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SubscribeMatchboxNet: 1D Time-Channel Separable Convolutional Neural Network Architecture for Speech Commands Recognition
We present an MatchboxNet - an end-to-end neural network for speech command recognition. MatchboxNet is a deep residual network composed from blocks of 1D time-channel separable convolution, batch-normalization, ReLU and dropout layers. MatchboxNet reaches state-of-the-art accuracy on the Google Speech Commands dataset while having significantly fewer parameters than similar models. The small footprint of MatchboxNet makes it an attractive candidate for devices with limited computational resources. The model is highly scalable, so model accuracy can be improved with modest additional memory and compute. Finally, we show how intensive data augmentation using an auxiliary noise dataset improves robustness in the presence of background noise.
SynTTS-Commands: A Public Dataset for On-Device KWS via TTS-Synthesized Multilingual Speech
The development of high-performance, on-device keyword spotting (KWS) systems for ultra-low-power hardware is critically constrained by the scarcity of specialized, multi-command training datasets. Traditional data collection through human recording is costly, slow, and lacks scalability. This paper introduces SYNTTS-COMMANDS, a novel, multilingual voice command dataset entirely generated using state-of-the-art Text-to-Speech (TTS) synthesis. By leveraging the CosyVoice 2 model and speaker embeddings from public corpora, we created a scalable collection of English and Chinese commands. Extensive benchmarking across a range of efficient acoustic models demonstrates that our synthetic dataset enables exceptional accuracy, achieving up to 99.5\% on English and 98\% on Chinese command recognition. These results robustly validate that synthetic speech can effectively replace human-recorded audio for training KWS classifiers. Our work directly addresses the data bottleneck in TinyML, providing a practical, scalable foundation for building private, low-latency, and energy-efficient voice interfaces on resource-constrained edge devices.
Evaluating Gesture Recognition in Virtual Reality
Human-Robot Interaction (HRI) has become increasingly important as robots are being integrated into various aspects of daily life. One key aspect of HRI is gesture recognition, which allows robots to interpret and respond to human gestures in real-time. Gesture recognition plays an important role in non-verbal communication in HRI. To this aim, there is ongoing research on how such non-verbal communication can strengthen verbal communication and improve the system's overall efficiency, thereby enhancing the user experience with the robot. However, several challenges need to be addressed in gesture recognition systems, which include data generation, transferability, scalability, generalizability, standardization, and lack of benchmarking of the gestural systems. In this preliminary paper, we want to address the challenges of data generation using virtual reality simulations and standardization issues by presenting gestures to some commands that can be used as a standard in ground robots.
AS-70: A Mandarin stuttered speech dataset for automatic speech recognition and stuttering event detection
The rapid advancements in speech technologies over the past two decades have led to human-level performance in tasks like automatic speech recognition (ASR) for fluent speech. However, the efficacy of these models diminishes when applied to atypical speech, such as stuttering. This paper introduces AS-70, the first publicly available Mandarin stuttered speech dataset, which stands out as the largest dataset in its category. Encompassing conversational and voice command reading speech, AS-70 includes verbatim manual transcription, rendering it suitable for various speech-related tasks. Furthermore, baseline systems are established, and experimental results are presented for ASR and stuttering event detection (SED) tasks. By incorporating this dataset into the model fine-tuning, significant improvements in the state-of-the-art ASR models, e.g., Whisper and Hubert, are observed, enhancing their inclusivity in addressing stuttered speech.
Moonshine: Speech Recognition for Live Transcription and Voice Commands
This paper introduces Moonshine, a family of speech recognition models optimized for live transcription and voice command processing. Moonshine is based on an encoder-decoder transformer architecture and employs Rotary Position Embedding (RoPE) instead of traditional absolute position embeddings. The model is trained on speech segments of various lengths, but without using zero-padding, leading to greater efficiency for the encoder during inference time. When benchmarked against OpenAI's Whisper tiny.en, Moonshine Tiny demonstrates a 5x reduction in compute requirements for transcribing a 10-second speech segment while incurring no increase in word error rates across standard evaluation datasets. These results highlight Moonshine's potential for real-time and resource-constrained applications.
Edge-ASR: Towards Low-Bit Quantization of Automatic Speech Recognition Models
Recent advances in Automatic Speech Recognition (ASR) have demonstrated remarkable accuracy and robustness in diverse audio applications, such as live transcription and voice command processing. However, deploying these models on resource constrained edge devices (e.g., IoT device, wearables) still presents substantial challenges due to strict limits on memory, compute and power. Quantization, particularly Post-Training Quantization (PTQ), offers an effective way to reduce model size and inference cost without retraining. Despite its importance, the performance implications of various advanced quantization methods and bit-width configurations on ASR models remain unclear. In this work, we present a comprehensive benchmark of eight state-of-the-art (SOTA) PTQ methods applied to two leading edge-ASR model families, Whisper and Moonshine. We systematically evaluate model performances (i.e., accuracy, memory I/O and bit operations) across seven diverse datasets from the open ASR leaderboard, analyzing the impact of quantization and various configurations on both weights and activations. Built on an extension of the LLM compression toolkit, our framework integrates edge-ASR models, diverse advanced quantization algorithms, a unified calibration and evaluation data pipeline, and detailed analysis tools. Our results characterize the trade-offs between efficiency and accuracy, demonstrating that even 3-bit quantization can succeed on high capacity models when using advanced PTQ techniques. These findings provide valuable insights for optimizing ASR models on low-power, always-on edge devices.
Novel Human Machine Interface via Robust Hand Gesture Recognition System using Channel Pruned YOLOv5s Model
Hand gesture recognition (HGR) is a vital component in enhancing the human-computer interaction experience, particularly in multimedia applications, such as virtual reality, gaming, smart home automation systems, etc. Users can control and navigate through these applications seamlessly by accurately detecting and recognizing gestures. However, in a real-time scenario, the performance of the gesture recognition system is sometimes affected due to the presence of complex background, low-light illumination, occlusion problems, etc. Another issue is building a fast and robust gesture-controlled human-computer interface (HCI) in the real-time scenario. The overall objective of this paper is to develop an efficient hand gesture detection and classification model using a channel-pruned YOLOv5-small model and utilize the model to build a gesture-controlled HCI with a quick response time (in ms) and higher detection speed (in fps). First, the YOLOv5s model is chosen for the gesture detection task. Next, the model is simplified by using a channel-pruned algorithm. After that, the pruned model is further fine-tuned to ensure detection efficiency. We have compared our suggested scheme with other state-of-the-art works, and it is observed that our model has shown superior results in terms of mAP (mean average precision), precision (\%), recall (\%), and F1-score (\%), fast inference time (in ms), and detection speed (in fps). Our proposed method paves the way for deploying a pruned YOLOv5s model for a real-time gesture-command-based HCI to control some applications, such as the VLC media player, Spotify player, etc., using correctly classified gesture commands in real-time scenarios. The average detection speed of our proposed system has reached more than 60 frames per second (fps) in real-time, which meets the perfect requirement in real-time application control.
ATCO2 corpus: A Large-Scale Dataset for Research on Automatic Speech Recognition and Natural Language Understanding of Air Traffic Control Communications
Personal assistants, automatic speech recognizers and dialogue understanding systems are becoming more critical in our interconnected digital world. A clear example is air traffic control (ATC) communications. ATC aims at guiding aircraft and controlling the airspace in a safe and optimal manner. These voice-based dialogues are carried between an air traffic controller (ATCO) and pilots via very-high frequency radio channels. In order to incorporate these novel technologies into ATC (low-resource domain), large-scale annotated datasets are required to develop the data-driven AI systems. Two examples are automatic speech recognition (ASR) and natural language understanding (NLU). In this paper, we introduce the ATCO2 corpus, a dataset that aims at fostering research on the challenging ATC field, which has lagged behind due to lack of annotated data. The ATCO2 corpus covers 1) data collection and pre-processing, 2) pseudo-annotations of speech data, and 3) extraction of ATC-related named entities. The ATCO2 corpus is split into three subsets. 1) ATCO2-test-set corpus contains 4 hours of ATC speech with manual transcripts and a subset with gold annotations for named-entity recognition (callsign, command, value). 2) The ATCO2-PL-set corpus consists of 5281 hours of unlabeled ATC data enriched with automatic transcripts from an in-domain speech recognizer, contextual information, speaker turn information, signal-to-noise ratio estimate and English language detection score per sample. Both available for purchase through ELDA at http://catalog.elra.info/en-us/repository/browse/ELRA-S0484. 3) The ATCO2-test-set-1h corpus is a one-hour subset from the original test set corpus, that we are offering for free at https://www.atco2.org/data. We expect the ATCO2 corpus will foster research on robust ASR and NLU not only in the field of ATC communications but also in the general research community.
HunFlair: An Easy-to-Use Tool for State-of-the-Art Biomedical Named Entity Recognition
Summary: Named Entity Recognition (NER) is an important step in biomedical information extraction pipelines. Tools for NER should be easy to use, cover multiple entity types, highly accurate, and robust towards variations in text genre and style. To this end, we propose HunFlair, an NER tagger covering multiple entity types integrated into the widely used NLP framework Flair. HunFlair outperforms other state-of-the-art standalone NER tools with an average gain of 7.26 pp over the next best tool, can be installed with a single command and is applied with only four lines of code. Availability: HunFlair is freely available through the Flair framework under an MIT license: https://github.com/flairNLP/flair and is compatible with all major operating systems. Contact:{weberple,saengema,alan.akbik}@informatik.hu-berlin.de
CLARA: Classifying and Disambiguating User Commands for Reliable Interactive Robotic Agents
In this paper, we focus on inferring whether the given user command is clear, ambiguous, or infeasible in the context of interactive robotic agents utilizing large language models (LLMs). To tackle this problem, we first present an uncertainty estimation method for LLMs to classify whether the command is certain (i.e., clear) or not (i.e., ambiguous or infeasible). Once the command is classified as uncertain, we further distinguish it between ambiguous or infeasible commands leveraging LLMs with situational aware context in a zero-shot manner. For ambiguous commands, we disambiguate the command by interacting with users via question generation with LLMs. We believe that proper recognition of the given commands could lead to a decrease in malfunction and undesired actions of the robot, enhancing the reliability of interactive robot agents. We present a dataset for robotic situational awareness, consisting pair of high-level commands, scene descriptions, and labels of command type (i.e., clear, ambiguous, or infeasible). We validate the proposed method on the collected dataset, pick-and-place tabletop simulation. Finally, we demonstrate the proposed approach in real-world human-robot interaction experiments, i.e., handover scenarios.
