({
              x: clientX - centerX,
              y: clientY - centerY
            });
          };

          const handleMouseMove = (e) => updateCursorPosition(e.clientX, e.clientY);
          const handleTouchMove = (e) => {
            if (e.touches.length > 0) {
              updateCursorPosition(e.touches[0].clientX, e.touches[0].clientY);
            }
          };

          window.addEventListener('mousemove', handleMouseMove);
          window.addEventListener('touchmove', handleTouchMove);
          
          return () => {
            window.removeEventListener('mousemove', handleMouseMove);
            window.removeEventListener('touchmove', handleTouchMove);
          };
        }, []);

        // Blinking logic
        useEffect(() => {
          if (!config.blink || mood === Mood.SLEEPY) return;

          const blinkInterval = setInterval(() => {
            setBlinkOpen(false);
            setTimeout(() => setBlinkOpen(true), 150);
          }, 4000 + Math.random() * 2000);

          return () => clearInterval(blinkInterval);
        }, [config.blink, mood]);

        // CSS transforms based on state
        const containerClasses = [
          'w-64 h-64 md:w-96 md:h-96 transition-transform duration-300 ease-out cursor-pointer',
          config.floating ? 'animate-float' : '',
          config.breathing ? 'animate-breathe' : '',
          isClicking ? 'scale-95' : 'hover:scale-105',
        ].join(' ');

        // SVG Parts
        const renderMouth = () => {
          switch (mood) {
            case Mood.SURPRISED:
              return <ellipse cx="100" cy="140" rx="12" ry="15" fill="#4B3621" />;
            case Mood.SLEEPY:
              return (
                <path 
                  d="M 85 145 Q 100 140 115 145" 
                  stroke="#4B3621" 
                  strokeWidth="5" 
                  fill="none" 
                  strokeLinecap="round" 
                  opacity="0.8"
                />
              );
            case Mood.EXCITED:
               return (
                 <path 
                   d="M 70 135 Q 100 180 130 135 Z" 
                   stroke="#4B3621" 
                   strokeWidth="4" 
                   fill="#6D4C41" 
                   strokeLinejoin="round"
                 />
               );
            default: // HAPPY
              return (
                <path 
                  d="M 75 140 Q 100 160 125 140" 
                  stroke="#4B3621" 
                  strokeWidth="6" 
                  fill="none" 
                  strokeLinecap="round" 
                />
              );
          }
        };

        const renderEyes = () => {
          // 1. Calculate Eye Position (Clamped)
          let pupilX = 0;
          let pupilY = 0;
          
          if (config.followMouse) {
            const limit = 14;
            const angle = Math.atan2(cursorPos.y, cursorPos.x);
            const dist = Math.min(Math.sqrt(cursorPos.x * cursorPos.x + cursorPos.y * cursorPos.y) / 8, limit);
            pupilX = Math.cos(angle) * dist;
            pupilY = Math.sin(angle) * dist;
          }

          if (mood === Mood.SLEEPY) {
            return (
              <g opacity="0.8">
                 <path d="M 60 95 Q 75 105 90 95" stroke="#4B3621" strokeWidth="5" fill="none" strokeLinecap="round" />
                 <path d="M 110 95 Q 125 105 140 95" stroke="#4B3621" strokeWidth="5" fill="none" strokeLinecap="round" />
              </g>
            );
          }

          const eyeScaleY = blinkOpen ? 1 : 0.1;

          return (
            <g className="transition-all duration-100" style={{ transformOrigin: '100px 95px', transform: `scaleY(${eyeScaleY})` }}>
              {/* Left Eye */}
              <g transform={`translate(${pupilX * 0.1}, ${pupilY * 0.1})`}>
                  <ellipse cx="75" cy="95" rx="13" ry="15" fill="#4B3621" />
                  <circle cx={75 + pupilX} cy={95 + pupilY} r="5" fill="white" opacity="0.9" />
                  <circle cx={79 + pupilX} cy={92 + pupilY} r="2" fill="white" opacity="0.6" />
              </g>
              
              {/* Right Eye */}
              <g transform={`translate(${pupilX * 0.1}, ${pupilY * 0.1})`}>
                  <ellipse cx="125" cy="95" rx="13" ry="15" fill="#4B3621" />
                  <circle cx={125 + pupilX} cy={95 + pupilY} r="5" fill="white" opacity="0.9" />
                  <circle cx={129 + pupilX} cy={92 + pupilY} r="2" fill="white" opacity="0.6" />
              </g>
            </g>
          );
        };

        const renderHands = () => {
          // Hand Geometry
          const handPath = "M 0 25 Q 0 10 15 5 Q 30 0 45 10 Q 55 20 50 35 L 45 50 Q 35 60 15 55 Q 5 50 0 25 Z";
          
