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#ifndef WHISPER_H
#define WHISPER_H
#include <stdint.h>
#include <stdbool.h>
#ifdef WHISPER_SHARED
# ifdef _WIN32
# ifdef WHISPER_BUILD
# define WHISPER_API __declspec(dllexport)
# else
# define WHISPER_API __declspec(dllimport)
# endif
# else
# define WHISPER_API __attribute__ ((visibility ("default")))
# endif
#else
# define WHISPER_API
#endif
#define WHISPER_SAMPLE_RATE 16000
#define WHISPER_N_FFT 400
#define WHISPER_N_MEL 80
#define WHISPER_HOP_LENGTH 160
#define WHISPER_CHUNK_SIZE 30
#ifdef __cplusplus
extern "C" {
#endif
//
// C interface
//
// The following interface is thread-safe as long as the sample whisper_context is not used by multiple threads
// concurrently.
//
// Basic usage:
//
// #include "whisper.h"
//
// ...
//
// struct whisper_context * ctx = whisper_init("/path/to/ggml-base.en.bin");
//
// if (whisper_full(ctx, wparams, pcmf32.data(), pcmf32.size()) != 0) {
// fprintf(stderr, "failed to process audio\n");
// return 7;
// }
//
// const int n_segments = whisper_full_n_segments(ctx);
// for (int i = 0; i < n_segments; ++i) {
// const char * text = whisper_full_get_segment_text(ctx, i);
// printf("%s", text);
// }
//
// whisper_free(ctx);
//
// ...
//
// This is a demonstration of the most straightforward usage of the library.
// "pcmf32" contains the RAW audio data in 32-bit floating point format.
//
// The interface also allows for more fine-grained control over the computation, but it requires a deeper
// understanding of how the model works.
//
struct whisper_context;
typedef int whisper_token;
struct whisper_token_data {
whisper_token id; // token id
whisper_token tid; // forced timestamp token id
float p; // probability of the token
float pt; // probability of the timestamp token
};
// Allocates all memory needed for the model and loads the model from the given file.
// Returns NULL on failure.
WHISPER_API struct whisper_context * whisper_init(const char * path_model);
// Frees all memory allocated by the model.
WHISPER_API void whisper_free(struct whisper_context * ctx);
// Convert RAW PCM audio to log mel spectrogram.
// The resulting spectrogram is stored inside the provided whisper context.
// Returns 0 on success
WHISPER_API int whisper_pcm_to_mel(
struct whisper_context * ctx,
const float * samples,
int n_samples,
int n_threads);
// This can be used to set a custom log mel spectrogram inside the provided whisper context.
// Use this instead of whisper_pcm_to_mel() if you want to provide your own log mel spectrogram.
// n_mel must be 80
// Returns 0 on success
WHISPER_API int whisper_set_mel(
struct whisper_context * ctx,
const float * data,
int n_len,
int n_mel);
// Run the Whisper encoder on the log mel spectrogram stored inside the provided whisper context.
// Make sure to call whisper_pcm_to_mel() or whisper_set_mel() first.
// offset can be used to specify the offset of the first frame in the spectrogram.
// Returns 0 on success
WHISPER_API int whisper_encode(
struct whisper_context * ctx,
int offset,
int n_threads);
// Run the Whisper decoder to obtain the logits and probabilities for the next token.
// Make sure to call whisper_encode() first.
// tokens + n_tokens is the provided context for the decoder.
// n_past is the number of tokens to use from previous decoder calls.
// Returns 0 on success
WHISPER_API int whisper_decode(
struct whisper_context * ctx,
const whisper_token * tokens,
int n_tokens,
int n_past,
int n_threads);
// Token sampling methods.
// These are provided for convenience and can be used after each call to whisper_decode().
// You can also implement your own sampling method using the whisper_get_probs() function.