Command A: An Enterprise-Ready Large Language Model
In this report we describe the development of Command A, a powerful large language model purpose-built to excel at real-world enterprise use cases. Command A is an agent-optimised and multilingual-capable model, with support for 23 languages of global business, and a novel hybrid architecture balancing efficiency with top of the range performance. It offers best-in-class Retrieval Augmented Generation (RAG) capabilities with grounding and tool use to automate sophisticated business processes. These abilities are achieved through a decentralised training approach, including self-refinement algorithms and model merging techniques. We also include results for Command R7B which shares capability and architectural similarities to Command A. Weights for both models have been released for research purposes. This technical report details our original training pipeline and presents an extensive evaluation of our models across a suite of enterprise-relevant tasks and public benchmarks, demonstrating excellent performance and efficiency.
NL2Bash: A Corpus and Semantic Parser for Natural Language Interface to the Linux Operating System
We present new data and semantic parsing methods for the problem of mapping English sentences to Bash commands (NL2Bash). Our long-term goal is to enable any user to perform operations such as file manipulation, search, and application-specific scripting by simply stating their goals in English. We take a first step in this domain, by providing a new dataset of challenging but commonly used Bash commands and expert-written English descriptions, along with baseline methods to establish performance levels on this task.
A Multimodal Approach to Device-Directed Speech Detection with Large Language Models
Interactions with virtual assistants typically start with a predefined trigger phrase followed by the user command. To make interactions with the assistant more intuitive, we explore whether it is feasible to drop the requirement that users must begin each command with a trigger phrase. We explore this task in three ways: First, we train classifiers using only acoustic information obtained from the audio waveform. Second, we take the decoder outputs of an automatic speech recognition (ASR) system, such as 1-best hypotheses, as input features to a large language model (LLM). Finally, we explore a multimodal system that combines acoustic and lexical features, as well as ASR decoder signals in an LLM. Using multimodal information yields relative equal-error-rate improvements over text-only and audio-only models of up to 39% and 61%. Increasing the size of the LLM and training with low-rank adaption leads to further relative EER reductions of up to 18% on our dataset.
LLM-Supported Natural Language to Bash Translation
The Bourne-Again Shell (Bash) command-line interface for Linux systems has complex syntax and requires extensive specialized knowledge. Using the natural language to Bash command (NL2SH) translation capabilities of large language models (LLMs) for command composition circumvents these issues. However, the NL2SH performance of LLMs is difficult to assess due to inaccurate test data and unreliable heuristics for determining the functional equivalence of Bash commands. We present a manually verified test dataset of 600 instruction-command pairs and a training dataset of 40,939 pairs, increasing the size of previous datasets by 441% and 135%, respectively. Further, we present a novel functional equivalence heuristic that combines command execution with LLM evaluation of command outputs. Our heuristic can determine the functional equivalence of two Bash commands with 95% confidence, a 16% increase over previous heuristics. Evaluation of popular LLMs using our test dataset and heuristic demonstrates that parsing, in-context learning, in-weight learning, and constrained decoding can improve NL2SH accuracy by up to 32%. Our findings emphasize the importance of dataset quality, execution-based evaluation and translation method for advancing NL2SH translation. Our code is available at https://github.com/westenfelder/NL2SH
CmdCaliper: A Semantic-Aware Command-Line Embedding Model and Dataset for Security Research
This research addresses command-line embedding in cybersecurity, a field obstructed by the lack of comprehensive datasets due to privacy and regulation concerns. We propose the first dataset of similar command lines, named CyPHER, for training and unbiased evaluation. The training set is generated using a set of large language models (LLMs) comprising 28,520 similar command-line pairs. Our testing dataset consists of 2,807 similar command-line pairs sourced from authentic command-line data. In addition, we propose a command-line embedding model named CmdCaliper, enabling the computation of semantic similarity with command lines. Performance evaluations demonstrate that the smallest version of CmdCaliper (30 million parameters) suppresses state-of-the-art (SOTA) sentence embedding models with ten times more parameters across various tasks (e.g., malicious command-line detection and similar command-line retrieval). Our study explores the feasibility of data generation using LLMs in the cybersecurity domain. Furthermore, we release our proposed command-line dataset, embedding models' weights and all program codes to the public. This advancement paves the way for more effective command-line embedding for future researchers.
Timers and Such: A Practical Benchmark for Spoken Language Understanding with Numbers
This paper introduces Timers and Such, a new open source dataset of spoken English commands for common voice control use cases involving numbers. We describe the gap in existing spoken language understanding datasets that Timers and Such fills, the design and creation of the dataset, and experiments with a number of ASR-based and end-to-end baseline models, the code for which has been made available as part of the SpeechBrain toolkit.
Toward Interactive Dictation
Voice dictation is an increasingly important text input modality. Existing systems that allow both dictation and editing-by-voice restrict their command language to flat templates invoked by trigger words. In this work, we study the feasibility of allowing users to interrupt their dictation with spoken editing commands in open-ended natural language. We introduce a new task and dataset, TERTiUS, to experiment with such systems. To support this flexibility in real-time, a system must incrementally segment and classify spans of speech as either dictation or command, and interpret the spans that are commands. We experiment with using large pre-trained language models to predict the edited text, or alternatively, to predict a small text-editing program. Experiments show a natural trade-off between model accuracy and latency: a smaller model achieves 30% end-state accuracy with 1.3 seconds of latency, while a larger model achieves 55% end-state accuracy with 7 seconds of latency.
Multimodal Data and Resource Efficient Device-Directed Speech Detection with Large Foundation Models
Interactions with virtual assistants typically start with a trigger phrase followed by a command. In this work, we explore the possibility of making these interactions more natural by eliminating the need for a trigger phrase. Our goal is to determine whether a user addressed the virtual assistant based on signals obtained from the streaming audio recorded by the device microphone. We address this task by combining 1-best hypotheses and decoder signals from an automatic speech recognition system with acoustic representations from an audio encoder as input features to a large language model (LLM). In particular, we are interested in data and resource efficient systems that require only a small amount of training data and can operate in scenarios with only a single frozen LLM available on a device. For this reason, our model is trained on 80k or less examples of multimodal data using a combination of low-rank adaptation and prefix tuning. We compare the proposed system to unimodal baselines and show that the multimodal approach achieves lower equal-error-rates (EERs), while using only a fraction of the training data. We also show that low-dimensional specialized audio representations lead to lower EERs than high-dimensional general audio representations.
RACONTEUR: A Knowledgeable, Insightful, and Portable LLM-Powered Shell Command Explainer
Malicious shell commands are linchpins to many cyber-attacks, but may not be easy to understand by security analysts due to complicated and often disguised code structures. Advances in large language models (LLMs) have unlocked the possibility of generating understandable explanations for shell commands. However, existing general-purpose LLMs suffer from a lack of expert knowledge and a tendency to hallucinate in the task of shell command explanation. In this paper, we present Raconteur, a knowledgeable, expressive and portable shell command explainer powered by LLM. Raconteur is infused with professional knowledge to provide comprehensive explanations on shell commands, including not only what the command does (i.e., behavior) but also why the command does it (i.e., purpose). To shed light on the high-level intent of the command, we also translate the natural-language-based explanation into standard technique & tactic defined by MITRE ATT&CK, the worldwide knowledge base of cybersecurity. To enable Raconteur to explain unseen private commands, we further develop a documentation retriever to obtain relevant information from complementary documentations to assist the explanation process. We have created a large-scale dataset for training and conducted extensive experiments to evaluate the capability of Raconteur in shell command explanation. The experiments verify that Raconteur is able to provide high-quality explanations and in-depth insight of the intent of the command.
Multi-Modal Grounded Planning and Efficient Replanning For Learning Embodied Agents with A Few Examples
Learning a perception and reasoning module for robotic assistants to plan steps to perform complex tasks based on natural language instructions often requires large free-form language annotations, especially for short high-level instructions. To reduce the cost of annotation, large language models (LLMs) are used as a planner with few data. However, when elaborating the steps, even the state-of-the-art planner that uses LLMs mostly relies on linguistic common sense, often neglecting the status of the environment at command reception, resulting in inappropriate plans. To generate plans grounded in the environment, we propose FLARE (Few-shot Language with environmental Adaptive Replanning Embodied agent), which improves task planning using both language command and environmental perception. As language instructions often contain ambiguities or incorrect expressions, we additionally propose to correct the mistakes using visual cues from the agent. The proposed scheme allows us to use a few language pairs thanks to the visual cues and outperforms state-of-the-art approaches. Our code is available at https://github.com/snumprlab/flare.