          // Dynamic Hand Movement Logic
          const reachLimit = 60; // Max pixels hands can travel from base
          const reachFactor = 0.4; // Sensitivity
          
          const targetX = Math.max(Math.min(cursorPos.x * reachFactor, reachLimit), -reachLimit);
          const targetY = Math.max(Math.min(cursorPos.y * reachFactor, reachLimit), -reachLimit);
          
          const baseHugX = 25;
          const baseHugY = -25;
          
          const leftX = isClicking ? baseHugX + targetX : 0;
          const leftY = isClicking ? baseHugY + targetY : 0;
          
          const rightX = isClicking ? -baseHugX + targetX : 0;
          const rightY = isClicking ? baseHugY + targetY : 0; 
          
          const rotBase = 15;
          const rotDynamic = targetY * 0.3; 
          
          const leftRot = isClicking ? -rotBase + rotDynamic : 0;
          const rightRot = isClicking ? rotBase - rotDynamic : 0; 

          return (
            <g>
              {/* Left Hand Container */}
              <g className="animate-hand-idle-left" style={{ transformOrigin: '35px 150px' }}>
                <g 
                  style={{ 
                    transform: `translate(${leftX}px, ${leftY}px) rotate(${leftRot}deg)`, 
                    transition: 'transform 0.25s cubic-bezier(0.175, 0.885, 0.32, 1.275)' 
                  }}
                >
                  <g transform="translate(10, 135) rotate(-15)">
                     <path d={handPath} fill="black" opacity="0.1" transform="translate(4, 4)" />
                     <path d={handPath} fill="url(#handGradient)" stroke="#D4A000" strokeWidth="2.5" />
                     <ellipse cx="25" cy="25" rx="12" ry="15" fill="white" opacity="0.2" transform="rotate(-10)" />
                  </g>
                </g>
              </g>

              {/* Right Hand Container */}
              <g className="animate-hand-idle-right" style={{ transformOrigin: '165px 150px' }}>
                 <g 
                   style={{ 
                     transform: `translate(${rightX}px, ${rightY}px) rotate(${rightRot}deg)`, 
                     transition: 'transform 0.25s cubic-bezier(0.175, 0.885, 0.32, 1.275)' 
                   }}
                  >
                   <g transform="translate(190, 135) rotate(15) scale(-1, 1)">
                     <path d={handPath} fill="black" opacity="0.1" transform="translate(4, 4)" />
                     <path d={handPath} fill="url(#handGradient)" stroke="#D4A000" strokeWidth="2.5" />
                     <ellipse cx="25" cy="25" rx="12" ry="15" fill="white" opacity="0.2" transform="rotate(-10)" />
                   </g>
                 </g>
              </g>
            </g>
          );
        };

        return (
          <div className={containerClasses}>
            <svg 
              ref={svgRef}
              viewBox="0 0 200 200" 
              className="w-full h-full drop-shadow-2xl"
              style={{ filter: 'drop-shadow(0px 25px 30px rgba(0,0,0,0.3))' }}
            >
              <defs>
                <radialGradient id="faceGradient" cx="40%" cy="30%" r="90%" fx="30%" fy="30%">
                  <stop offset="0%" stopColor="#FFEA60" />
                  <stop offset="60%" stopColor="#FFD23F" />
                  <stop offset="100%" stopColor="#F5C22B" />
                </radialGradient>
                
                <radialGradient id="handGradient" cx="30%" cy="30%" r="80%">
                   <stop offset="0%" stopColor="#FFEA60" />
                   <stop offset="100%" stopColor="#FFC800" />
                </radialGradient>

                <filter id="softGlow" x="-20%" y="-20%" width="140%" height="140%">
                  <feGaussianBlur in="SourceAlpha" stdDeviation="3" />
                  <feOffset dx="0" dy="2" result="offsetblur" />
                  <feComponentTransfer>
                    <feFuncA type="linear" slope="0.3" />
                  </feComponentTransfer>
                  <feMerge> 
                    <feMergeNode />
                    <feMergeNode in="SourceGraphic" /> 
                  </feMerge>
                </filter>
              </defs>

              {/* Face Shape */}
              <circle cx="100" cy="100" r="90" fill="url(#faceGradient)" stroke="#D4A000" strokeWidth="3" />
              
              {/* Snout */}
              <ellipse cx="100" cy="125" rx="35" ry="25" fill="#FFFFFF" opacity="0.15" />