// whisper_sample_best() returns the token with the highest probability
// whisper_sample_timestamp() returns the most probable timestamp token
WHISPER_API whisper_token_data whisper_sample_best(struct whisper_context * ctx);
WHISPER_API whisper_token whisper_sample_timestamp(struct whisper_context * ctx);
// Return the id of the specified language, returns -1 if not found
WHISPER_API int whisper_lang_id(const char * lang);
WHISPER_API int whisper_n_len (struct whisper_context * ctx); // mel length
WHISPER_API int whisper_n_vocab (struct whisper_context * ctx);
WHISPER_API int whisper_n_text_ctx (struct whisper_context * ctx);
WHISPER_API int whisper_is_multilingual(struct whisper_context * ctx);
// The probabilities for the next token
WHISPER_API float * whisper_get_probs(struct whisper_context * ctx);
// Token Id -> String. Uses the vocabulary in the provided context
WHISPER_API const char * whisper_token_to_str(struct whisper_context * ctx, whisper_token token);
// Special tokens
WHISPER_API whisper_token whisper_token_eot (struct whisper_context * ctx);
WHISPER_API whisper_token whisper_token_sot (struct whisper_context * ctx);
WHISPER_API whisper_token whisper_token_prev(struct whisper_context * ctx);
WHISPER_API whisper_token whisper_token_solm(struct whisper_context * ctx);
WHISPER_API whisper_token whisper_token_not (struct whisper_context * ctx);
WHISPER_API whisper_token whisper_token_beg (struct whisper_context * ctx);
// Task tokens
WHISPER_API whisper_token whisper_token_translate ();
WHISPER_API whisper_token whisper_token_transcribe();
// Performance information
WHISPER_API void whisper_print_timings(struct whisper_context * ctx);
////////////////////////////////////////////////////////////////////////////
// Available sampling strategies
enum whisper_sampling_strategy {
WHISPER_SAMPLING_GREEDY, // Always select the most probable token
WHISPER_SAMPLING_BEAM_SEARCH, // TODO: not implemented yet!
};
// Text segment callback
// Called on every newly generated text segment
// Use the whisper_full_...() functions to obtain the text segments
typedef void (*whisper_new_segment_callback)(struct whisper_context * ctx, void * user_data);
struct whisper_full_params {
enum whisper_sampling_strategy strategy;
int n_threads;
int n_max_text_ctx;
int offset_ms;
bool translate;
bool no_context;
bool print_special_tokens;
bool print_progress;
bool print_realtime;
bool print_timestamps;
const char * language;
struct {
int n_past;
} greedy;
struct {
int n_past;
int beam_width;
int n_best;
} beam_search;
whisper_new_segment_callback new_segment_callback;
void * new_segment_callback_user_data;
};
WHISPER_API struct whisper_full_params whisper_full_default_params(enum whisper_sampling_strategy strategy);
// Run the entire model: PCM -> log mel spectrogram -> encoder -> decoder -> text
// Uses the specified decoding strategy to obtain the text.
WHISPER_API int whisper_full(
struct whisper_context * ctx,
struct whisper_full_params params,
const float * samples,
int n_samples);
WHISPER_API int whisper_full_parallel(
struct whisper_context * ctx,
struct whisper_full_params params,
const float * samples,
int n_samples,
const int n_processors);
// Number of generated text segments.
// A segment can be a few words, a sentence, or even a paragraph.
WHISPER_API int whisper_full_n_segments(struct whisper_context * ctx);
// Get the start and end time of the specified segment.
WHISPER_API int64_t whisper_full_get_segment_t0(struct whisper_context * ctx, int i_segment);
WHISPER_API int64_t whisper_full_get_segment_t1(struct whisper_context * ctx, int i_segment);
// Get the text of the specified segment.
WHISPER_API const char * whisper_full_get_segment_text(struct whisper_context * ctx, int i_segment);
// Get number of tokens in the specified segment.
WHISPER_API int whisper_full_n_tokens(struct whisper_context * ctx, int i_segment);
// Get the token text of the specified token in the specified segment.
WHISPER_API const char * whisper_full_get_token_text(struct whisper_context * ctx, int i_segment, int i_token);
WHISPER_API whisper_token whisper_full_get_token_id (struct whisper_context * ctx, int i_segment, int i_token);
// Get the probability of the specified token in the specified segment.
WHISPER_API float whisper_full_get_token_p(struct whisper_context * ctx, int i_segment, int i_token);
// Print system information
WHISPER_API const char * whisper_print_system_info();
#ifdef __cplusplus
}
#endif
#endif
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