Command-V: Pasting LLM Behaviors via Activation Profiles
Retrofitting large language models (LLMs) with new behaviors typically requires full finetuning or distillation-costly steps that must be repeated for every architecture. In this work, we introduce Command-V, a backpropagation-free behavior transfer method that copies an existing residual activation adapter from a donor model and pastes its effect into a recipient model. Command-V profiles layer activations on a small prompt set, derives linear converters between corresponding layers, and applies the donor intervention in the recipient's activation space. This process does not require access to the original training data and needs minimal compute. In three case studies-safety-refusal enhancement, jailbreak facilitation, and automatic chain-of-thought reasoning--Command-V matches or exceeds the performance of direct finetuning while using orders of magnitude less compute. Our code and data are accessible at https://github.com/GithuBarry/Command-V/.
GUI Action Narrator: Where and When Did That Action Take Place?
The advent of Multimodal LLMs has significantly enhanced image OCR recognition capabilities, making GUI automation a viable reality for increasing efficiency in digital tasks. One fundamental aspect of developing a GUI automation system is understanding primitive GUI actions. This comprehension is crucial as it enables agents to learn from user demonstrations, an essential element of automation. To rigorously evaluate such capabilities, we developed a video captioning benchmark for GUI actions, comprising 4,189 diverse video captioning samples. This task presents unique challenges compared to natural scene video captioning: 1) GUI screenshots typically contain denser information than natural scenes, and 2) events within GUIs are subtler and occur more rapidly, requiring precise attention to the appropriate time span and spatial region for accurate understanding. To address these challenges, we introduce our GUI action dataset Act2Cap as well as a simple yet effective framework, GUI Narrator, for GUI video captioning that utilizes the cursor as a visual prompt to enhance the interpretation of high-resolution screenshots. Specifically, a cursor detector is trained on our dataset, and a multimodal LLM model with mechanisms for selecting keyframes and key regions generates the captions. Experimental results indicate that even for today's most advanced multimodal models, such as GPT-4o, the task remains highly challenging. Additionally, our evaluations show that our strategy effectively enhances model performance, whether integrated into the fine-tuning of open-source models or employed as a prompting strategy in closed-source models.
Do What? Teaching Vision-Language-Action Models to Reject the Impossible
Recently, Vision-Language-Action (VLA) models have demonstrated strong performance on a range of robotic tasks. These models rely on multimodal inputs, with language instructions playing a crucial role -- not only in predicting actions, but also in robustly interpreting user intent, even when the requests are impossible to fulfill. In this work, we investigate how VLAs can recognize, interpret, and respond to false-premise instructions: natural language commands that reference objects or conditions absent from the environment. We propose Instruct-Verify-and-Act (IVA), a unified framework that (i) detects when an instruction cannot be executed due to a false premise, (ii) engages in language-based clarification or correction, and (iii) grounds plausible alternatives in perception and action. Towards this end, we construct a large-scale instruction tuning setup with structured language prompts and train a VLA model capable of handling both accurate and erroneous requests. Our approach leverages a contextually augmented, semi-synthetic dataset containing paired positive and false-premise instructions, enabling robust detection and natural language correction. Our experiments show that IVA improves false premise detection accuracy by 97.56% over baselines, while increasing successful responses in false-premise scenarios by 50.78%.
A Dataset for Interactive Vision-Language Navigation with Unknown Command Feasibility
Vision-language navigation (VLN), in which an agent follows language instruction in a visual environment, has been studied under the premise that the input command is fully feasible in the environment. Yet in practice, a request may not be possible due to language ambiguity or environment changes. To study VLN with unknown command feasibility, we introduce a new dataset Mobile app Tasks with Iterative Feedback (MoTIF), where the goal is to complete a natural language command in a mobile app. Mobile apps provide a scalable domain to study real downstream uses of VLN methods. Moreover, mobile app commands provide instruction for interactive navigation, as they result in action sequences with state changes via clicking, typing, or swiping. MoTIF is the first to include feasibility annotations, containing both binary feasibility labels and fine-grained labels for why tasks are unsatisfiable. We further collect follow-up questions for ambiguous queries to enable research on task uncertainty resolution. Equipped with our dataset, we propose the new problem of feasibility prediction, in which a natural language instruction and multimodal app environment are used to predict command feasibility. MoTIF provides a more realistic app dataset as it contains many diverse environments, high-level goals, and longer action sequences than prior work. We evaluate interactive VLN methods using MoTIF, quantify the generalization ability of current approaches to new app environments, and measure the effect of task feasibility on navigation performance.
Mapping Natural Language Commands to Web Elements
The web provides a rich, open-domain environment with textual, structural, and spatial properties. We propose a new task for grounding language in this environment: given a natural language command (e.g., "click on the second article"), choose the correct element on the web page (e.g., a hyperlink or text box). We collected a dataset of over 50,000 commands that capture various phenomena such as functional references (e.g. "find who made this site"), relational reasoning (e.g. "article by john"), and visual reasoning (e.g. "top-most article"). We also implemented and analyzed three baseline models that capture different phenomena present in the dataset.
MMMT-IF: A Challenging Multimodal Multi-Turn Instruction Following Benchmark
Evaluating instruction following capabilities for multimodal, multi-turn dialogue is challenging. With potentially multiple instructions in the input model context, the task is time-consuming for human raters and we show LLM based judges are biased towards answers from the same model. We propose MMMT-IF, an image based multi-turn Q&A evaluation set with added global instructions between questions, constraining the answer format. This challenges models to retrieve instructions dispersed across long dialogues and reason under instruction constraints. All instructions are objectively verifiable through code execution. We introduce the Programmatic Instruction Following (PIF) metric to measure the fraction of the instructions that are correctly followed while performing a reasoning task. The PIF-N-K set of metrics further evaluates robustness by measuring the fraction of samples in a corpus where, for each sample, at least K out of N generated model responses achieve a PIF score of one. The PIF metric aligns with human instruction following ratings, showing 60 percent correlation. Experiments show Gemini 1.5 Pro, GPT-4o, and Claude 3.5 Sonnet, have a PIF metric that drops from 0.81 on average at turn 1 across the models, to 0.64 at turn 20. Across all turns, when each response is repeated 4 times (PIF-4-4), GPT-4o and Gemini successfully follow all instructions only 11% of the time. When all the instructions are also appended to the end of the model input context, the PIF metric improves by 22.3 points on average, showing that the challenge with the task lies not only in following the instructions, but also in retrieving the instructions spread out in the model context. We plan to open source the MMMT-IF dataset and metric computation code.
One to rule them all: natural language to bind communication, perception and action
In recent years, research in the area of human-robot interaction has focused on developing robots capable of understanding complex human instructions and performing tasks in dynamic and diverse environments. These systems have a wide range of applications, from personal assistance to industrial robotics, emphasizing the importance of robots interacting flexibly, naturally and safely with humans. This paper presents an advanced architecture for robotic action planning that integrates communication, perception, and planning with Large Language Models (LLMs). Our system is designed to translate commands expressed in natural language into executable robot actions, incorporating environmental information and dynamically updating plans based on real-time feedback. The Planner Module is the core of the system where LLMs embedded in a modified ReAct framework are employed to interpret and carry out user commands. By leveraging their extensive pre-trained knowledge, LLMs can effectively process user requests without the need to introduce new knowledge on the changing environment. The modified ReAct framework further enhances the execution space by providing real-time environmental perception and the outcomes of physical actions. By combining robust and dynamic semantic map representations as graphs with control components and failure explanations, this architecture enhances a robot adaptability, task execution, and seamless collaboration with human users in shared and dynamic environments. Through the integration of continuous feedback loops with the environment the system can dynamically adjusts the plan to accommodate unexpected changes, optimizing the robot ability to perform tasks. Using a dataset of previous experience is possible to provide detailed feedback about the failure. Updating the LLMs context of the next iteration with suggestion on how to overcame the issue.
Spoken SQuAD: A Study of Mitigating the Impact of Speech Recognition Errors on Listening Comprehension
Reading comprehension has been widely studied. One of the most representative reading comprehension tasks is Stanford Question Answering Dataset (SQuAD), on which machine is already comparable with human. On the other hand, accessing large collections of multimedia or spoken content is much more difficult and time-consuming than plain text content for humans. It's therefore highly attractive to develop machines which can automatically understand spoken content. In this paper, we propose a new listening comprehension task - Spoken SQuAD. On the new task, we found that speech recognition errors have catastrophic impact on machine comprehension, and several approaches are proposed to mitigate the impact.
Is Prompt All You Need? No. A Comprehensive and Broader View of Instruction Learning
Task semantics can be expressed by a set of input-to-output examples or a piece of textual instruction. Conventional machine learning approaches for natural language processing (NLP) mainly rely on the availability of large-scale sets of task-specific examples. Two issues arise: first, collecting task-specific labeled examples does not apply to scenarios where tasks may be too complicated or costly to annotate, or the system is required to handle a new task immediately; second, this is not user-friendly since end-users are probably more willing to provide task description rather than a set of examples before using the system. Therefore, the community is paying increasing interest in a new supervision-seeking paradigm for NLP: learning from task instructions. Despite its impressive progress, there are some common issues that the community struggles with. This survey paper tries to summarize and provide insights into the current research on instruction learning, particularly by answering the following questions: (i) What is task instruction, and what instruction types exist? (ii) How to model instructions? (iii) What factors influence and explain the instructions' performance? (iv) What challenges remain in instruction learning? To our knowledge, this is the first comprehensive survey about textual instructions.
Speech Recognition for Analysis of Police Radio Communication
Police departments around the world use two-way radio for coordination. These broadcast police communications (BPC) are a unique source of information about everyday police activity and emergency response. Yet BPC are not transcribed, and their naturalistic audio properties make automatic transcription challenging. We collect a corpus of roughly 62,000 manually transcribed radio transmissions (~46 hours of audio) to evaluate the feasibility of automatic speech recognition (ASR) using modern recognition models. We evaluate the performance of off-the-shelf speech recognizers, models fine-tuned on BPC data, and customized end-to-end models. We find that both human and machine transcription is challenging in this domain. Large off-the-shelf ASR models perform poorly, but fine-tuned models can reach the approximate range of human performance. Our work suggests directions for future work, including analysis of short utterances and potential miscommunication in police radio interactions. We make our corpus and data annotation pipeline available to other researchers, to enable further research on recognition and analysis of police communication.