              {/* Highlights */}
              <path d="M 50 40 Q 80 20 110 40" stroke="white" strokeWidth="8" strokeLinecap="round" opacity="0.1" fill="none" transform="rotate(-15 80 30)" />
              <circle cx="140" cy="60" r="8" fill="white" opacity="0.15" />

              {/* Cheeks */}
              <g>
                <ellipse cx="45" cy="115" rx="14" ry="9" fill="#FF5E5E" opacity="0.5" filter="url(#softGlow)" />
                <ellipse cx="155" cy="115" rx="14" ry="9" fill="#FF5E5E" opacity="0.5" filter="url(#softGlow)" />
                <circle cx="48" cy="112" r="2" fill="white" opacity="0.4" />
                <circle cx="158" cy="112" r="2" fill="white" opacity="0.4" />
              </g>

              {renderEyes()}
              {renderMouth()}
              {renderHands()}

            </svg>
          </div>
        );
      };

      // 2. Controls Component
      const Controls = ({ mood, setMood, config, setConfig }) => {
        const toggleConfig = (key) => {
          setConfig(prev => ({ ...prev, [key]: !prev[key] }));
        };

        return (
          <div className="bg-slate-800/80 backdrop-blur-md p-6 rounded-3xl border border-slate-700 shadow-xl w-full max-w-sm space-y-6">
            
            {/* Mood Selector */}
            <div className="space-y-3">
              <label className="text-xs font-bold text-slate-400 uppercase tracking-wider">Character Mood</label>
              <div className="grid grid-cols-2 gap-2">
                {Object.values(Mood).map((m) => (
                  <button
                    key={m}
                    onClick={() => setMood(m)}
                    className={`px-4 py-2 rounded-xl text-sm font-semibold transition-all duration-200 ${
                      mood === m 
                        ? 'bg-yellow-500 text-slate-900 shadow-lg scale-105' 
                        : 'bg-slate-700 text-slate-300 hover:bg-slate-600'
                    }`}
                  >
                    {m.charAt(0) + m.slice(1).toLowerCase()}
                  </button>
                ))}
              </div>
            </div>

            <div className="h-px bg-slate-700 w-full" />

            {/* Animation Toggles */}
            <div className="space-y-3">
              <label className="text-xs font-bold text-slate-400 uppercase tracking-wider">Behaviors</label>
              <div className="space-y-2">
                
                <button
                  onClick={() => toggleConfig('followMouse')}
                  className={`w-full flex items-center justify-between p-3 rounded-xl transition-all border ${
                    config.followMouse ? 'bg-indigo-600/20 border-indigo-500' : 'bg-slate-700/50 border-transparent hover:bg-slate-700'
                  }`}
                >
                  <div className="flex items-center gap-3">
                    <Eye className={`w-5 h-5 ${config.followMouse ? 'text-indigo-400' : 'text-slate-500'}`} />
                    <span className="text-sm font-medium">Eye Tracking</span>
                  </div>
                  <div className={`w-10 h-5 rounded-full relative transition-colors ${config.followMouse ? 'bg-indigo-500' : 'bg-slate-600'}`}>
                    <div className={`absolute top-1 w-3 h-3 bg-white rounded-full transition-all ${config.followMouse ? 'left-6' : 'left-1'}`} />
                  </div>
                </button>

                <button
                  onClick={() => toggleConfig('floating')}
                  className={`w-full flex items-center justify-between p-3 rounded-xl transition-all border ${
                    config.floating ? 'bg-blue-600/20 border-blue-500' : 'bg-slate-700/50 border-transparent hover:bg-slate-700'
                  }`}
                >
                  <div className="flex items-center gap-3">
                    <Activity className={`w-5 h-5 ${config.floating ? 'text-blue-400' : 'text-slate-500'}`} />
                    <span className="text-sm font-medium">Float Gravity</span>
                  </div>
                  <div className={`w-10 h-5 rounded-full relative transition-colors ${config.floating ? 'bg-blue-500' : 'bg-slate-600'}`}>
                    <div className={`absolute top-1 w-3 h-3 bg-white rounded-full transition-all ${config.floating ? 'left-6' : 'left-1'}`} />
                  </div>
                </button>