Generative Speech Recognition Error Correction with Large Language Models and Task-Activating Prompting
We explore the ability of large language models (LLMs) to act as speech recognition post-processors that perform rescoring and error correction. Our first focus is on instruction prompting to let LLMs perform these task without fine-tuning, for which we evaluate different prompting schemes, both zero- and few-shot in-context learning, and a novel task activation prompting method that combines causal instructions and demonstration to increase its context windows. Next, we show that rescoring only by in-context learning with frozen LLMs achieves results that are competitive with rescoring by domain-tuned LMs, using a pretrained first-pass recognition system and rescoring output on two out-of-domain tasks (ATIS and WSJ). By combining prompting techniques with fine-tuning we achieve error rates below the N-best oracle level, showcasing the generalization power of the LLMs.
Reinforced UI Instruction Grounding: Towards a Generic UI Task Automation API
Recent popularity of Large Language Models (LLMs) has opened countless possibilities in automating numerous AI tasks by connecting LLMs to various domain-specific models or APIs, where LLMs serve as dispatchers while domain-specific models or APIs are action executors. Despite the vast numbers of domain-specific models/APIs, they still struggle to comprehensively cover super diverse automation demands in the interaction between human and User Interfaces (UIs). In this work, we build a multimodal model to ground natural language instructions in given UI screenshots as a generic UI task automation executor. This metadata-free grounding model, consisting of a visual encoder and a language decoder, is first pretrained on well studied document understanding tasks and then learns to decode spatial information from UI screenshots in a promptable way. To facilitate the exploitation of image-to-text pretrained knowledge, we follow the pixel-to-sequence paradigm to predict geometric coordinates in a sequence of tokens using a language decoder. We further propose an innovative Reinforcement Learning (RL) based algorithm to supervise the tokens in such sequence jointly with visually semantic metrics, which effectively strengthens the spatial decoding capability of the pixel-to-sequence paradigm. Extensive experiments demonstrate our proposed reinforced UI instruction grounding model outperforms the state-of-the-art methods by a clear margin and shows the potential as a generic UI task automation API.
Adobe-MIT submission to the DSTC 4 Spoken Language Understanding pilot task
The Dialog State Tracking Challenge 4 (DSTC 4) proposes several pilot tasks. In this paper, we focus on the spoken language understanding pilot task, which consists of tagging a given utterance with speech acts and semantic slots. We compare different classifiers: the best system obtains 0.52 and 0.67 F1-scores on the test set for speech act recognition for the tourist and the guide respectively, and 0.52 F1-score for semantic tagging for both the guide and the tourist.
Neural Architecture Search For Keyword Spotting
Deep neural networks have recently become a popular solution to keyword spotting systems, which enable the control of smart devices via voice. In this paper, we apply neural architecture search to search for convolutional neural network models that can help boost the performance of keyword spotting based on features extracted from acoustic signals while maintaining an acceptable memory footprint. Specifically, we use differentiable architecture search techniques to search for operators and their connections in a predefined cell search space. The found cells are then scaled up in both depth and width to achieve competitive performance. We evaluated the proposed method on Google's Speech Commands Dataset and achieved a state-of-the-art accuracy of over 97% on the setting of 12-class utterance classification commonly reported in the literature.
Natural Language Decomposition and Interpretation of Complex Utterances
Natural language interfaces often require supervised data to translate user requests into programs, database queries, or other structured intent representations. During data collection, it can be difficult to anticipate and formalize the full range of user needs -- for example, in a system designed to handle simple requests (like find my meetings tomorrow or move my meeting with my manager to noon), users may also express more elaborate requests (like swap all my calls on Monday and Tuesday). We introduce an approach for equipping a simple language-to-code model to handle complex utterances via a process of hierarchical natural language decomposition. Our approach uses a pre-trained language model to decompose a complex utterance into a sequence of smaller natural language steps, then interprets each step using the language-to-code model. To test our approach, we collect and release DeCU -- a new NL-to-program benchmark to evaluate Decomposition of Complex Utterances. Experiments show that the proposed approach enables the interpretation of complex utterances with almost no complex training data, while outperforming standard few-shot prompting approaches.
Is my automatic audio captioning system so bad? spider-max: a metric to consider several caption candidates
Automatic Audio Captioning (AAC) is the task that aims to describe an audio signal using natural language. AAC systems take as input an audio signal and output a free-form text sentence, called a caption. Evaluating such systems is not trivial, since there are many ways to express the same idea. For this reason, several complementary metrics, such as BLEU, CIDEr, SPICE and SPIDEr, are used to compare a single automatic caption to one or several captions of reference, produced by a human annotator. Nevertheless, an automatic system can produce several caption candidates, either using some randomness in the sentence generation process, or by considering the various competing hypothesized captions during decoding with beam-search, for instance. If we consider an end-user of an AAC system, presenting several captions instead of a single one seems relevant to provide some diversity, similarly to information retrieval systems. In this work, we explore the possibility to consider several predicted captions in the evaluation process instead of one. For this purpose, we propose SPIDEr-max, a metric that takes the maximum SPIDEr value among the scores of several caption candidates. To advocate for our metric, we report experiments on Clotho v2.1 and AudioCaps, with a transformed-based system. On AudioCaps for example, this system reached a SPIDEr-max value (with 5 candidates) close to the SPIDEr human score of reference.
Speech Model Pre-training for End-to-End Spoken Language Understanding
Whereas conventional spoken language understanding (SLU) systems map speech to text, and then text to intent, end-to-end SLU systems map speech directly to intent through a single trainable model. Achieving high accuracy with these end-to-end models without a large amount of training data is difficult. We propose a method to reduce the data requirements of end-to-end SLU in which the model is first pre-trained to predict words and phonemes, thus learning good features for SLU. We introduce a new SLU dataset, Fluent Speech Commands, and show that our method improves performance both when the full dataset is used for training and when only a small subset is used. We also describe preliminary experiments to gauge the model's ability to generalize to new phrases not heard during training.
Do We Still Need Automatic Speech Recognition for Spoken Language Understanding?
Spoken language understanding (SLU) tasks are usually solved by first transcribing an utterance with automatic speech recognition (ASR) and then feeding the output to a text-based model. Recent advances in self-supervised representation learning for speech data have focused on improving the ASR component. We investigate whether representation learning for speech has matured enough to replace ASR in SLU. We compare learned speech features from wav2vec 2.0, state-of-the-art ASR transcripts, and the ground truth text as input for a novel speech-based named entity recognition task, a cardiac arrest detection task on real-world emergency calls and two existing SLU benchmarks. We show that learned speech features are superior to ASR transcripts on three classification tasks. For machine translation, ASR transcripts are still the better choice. We highlight the intrinsic robustness of wav2vec 2.0 representations to out-of-vocabulary words as key to better performance.
The Turking Test: Can Language Models Understand Instructions?
Supervised machine learning provides the learner with a set of input-output examples of the target task. Humans, however, can also learn to perform new tasks from instructions in natural language. Can machines learn to understand instructions as well? We present the Turking Test, which examines a model's ability to follow natural language instructions of varying complexity. These range from simple tasks, like retrieving the nth word of a sentence, to ones that require creativity, such as generating examples for SNLI and SQuAD in place of human intelligence workers ("turkers"). Despite our lenient evaluation methodology, we observe that a large pretrained language model performs poorly across all tasks. Analyzing the model's error patterns reveals that the model tends to ignore explicit instructions and often generates outputs that cannot be construed as an attempt to solve the task. While it is not yet clear whether instruction understanding can be captured by traditional language models, the sheer expressivity of instruction understanding makes it an appealing alternative to the rising few-shot inference paradigm.
Lexi: Self-Supervised Learning of the UI Language
Humans can learn to operate the user interface (UI) of an application by reading an instruction manual or how-to guide. Along with text, these resources include visual content such as UI screenshots and images of application icons referenced in the text. We explore how to leverage this data to learn generic visio-linguistic representations of UI screens and their components. These representations are useful in many real applications, such as accessibility, voice navigation, and task automation. Prior UI representation models rely on UI metadata (UI trees and accessibility labels), which is often missing, incompletely defined, or not accessible. We avoid such a dependency, and propose Lexi, a pre-trained vision and language model designed to handle the unique features of UI screens, including their text richness and context sensitivity. To train Lexi we curate the UICaption dataset consisting of 114k UI images paired with descriptions of their functionality. We evaluate Lexi on four tasks: UI action entailment, instruction-based UI image retrieval, grounding referring expressions, and UI entity recognition.
Embers of Autoregression: Understanding Large Language Models Through the Problem They are Trained to Solve
The widespread adoption of large language models (LLMs) makes it important to recognize their strengths and limitations. We argue that in order to develop a holistic understanding of these systems we need to consider the problem that they were trained to solve: next-word prediction over Internet text. By recognizing the pressures that this task exerts we can make predictions about the strategies that LLMs will adopt, allowing us to reason about when they will succeed or fail. This approach - which we call the teleological approach - leads us to identify three factors that we hypothesize will influence LLM accuracy: the probability of the task to be performed, the probability of the target output, and the probability of the provided input. We predict that LLMs will achieve higher accuracy when these probabilities are high than when they are low - even in deterministic settings where probability should not matter. To test our predictions, we evaluate two LLMs (GPT-3.5 and GPT-4) on eleven tasks, and we find robust evidence that LLMs are influenced by probability in the ways that we have hypothesized. In many cases, the experiments reveal surprising failure modes. For instance, GPT-4's accuracy at decoding a simple cipher is 51% when the output is a high-probability word sequence but only 13% when it is low-probability. These results show that AI practitioners should be careful about using LLMs in low-probability situations. More broadly, we conclude that we should not evaluate LLMs as if they are humans but should instead treat them as a distinct type of system - one that has been shaped by its own particular set of pressures.
Diagonal State Spaces are as Effective as Structured State Spaces
Modeling long range dependencies in sequential data is a fundamental step towards attaining human-level performance in many modalities such as text, vision, audio and video. While attention-based models are a popular and effective choice in modeling short-range interactions, their performance on tasks requiring long range reasoning has been largely inadequate. In an exciting result, Gu et al. (ICLR 2022) proposed the Structured State Space (S4) architecture delivering large gains over state-of-the-art models on several long-range tasks across various modalities. The core proposition of S4 is the parameterization of state matrices via a diagonal plus low rank structure, allowing efficient computation. In this work, we show that one can match the performance of S4 even without the low rank correction and thus assuming the state matrices to be diagonal. Our Diagonal State Space (DSS) model matches the performance of S4 on Long Range Arena tasks, speech classification on Speech Commands dataset, while being conceptually simpler and straightforward to implement.
Text-Independent Speaker Recognition for Low SNR Environments with Encryption
Recognition systems are commonly designed to authenticate users at the access control levels of a system. A number of voice recognition methods have been developed using a pitch estimation process which are very vulnerable in low Signal to Noise Ratio (SNR) environments thus, these programs fail to provide the desired level of accuracy and robustness. Also, most text independent speaker recognition programs are incapable of coping with unauthorized attempts to gain access by tampering with the samples or reference database. The proposed text-independent voice recognition system makes use of multilevel cryptography to preserve data integrity while in transit or storage. Encryption and decryption follow a transform based approach layered with pseudorandom noise addition whereas for pitch detection, a modified version of the autocorrelation pitch extraction algorithm is used. The experimental results show that the proposed algorithm can decrypt the signal under test with exponentially reducing Mean Square Error over an increasing range of SNR. Further, it outperforms the conventional algorithms in actual identification tasks even in noisy environments. The recognition rate thus obtained using the proposed method is compared with other conventional methods used for speaker identification.
A Baseline for Detecting Misclassified and Out-of-Distribution Examples in Neural Networks
We consider the two related problems of detecting if an example is misclassified or out-of-distribution. We present a simple baseline that utilizes probabilities from softmax distributions. Correctly classified examples tend to have greater maximum softmax probabilities than erroneously classified and out-of-distribution examples, allowing for their detection. We assess performance by defining several tasks in computer vision, natural language processing, and automatic speech recognition, showing the effectiveness of this baseline across all. We then show the baseline can sometimes be surpassed, demonstrating the room for future research on these underexplored detection tasks.
TEACh: Task-driven Embodied Agents that Chat
Robots operating in human spaces must be able to engage in natural language interaction with people, both understanding and executing instructions, and using conversation to resolve ambiguity and recover from mistakes. To study this, we introduce TEACh, a dataset of over 3,000 human--human, interactive dialogues to complete household tasks in simulation. A Commander with access to oracle information about a task communicates in natural language with a Follower. The Follower navigates through and interacts with the environment to complete tasks varying in complexity from "Make Coffee" to "Prepare Breakfast", asking questions and getting additional information from the Commander. We propose three benchmarks using TEACh to study embodied intelligence challenges, and we evaluate initial models' abilities in dialogue understanding, language grounding, and task execution.
BatonVoice: An Operationalist Framework for Enhancing Controllable Speech Synthesis with Linguistic Intelligence from LLMs
The rise of Large Language Models (LLMs) is reshaping multimodel models, with speech synthesis being a prominent application. However, existing approaches often underutilize the linguistic intelligence of these models, typically failing to leverage their powerful instruction-following capabilities. This limitation hinders the model's ability to follow text instructions for controllable Text-to-Speech~(TTS). To address this, we propose a new paradigm inspired by ``operationalism'' that decouples instruction understanding from speech generation. We introduce BatonVoice, a framework where an LLM acts as a ``conductor'', understanding user instructions and generating a textual ``plan'' -- explicit vocal features (e.g., pitch, energy). A separate TTS model, the ``orchestra'', then generates the speech from these features. To realize this component, we develop BatonTTS, a TTS model trained specifically for this task. Our experiments demonstrate that BatonVoice achieves strong performance in controllable and emotional speech synthesis, outperforming strong open- and closed-source baselines. Notably, our approach enables remarkable zero-shot cross-lingual generalization, accurately applying feature control abilities to languages unseen during post-training. This demonstrates that objectifying speech into textual vocal features can more effectively unlock the linguistic intelligence of LLMs.
RS-MoE: A Vision-Language Model with Mixture of Experts for Remote Sensing Image Captioning and Visual Question Answering
Remote Sensing Image Captioning (RSIC) presents unique challenges and plays a critical role in applications. Traditional RSIC methods often struggle to produce rich and diverse descriptions. Recently, with advancements in VLMs, efforts have emerged to integrate these models into the remote sensing domain and to introduce descriptive datasets specifically designed to enhance VLM training. This paper proposes RS-MoE, a first Mixture of Expert based VLM specifically customized for remote sensing domain. Unlike traditional MoE models, the core of RS-MoE is the MoE Block, which incorporates a novel Instruction Router and multiple lightweight Large Language Models (LLMs) as expert models. The Instruction Router is designed to generate specific prompts tailored for each corresponding LLM, guiding them to focus on distinct aspects of the RSIC task. This design not only allows each expert LLM to concentrate on a specific subset of the task, thereby enhancing the specificity and accuracy of the generated captions, but also improves the scalability of the model by facilitating parallel processing of sub-tasks. Additionally, we present a two-stage training strategy for tuning our RS-MoE model to prevent performance degradation due to sparsity. We fine-tuned our model on the RSICap dataset using our proposed training strategy. Experimental results on the RSICap dataset, along with evaluations on other traditional datasets where no additional fine-tuning was applied, demonstrate that our model achieves state-of-the-art performance in generating precise and contextually relevant captions. Notably, our RS-MoE-1B variant achieves performance comparable to 13B VLMs, demonstrating the efficiency of our model design. Moreover, our model demonstrates promising generalization capabilities by consistently achieving state-of-the-art performance on the Remote Sensing Visual Question Answering (RSVQA) task.
Leveraging Large Language Models for Exploiting ASR Uncertainty
While large language models excel in a variety of natural language processing (NLP) tasks, to perform well on spoken language understanding (SLU) tasks, they must either rely on off-the-shelf automatic speech recognition (ASR) systems for transcription, or be equipped with an in-built speech modality. This work focuses on the former scenario, where LLM's accuracy on SLU tasks is constrained by the accuracy of a fixed ASR system on the spoken input. Specifically, we tackle speech-intent classification task, where a high word-error-rate can limit the LLM's ability to understand the spoken intent. Instead of chasing a high accuracy by designing complex or specialized architectures regardless of deployment costs, we seek to answer how far we can go without substantially changing the underlying ASR and LLM, which can potentially be shared by multiple unrelated tasks. To this end, we propose prompting the LLM with an n-best list of ASR hypotheses instead of only the error-prone 1-best hypothesis. We explore prompt-engineering to explain the concept of n-best lists to the LLM; followed by the finetuning of Low-Rank Adapters on the downstream tasks. Our approach using n-best lists proves to be effective on a device-directed speech detection task as well as on a keyword spotting task, where systems using n-best list prompts outperform those using 1-best ASR hypothesis; thus paving the way for an efficient method to exploit ASR uncertainty via LLMs for speech-based applications.
Llama Guard: LLM-based Input-Output Safeguard for Human-AI Conversations
We introduce Llama Guard, an LLM-based input-output safeguard model geared towards Human-AI conversation use cases. Our model incorporates a safety risk taxonomy, a valuable tool for categorizing a specific set of safety risks found in LLM prompts (i.e., prompt classification). This taxonomy is also instrumental in classifying the responses generated by LLMs to these prompts, a process we refer to as response classification. For the purpose of both prompt and response classification, we have meticulously gathered a dataset of high quality. Llama Guard, a Llama2-7b model that is instruction-tuned on our collected dataset, albeit low in volume, demonstrates strong performance on existing benchmarks such as the OpenAI Moderation Evaluation dataset and ToxicChat, where its performance matches or exceeds that of currently available content moderation tools. Llama Guard functions as a language model, carrying out multi-class classification and generating binary decision scores. Furthermore, the instruction fine-tuning of Llama Guard allows for the customization of tasks and the adaptation of output formats. This feature enhances the model's capabilities, such as enabling the adjustment of taxonomy categories to align with specific use cases, and facilitating zero-shot or few-shot prompting with diverse taxonomies at the input. We are making Llama Guard model weights available and we encourage researchers to further develop and adapt them to meet the evolving needs of the community for AI safety.
Understanding Audio Features via Trainable Basis Functions
In this paper we explore the possibility of maximizing the information represented in spectrograms by making the spectrogram basis functions trainable. We experiment with two different tasks, namely keyword spotting (KWS) and automatic speech recognition (ASR). For most neural network models, the architecture and hyperparameters are typically fine-tuned and optimized in experiments. Input features, however, are often treated as fixed. In the case of audio, signals can be mainly expressed in two main ways: raw waveforms (time-domain) or spectrograms (time-frequency-domain). In addition, different spectrogram types are often used and tailored to fit different applications. In our experiments, we allow for this tailoring directly as part of the network. Our experimental results show that using trainable basis functions can boost the accuracy of Keyword Spotting (KWS) by 14.2 percentage points, and lower the Phone Error Rate (PER) by 9.5 percentage points. Although models using trainable basis functions become less effective as the model complexity increases, the trained filter shapes could still provide us with insights on which frequency bins are important for that specific task. From our experiments, we can conclude that trainable basis functions are a useful tool to boost the performance when the model complexity is limited.