                <button
                  onClick={() => toggleConfig('breathing')}
                  className={`w-full flex items-center justify-between p-3 rounded-xl transition-all border ${
                    config.breathing ? 'bg-emerald-600/20 border-emerald-500' : 'bg-slate-700/50 border-transparent hover:bg-slate-700'
                  }`}
                >
                  <div className="flex items-center gap-3">
                    <Wind className={`w-5 h-5 ${config.breathing ? 'text-emerald-400' : 'text-slate-500'}`} />
                    <span className="text-sm font-medium">Life Breathing</span>
                  </div>
                  <div className={`w-10 h-5 rounded-full relative transition-colors ${config.breathing ? 'bg-emerald-500' : 'bg-slate-600'}`}>
                    <div className={`absolute top-1 w-3 h-3 bg-white rounded-full transition-all ${config.breathing ? 'left-6' : 'left-1'}`} />
                  </div>
                </button>

                <button
                  onClick={() => toggleConfig('blink')}
                  className={`w-full flex items-center justify-between p-3 rounded-xl transition-all border ${
                    config.blink ? 'bg-amber-600/20 border-amber-500' : 'bg-slate-700/50 border-transparent hover:bg-slate-700'
                  }`}
                >
                  <div className="flex items-center gap-3">
                    <Zap className={`w-5 h-5 ${config.blink ? 'text-amber-400' : 'text-slate-500'}`} />
                    <span className="text-sm font-medium">Auto Blink</span>
                  </div>
                  <div className={`w-10 h-5 rounded-full relative transition-colors ${config.blink ? 'bg-amber-500' : 'bg-slate-600'}`}>
                    <div className={`absolute top-1 w-3 h-3 bg-white rounded-full transition-all ${config.blink ? 'left-6' : 'left-1'}`} />
                  </div>
                </button>

              </div>
            </div>
          </div>
        );
      };

      // 3. App Component
      const App = () => {
        const [mood, setMood] = useState(Mood.HAPPY);
        const [config, setConfig] = useState({
          followMouse: true,
          floating: true,
          breathing: true,
          blink: true
        });
        const [isClicking, setIsClicking] = useState(false);

        const handleMouseDown = () => setIsClicking(true);
        const handleMouseUp = () => setIsClicking(false);

        return (
          <div className="min-h-screen bg-gradient-to-br from-slate-900 via-slate-800 to-indigo-950 flex flex-col items-center justify-center p-4 relative overflow-hidden">
            
            {/* Background decoration */}
            <div className="absolute top-0 left-0 w-full h-full overflow-hidden pointer-events-none opacity-20">
              <div className="absolute top-20 left-20 w-72 h-72 bg-yellow-500 rounded-full blur-[100px]" />
              <div className="absolute bottom-20 right-20 w-96 h-96 bg-indigo-500 rounded-full blur-[120px]" />
            </div>

            <header className="absolute top-6 left-6 z-10 flex items-center gap-3">
              <h1 className="text-2xl font-bold text-white tracking-tight flex items-center gap-2">
                Hugging Face <span className="text-yellow-400">Alive</span>
              </h1>
            </header>
            
            <main className="flex flex-col lg:flex-row items-center justify-center gap-12 z-10 w-full max-w-6xl">
              
              {/* Character Stage */}
              <div 
                className="relative group cursor-pointer"
                onMouseDown={handleMouseDown}
                onMouseUp={handleMouseUp}
                onTouchStart={handleMouseDown}
                onTouchEnd={handleMouseUp}
              >
                 <div className="absolute inset-0 bg-yellow-400/10 rounded-full blur-3xl opacity-0 group-hover:opacity-100 transition-opacity duration-500" />
                 <HuggingFaceLogo 
                   mood={mood} 
                   config={config} 
                   isClicking={isClicking} 
                 />
                 
                 {/* Instruction hint */}
                 <div className="absolute -bottom-12 left-1/2 -translate-x-1/2 text-slate-400 text-sm font-medium opacity-0 group-hover:opacity-100 transition-opacity whitespace-nowrap">
                   Click to hug!
                 </div>
              </div>

              {/* Controls Panel */}
              <div className="w-full max-w-sm">
                <Controls 
                  mood={mood} 
                  setMood={setMood} 
                  config={config} 
                  setConfig={setConfig} 
                />
              </div>
            </main>

            <footer className="absolute bottom-6 text-slate-500 text-xs flex items-center gap-4">
              <span className="flex items-center gap-1">
                Made with <Heart className="w-3 h-3 text-red-500 fill-current" /> by a React Engineer
              </span>
              <a href="#" className="hover:text-white transition-colors flex items-center gap-1">
                <Github className="w-3 h-3" /> View Source
              </a>
            </footer>

          </div>
        );
      };

      // --- Mount ---
      const root = createRoot(document.getElementById('root'));
      root.render(<App />);
    </script>
  </body>
</html>