Speech Diarization and ASR with GMM
In this research paper, we delve into the topics of Speech Diarization and Automatic Speech Recognition (ASR). Speech diarization involves the separation of individual speakers within an audio stream. By employing the ASR transcript, the diarization process aims to segregate each speaker's utterances, grouping them based on their unique audio characteristics. On the other hand, Automatic Speech Recognition refers to the capability of a machine or program to identify and convert spoken words and phrases into a machine-readable format. In our speech diarization approach, we utilize the Gaussian Mixer Model (GMM) to represent speech segments. The inter-cluster distance is computed based on the GMM parameters, and the distance threshold serves as the stopping criterion. ASR entails the conversion of an unknown speech waveform into a corresponding written transcription. The speech signal is analyzed using synchronized algorithms, taking into account the pitch frequency. Our primary objective typically revolves around developing a model that minimizes the Word Error Rate (WER) metric during speech transcription.
InstructTTSEval: Benchmarking Complex Natural-Language Instruction Following in Text-to-Speech Systems
In modern speech synthesis, paralinguistic information--such as a speaker's vocal timbre, emotional state, and dynamic prosody--plays a critical role in conveying nuance beyond mere semantics. Traditional Text-to-Speech (TTS) systems rely on fixed style labels or inserting a speech prompt to control these cues, which severely limits flexibility. Recent attempts seek to employ natural-language instructions to modulate paralinguistic features, substantially improving the generalization of instruction-driven TTS models. Although many TTS systems now support customized synthesis via textual description, their actual ability to interpret and execute complex instructions remains largely unexplored. In addition, there is still a shortage of high-quality benchmarks and automated evaluation metrics specifically designed for instruction-based TTS, which hinders accurate assessment and iterative optimization of these models. To address these limitations, we introduce InstructTTSEval, a benchmark for measuring the capability of complex natural-language style control. We introduce three tasks, namely Acoustic-Parameter Specification, Descriptive-Style Directive, and Role-Play, including English and Chinese subsets, each with 1k test cases (6k in total) paired with reference audio. We leverage Gemini as an automatic judge to assess their instruction-following abilities. Our evaluation of accessible instruction-following TTS systems highlights substantial room for further improvement. We anticipate that InstructTTSEval will drive progress toward more powerful, flexible, and accurate instruction-following TTS.
Large Language Models as General Pattern Machines
We observe that pre-trained large language models (LLMs) are capable of autoregressively completing complex token sequences -- from arbitrary ones procedurally generated by probabilistic context-free grammars (PCFG), to more rich spatial patterns found in the Abstract Reasoning Corpus (ARC), a general AI benchmark, prompted in the style of ASCII art. Surprisingly, pattern completion proficiency can be partially retained even when the sequences are expressed using tokens randomly sampled from the vocabulary. These results suggest that without any additional training, LLMs can serve as general sequence modelers, driven by in-context learning. In this work, we investigate how these zero-shot capabilities may be applied to problems in robotics -- from extrapolating sequences of numbers that represent states over time to complete simple motions, to least-to-most prompting of reward-conditioned trajectories that can discover and represent closed-loop policies (e.g., a stabilizing controller for CartPole). While difficult to deploy today for real systems due to latency, context size limitations, and compute costs, the approach of using LLMs to drive low-level control may provide an exciting glimpse into how the patterns among words could be transferred to actions.
What Did I Do Wrong? Quantifying LLMs' Sensitivity and Consistency to Prompt Engineering
Large Language Models (LLMs) changed the way we design and interact with software systems. Their ability to process and extract information from text has drastically improved productivity in a number of routine tasks. Developers that want to include these models in their software stack, however, face a dreadful challenge: debugging LLMs' inconsistent behavior across minor variations of the prompt. We therefore introduce two metrics for classification tasks, namely sensitivity and consistency, which are complementary to task performance. First, sensitivity measures changes of predictions across rephrasings of the prompt, and does not require access to ground truth labels. Instead, consistency measures how predictions vary across rephrasings for elements of the same class. We perform an empirical comparison of these metrics on text classification tasks, using them as guideline for understanding failure modes of the LLM. Our hope is that sensitivity and consistency will be helpful to guide prompt engineering and obtain LLMs that balance robustness with performance.
PhysToolBench: Benchmarking Physical Tool Understanding for MLLMs
The ability to use, understand, and create tools is a hallmark of human intelligence, enabling sophisticated interaction with the physical world. For any general-purpose intelligent agent to achieve true versatility, it must also master these fundamental skills. While modern Multimodal Large Language Models (MLLMs) leverage their extensive common knowledge for high-level planning in embodied AI and in downstream Vision-Language-Action (VLA) models, the extent of their true understanding of physical tools remains unquantified. To bridge this gap, we present PhysToolBench, the first benchmark dedicated to evaluating the comprehension of physical tools by MLLMs. Our benchmark is structured as a Visual Question Answering (VQA) dataset comprising over 1,000 image-text pairs. It assesses capabilities across three distinct difficulty levels: (1) Tool Recognition: Requiring the recognition of a tool's primary function. (2) Tool Understanding: Testing the ability to grasp the underlying principles of a tool's operation. (3) Tool Creation: Challenging the model to fashion a new tool from surrounding objects when conventional options are unavailable. Our comprehensive evaluation of 32 MLLMs-spanning proprietary, open-source, specialized embodied, and backbones in VLAs-reveals a significant deficiency in tool understanding. Furthermore, we provide an in-depth analysis and propose preliminary solutions. Code and dataset are publicly available.
Sasha: Creative Goal-Oriented Reasoning in Smart Homes with Large Language Models
Smart home assistants function best when user commands are direct and well-specified (e.g., "turn on the kitchen light"), or when a hard-coded routine specifies the response. In more natural communication, however, human speech is unconstrained, often describing goals (e.g., "make it cozy in here" or "help me save energy") rather than indicating specific target devices and actions to take on those devices. Current systems fail to understand these under-specified commands since they cannot reason about devices and settings as they relate to human situations. We introduce large language models (LLMs) to this problem space, exploring their use for controlling devices and creating automation routines in response to under-specified user commands in smart homes. We empirically study the baseline quality and failure modes of LLM-created action plans with a survey of age-diverse users. We find that LLMs can reason creatively to achieve challenging goals, but they experience patterns of failure that diminish their usefulness. We address these gaps with Sasha, a smarter smart home assistant. Sasha responds to loosely-constrained commands like "make it cozy" or "help me sleep better" by executing plans to achieve user goals, e.g., setting a mood with available devices, or devising automation routines. We implement and evaluate Sasha in a hands-on user study, showing the capabilities and limitations of LLM-driven smart homes when faced with unconstrained user-generated scenarios.
ContextASR-Bench: A Massive Contextual Speech Recognition Benchmark
Automatic Speech Recognition (ASR) has been extensively investigated, yet prior evaluative efforts have largely been restricted to contextless paradigms. This constraint stems from the limited proficiency of conventional ASR models in context modeling and their deficiency in memory and reasoning based on world knowledge. Recent breakthroughs in the development of Large Language Models (LLMs) and corresponding Large Audio Language Models (LALMs) have markedly enhanced the visibility of general artificial intelligence capabilities. Consequently, there exists a compelling need for a benchmark that can evaluate both the generality and intelligence of ASR systems. To address this gap, we propose ContextASR-Bench: a comprehensive, large-scale benchmark designed to assess contextual speech recognition. This benchmark encompasses up to 40,000 data entries across over 10 domains, enabling a thorough evaluation of model performance in scenarios that omit or incorporate coarse-grained or fine-grained contextual information. Moreover, diverging from conventional ASR evaluations, our benchmark includes an analysis of model efficacy in recognizing named entities mentioned within the auditory input. Our extensive evaluation highlights that LALMs, with strong world knowledge and context learning capabilities, outperform conventional ASR models by a large margin. The dataset and evaluation code have been released at https://github.com/MrSupW/ContextASR-Bench.
JavaBERT: Training a transformer-based model for the Java programming language
Code quality is and will be a crucial factor while developing new software code, requiring appropriate tools to ensure functional and reliable code. Machine learning techniques are still rarely used for software engineering tools, missing out the potential benefits of its application. Natural language processing has shown the potential to process text data regarding a variety of tasks. We argue, that such models can also show similar benefits for software code processing. In this paper, we investigate how models used for natural language processing can be trained upon software code. We introduce a data retrieval pipeline for software code and train a model upon Java software code. The resulting model, JavaBERT, shows a high accuracy on the masked language modeling task showing its potential for software engineering tools.
Learning to Learn Faster from Human Feedback with Language Model Predictive Control
Large language models (LLMs) have been shown to exhibit a wide range of capabilities, such as writing robot code from language commands -- enabling non-experts to direct robot behaviors, modify them based on feedback, or compose them to perform new tasks. However, these capabilities (driven by in-context learning) are limited to short-term interactions, where users' feedback remains relevant for only as long as it fits within the context size of the LLM, and can be forgotten over longer interactions. In this work, we investigate fine-tuning the robot code-writing LLMs, to remember their in-context interactions and improve their teachability i.e., how efficiently they adapt to human inputs (measured by average number of corrections before the user considers the task successful). Our key observation is that when human-robot interactions are formulated as a partially observable Markov decision process (in which human language inputs are observations, and robot code outputs are actions), then training an LLM to complete previous interactions can be viewed as training a transition dynamics model -- that can be combined with classic robotics techniques such as model predictive control (MPC) to discover shorter paths to success. This gives rise to Language Model Predictive Control (LMPC), a framework that fine-tunes PaLM 2 to improve its teachability on 78 tasks across 5 robot embodiments -- improving non-expert teaching success rates of unseen tasks by 26.9% while reducing the average number of human corrections from 2.4 to 1.9. Experiments show that LMPC also produces strong meta-learners, improving the success rate of in-context learning new tasks on unseen robot embodiments and APIs by 31.5%. See videos, code, and demos at: https://robot-teaching.github.io/.
LLMs are Good Action Recognizers
Skeleton-based action recognition has attracted lots of research attention. Recently, to build an accurate skeleton-based action recognizer, a variety of works have been proposed. Among them, some works use large model architectures as backbones of their recognizers to boost the skeleton data representation capability, while some other works pre-train their recognizers on external data to enrich the knowledge. In this work, we observe that large language models which have been extensively used in various natural language processing tasks generally hold both large model architectures and rich implicit knowledge. Motivated by this, we propose a novel LLM-AR framework, in which we investigate treating the Large Language Model as an Action Recognizer. In our framework, we propose a linguistic projection process to project each input action signal (i.e., each skeleton sequence) into its ``sentence format'' (i.e., an ``action sentence''). Moreover, we also incorporate our framework with several designs to further facilitate this linguistic projection process. Extensive experiments demonstrate the efficacy of our proposed framework.
Accurately and Efficiently Interpreting Human-Robot Instructions of Varying Granularities
Humans can ground natural language commands to tasks at both abstract and fine-grained levels of specificity. For instance, a human forklift operator can be instructed to perform a high-level action, like "grab a pallet" or a low-level action like "tilt back a little bit." While robots are also capable of grounding language commands to tasks, previous methods implicitly assume that all commands and tasks reside at a single, fixed level of abstraction. Additionally, methods that do not use multiple levels of abstraction encounter inefficient planning and execution times as they solve tasks at a single level of abstraction with large, intractable state-action spaces closely resembling real world complexity. In this work, by grounding commands to all the tasks or subtasks available in a hierarchical planning framework, we arrive at a model capable of interpreting language at multiple levels of specificity ranging from coarse to more granular. We show that the accuracy of the grounding procedure is improved when simultaneously inferring the degree of abstraction in language used to communicate the task. Leveraging hierarchy also improves efficiency: our proposed approach enables a robot to respond to a command within one second on 90% of our tasks, while baselines take over twenty seconds on half the tasks. Finally, we demonstrate that a real, physical robot can ground commands at multiple levels of abstraction allowing it to efficiently plan different subtasks within the same planning hierarchy.
Investigating LLMs as Voting Assistants via Contextual Augmentation: A Case Study on the European Parliament Elections 2024
Instruction-finetuned Large Language Models exhibit unprecedented Natural Language Understanding capabilities. Recent work has been exploring political biases and political reasoning capabilities in LLMs, mainly scoped in the US context. In light of the recent 2024 European Parliament elections, we are investigating if LLMs can be used as Voting Advice Applications (VAAs). We audit MISTRAL and MIXTRAL models and evaluate their accuracy in predicting the stance of political parties based on the latest "EU and I" voting assistance questionnaire. Furthermore, we explore alternatives to improve models' performance by augmenting the input context via Retrieval-Augmented Generation (RAG) relying on web search, and Self-Reflection using staged conversations that aim to re-collect relevant content from the model's internal memory. We find that MIXTRAL is highly accurate with an 82% accuracy on average. Augmenting the input context with expert-curated information can lead to a significant boost of approx. 9%, which remains an open challenge for automated approaches.
RNR: Teaching Large Language Models to Follow Roles and Rules
Instruction fine-tuning (IFT) elicits instruction following capabilities and steers the behavior of large language models (LLMs) via supervised learning. However, existing models trained on open-source IFT datasets only have the ability to follow instructions from users, and often fail to follow complex role and rules specified by developers, a.k.a. system prompts. The ability to follow these roles and rules is essential for deployment, as it ensures that the model safely interacts with users within developer defined guidelines. To improve such role and rule following ability, we propose \model, an automated data generation pipeline that generates diverse roles and rules from existing IFT instructions, along with corresponding responses. This data can then be used to train models that follow complex system prompts. The models are evaluated on our newly created benchmarks for role and rule following ability, as well as standard instruction-following benchmarks and general NLP tasks. Our framework significantly improves role and rule following capability in LLMs, as evidenced by over 25% increase in pass-rate on rule adherence, i.e. following all requirements, in our experiments with the Alpaca and Ultrachat datasets. Moreover, our models achieves this increase without any regression on popular instruction following benchmarks.
SweCTRL-Mini: a data-transparent Transformer-based large language model for controllable text generation in Swedish
We present SweCTRL-Mini, a large Swedish language model that can be used for inference and fine-tuning on a single consumer-grade GPU. The model is based on the CTRL architecture by Keskar, McCann, Varshney, Xiong, and Socher (2019), which means that users of the SweCTRL-Mini model can control the genre of the generated text by inserting special tokens in the generation prompts. SweCTRL-Mini is trained on a subset of the Swedish part of the mC4 corpus and a set of Swedish novels. In this article, we provide (1) a detailed account of the utilized training data and text pre-processing steps, to the extent that it is possible to check whether a specific phrase/source was a part of the training data, and (2) an evaluation of the model on both discriminative tasks, using automatic evaluation methods, and generative tasks, using human referees. We also compare the generative capabilities of the model with those of GPT-3. SweCTRL-Mini is fully open and available for download.
Enhancing Low-Resource Language and Instruction Following Capabilities of Audio Language Models
Audio language models can understand audio inputs and perform a range of audio-related tasks based on instructions, such as speech recognition and audio captioning, where the instructions are usually textual prompts. Audio language models are mostly initialized from pre-trained audio encoders and large language models (LLMs). Although these pre-trained components were developed to support multiple languages, audio-language models are trained predominantly on English data, which may limit their usability to only English instructions or English speech inputs. First, this paper examines the performance of existing audio language models in an underserved language using Thai as an example. This paper demonstrates that, despite being built on multilingual backbones, audio language models do not exhibit cross-lingual emergent abilities to low-resource languages. Second, this paper studies data mixture for developing audio language models that are optimized for a target language as well as English. In addition. this paper integrates audio comprehension and speech instruction-following capabilities into a single unified model. Our experiments provide insights into data mixture for enhancing instruction-following capabilities in both a low-resource language and English. Our model, Typhoon-Audio, outperforms existing open-source audio language models by a considerable margin, and it is comparable to state-of-the-art Gemini-1.5-Pro in both English and Thai languages.
A Tale of Two DRAGGNs: A Hybrid Approach for Interpreting Action-Oriented and Goal-Oriented Instructions
Robots operating alongside humans in diverse, stochastic environments must be able to accurately interpret natural language commands. These instructions often fall into one of two categories: those that specify a goal condition or target state, and those that specify explicit actions, or how to perform a given task. Recent approaches have used reward functions as a semantic representation of goal-based commands, which allows for the use of a state-of-the-art planner to find a policy for the given task. However, these reward functions cannot be directly used to represent action-oriented commands. We introduce a new hybrid approach, the Deep Recurrent Action-Goal Grounding Network (DRAGGN), for task grounding and execution that handles natural language from either category as input, and generalizes to unseen environments. Our robot-simulation results demonstrate that a system successfully interpreting both goal-oriented and action-oriented task specifications brings us closer to robust natural language understanding for human-robot interaction.
Auto-ICL: In-Context Learning without Human Supervision
In the era of Large Language Models (LLMs), human-computer interaction has evolved towards natural language, offering unprecedented flexibility. Despite this, LLMs are heavily reliant on well-structured prompts to function efficiently within the realm of In-Context Learning. Vanilla In-Context Learning relies on human-provided contexts, such as labeled examples, explicit instructions, or other guiding mechanisms that shape the model's outputs. To address this challenge, our study presents a universal framework named Automatic In-Context Learning. Upon receiving a user's request, we ask the model to independently generate examples, including labels, instructions, or reasoning pathways. The model then leverages this self-produced context to tackle the given problem. Our approach is universally adaptable and can be implemented in any setting where vanilla In-Context Learning is applicable. We demonstrate that our method yields strong performance across a range of tasks, standing up well when compared to existing methods.
Large Language Models Are Human-Level Prompt Engineers
By conditioning on natural language instructions, large language models (LLMs) have displayed impressive capabilities as general-purpose computers. However, task performance depends significantly on the quality of the prompt used to steer the model, and most effective prompts have been handcrafted by humans. Inspired by classical program synthesis and the human approach to prompt engineering, we propose Automatic Prompt Engineer (APE) for automatic instruction generation and selection. In our method, we treat the instruction as the "program," optimized by searching over a pool of instruction candidates proposed by an LLM in order to maximize a chosen score function. To evaluate the quality of the selected instruction, we evaluate the zero-shot performance of another LLM following the selected instruction. Experiments on 24 NLP tasks show that our automatically generated instructions outperform the prior LLM baseline by a large margin and achieve better or comparable performance to the instructions generated by human annotators on 19/24 tasks. We conduct extensive qualitative and quantitative analyses to explore the performance of APE. We show that APE-engineered prompts can be applied to steer models toward truthfulness and/or informativeness, as well as to improve few-shot learning performance by simply prepending them to standard in-context learning prompts. Please check out our webpage at https://sites.google.com/view/automatic-prompt-engineer.
Samba-asr state-of-the-art speech recognition leveraging structured state-space models
We propose Samba ASR, the first state-of-the-art Automatic Speech Recognition (ASR) model leveraging the novel Mamba architecture as both encoder and decoder, built on the foundation of state-space models (SSMs). Unlike transformer-based ASR models, which rely on self-attention mechanisms to capture dependencies, Samba ASR effectively models both local and global temporal dependencies using efficient state-space dynamics, achieving remarkable performance gains. By addressing the limitations of transformers, such as quadratic scaling with input length and difficulty in handling long-range dependencies, Samba ASR achieves superior accuracy and efficiency. Experimental results demonstrate that Samba ASR surpasses existing open-source transformer-based ASR models across various standard benchmarks, establishing it as the new state of the art in ASR. Extensive evaluations on benchmark datasets show significant improvements in Word Error Rate (WER), with competitive performance even in low-resource scenarios. Furthermore, the computational efficiency and parameter optimization of the Mamba architecture make Samba ASR a scalable and robust solution for diverse ASR tasks. Our contributions include: A new Samba ASR architecture demonstrating the superiority of SSMs over transformer-based models for speech sequence processing. A comprehensive evaluation on public benchmarks showcasing state-of-the-art performance. An analysis of computational efficiency, robustness to noise, and sequence generalization. This work highlights the viability of Mamba SSMs as a transformer-free alternative for efficient and accurate ASR. By leveraging state-space modeling advancements, Samba ASR sets a new benchmark for ASR performance and future research.
Large Language Models for Autonomous Driving: Real-World Experiments
Autonomous driving systems are increasingly popular in today's technological landscape, where vehicles with partial automation have already been widely available on the market, and the full automation era with "driverless" capabilities is near the horizon. However, accurately understanding humans' commands, particularly for autonomous vehicles that have only passengers instead of drivers, and achieving a high level of personalization remain challenging tasks in the development of autonomous driving systems. In this paper, we introduce a Large Language Model (LLM)-based framework Talk-to-Drive (Talk2Drive) to process verbal commands from humans and make autonomous driving decisions with contextual information, satisfying their personalized preferences for safety, efficiency, and comfort. First, a speech recognition module is developed for Talk2Drive to interpret verbal inputs from humans to textual instructions, which are then sent to LLMs for reasoning. Then, appropriate commands for the Electrical Control Unit (ECU) are generated, achieving a 100% success rate in executing codes. Real-world experiments show that our framework can substantially reduce the takeover rate for a diverse range of drivers by up to 90.1%. To the best of our knowledge, Talk2Drive marks the first instance of employing an LLM-based system in a real-world autonomous driving environment.
Defining Boundaries: A Spectrum of Task Feasibility for Large Language Models
Large language models (LLMs) have shown remarkable performance in various tasks but often fail to handle queries that exceed their knowledge and capabilities, leading to incorrect or fabricated responses. This paper addresses the need for LLMs to recognize and refuse infeasible tasks due to the required skills surpassing their capabilities. We first systematically conceptualize infeasible tasks for LLMs, providing formal definitions and categorizations that cover a spectrum of related hallucinations. We develop and benchmark a new dataset comprising diverse infeasible and feasible tasks to test multiple LLMs' abilities on task feasibility. Furthermore, we explore the potential of training enhancements to increase LLMs' refusal capabilities with fine-tuning. Experiments validate the effectiveness of our methods, offering promising directions for refining the operational boundaries of LLMs in real applications.
Open-Ended Instructable Embodied Agents with Memory-Augmented Large Language Models
Pre-trained and frozen large language models (LLMs) can effectively map simple scene rearrangement instructions to programs over a robot's visuomotor functions through appropriate few-shot example prompting. To parse open-domain natural language and adapt to a user's idiosyncratic procedures, not known during prompt engineering time, fixed prompts fall short. In this paper, we introduce HELPER, an embodied agent equipped with an external memory of language-program pairs that parses free-form human-robot dialogue into action programs through retrieval-augmented LLM prompting: relevant memories are retrieved based on the current dialogue, instruction, correction, or VLM description, and used as in-context prompt examples for LLM querying. The memory is expanded during deployment to include pairs of user's language and action plans, to assist future inferences and personalize them to the user's language and routines. HELPER sets a new state-of-the-art in the TEACh benchmark in both Execution from Dialog History (EDH) and Trajectory from Dialogue (TfD), with a 1.7x improvement over the previous state-of-the-art for TfD. Our models, code, and video results can be found in our project's website: https://helper-agent-llm.github.io.
TextCaps: a Dataset for Image Captioning with Reading Comprehension
Image descriptions can help visually impaired people to quickly understand the image content. While we made significant progress in automatically describing images and optical character recognition, current approaches are unable to include written text in their descriptions, although text is omnipresent in human environments and frequently critical to understand our surroundings. To study how to comprehend text in the context of an image we collect a novel dataset, TextCaps, with 145k captions for 28k images. Our dataset challenges a model to recognize text, relate it to its visual context, and decide what part of the text to copy or paraphrase, requiring spatial, semantic, and visual reasoning between multiple text tokens and visual entities, such as objects. We study baselines and adapt existing approaches to this new task, which we refer to as image captioning with reading comprehension. Our analysis with automatic and human studies shows that our new TextCaps dataset provides many new technical challenges over previous datasets.
Checklists Are Better Than Reward Models For Aligning Language Models
Language models must be adapted to understand and follow user instructions. Reinforcement learning is widely used to facilitate this -- typically using fixed criteria such as "helpfulness" and "harmfulness". In our work, we instead propose using flexible, instruction-specific criteria as a means of broadening the impact that reinforcement learning can have in eliciting instruction following. We propose "Reinforcement Learning from Checklist Feedback" (RLCF). From instructions, we extract checklists and evaluate how well responses satisfy each item - using both AI judges and specialized verifier programs - then combine these scores to compute rewards for RL. We compare RLCF with other alignment methods applied to a strong instruction following model (Qwen2.5-7B-Instruct) on five widely-studied benchmarks -- RLCF is the only method to improve performance on every benchmark, including a 4-point boost in hard satisfaction rate on FollowBench, a 6-point increase on InFoBench, and a 3-point rise in win rate on Arena-Hard. These results establish checklist feedback as a key tool for improving language models' support of queries that express a multitude of needs.
An Empirical Study of NetOps Capability of Pre-Trained Large Language Models
Large language models (LLMs) can respond to human language queries and have shown powerful potential applications in network operations (NetOps). Thanks to the large amount of commonsense knowledge inherent, LLMs achieve much better inference accuracy than traditional models and emerge with strong abilities in generalization, reasoning, and code generation. These abilities may have a crucial boost to automated and intelligent NetOps. However, it remains under-explored how well LLMs perform in various NetOps tasks. In this work, we make a systematic assessment of the capabilities, strengths, and limitations of selected LLMs in the field of NetOps. The evaluation is conducted on a collection of 5,732 questions about NetOps, encompassing 26 publicly available general-domain LLMs, including ChatGPT, LLaMA, Falcon, etc. We also finetune some of these LLMs with our collected NetOps corpus and evaluate the resulting models. The evaluation method follows the widely adopted benchmarks for general-domain LLMs, combined with Chain-of-Thought Prompts and Retrieval-Augmented Generation. The results show that only GPT-4 achieves high accuracy equivalent to passing the NetOps certification exam for humans, while all the other LLMs have much lower accuracy. However, some open models like LLaMA 2 still demonstrate significant potential. Furthermore, we evaluate the impact of factors such as model parameters, prompt engineering, instruction fine-tuning etc. This work shall be treated as the initial effort to systematic evaluation of LLMs in NetOps, and a more rigorous study is required for production use. The evaluation code and dataset will be released to benefit future research.
Retrospective Learning from Interactions
Multi-turn interactions between large language models (LLMs) and users naturally include implicit feedback signals. If an LLM responds in an unexpected way to an instruction, the user is likely to signal it by rephrasing the request, expressing frustration, or pivoting to an alternative task. Such signals are task-independent and occupy a relatively constrained subspace of language, allowing the LLM to identify them even if it fails on the actual task. This creates an avenue for continually learning from interactions without additional annotations. We introduce ReSpect, a method to learn from such signals in past interactions via retrospection. We deploy ReSpect in a new multimodal interaction scenario, where humans instruct an LLM to solve an abstract reasoning task with a combinatorial solution space. Through thousands of interactions with humans, we show how ReSpect gradually improves task completion rate from 31% to 82%, all without any external annotation.
Improving Generalization in Task-oriented Dialogues with Workflows and Action Plans
Task-oriented dialogue is difficult in part because it involves understanding user intent, collecting information from the user, executing API calls, and generating helpful and fluent responses. However, for complex tasks one must also correctly do all of these things over multiple steps, and in a specific order. While large pre-trained language models can be fine-tuned end-to-end to create multi-step task-oriented dialogue agents that generate fluent text, our experiments confirm that this approach alone cannot reliably perform new multi-step tasks that are unseen during training. To address these limitations, we augment the dialogue contexts given to text2text transformers with known valid workflow names and action plans. Action plans consist of sequences of actions required to accomplish a task, and are encoded as simple sequences of keywords (e.g. verify-identity, pull-up-account, reset-password, etc.). We perform extensive experiments on the Action-Based Conversations Dataset (ABCD) with T5-small, base and large models, and show that such models: a) are able to more readily generalize to unseen workflows by following the provided plan, and b) are able to generalize to executing unseen actions if they are provided in the plan. In contrast, models are unable to fully accomplish new multi-step tasks when they are not provided action plan information, even when given new valid workflow names.
Prompting in Autoregressive Large Language Models
Autoregressive Large Language Models have transformed the landscape of Natural Language Processing. Pre-train and prompt paradigm has replaced the conventional approach of pre-training and fine-tuning for many downstream NLP tasks. This shift has been possible largely due to LLMs and innovative prompting techniques. LLMs have shown great promise for a variety of downstream tasks owing to their vast parameters and huge datasets that they are pre-trained on. However, in order to fully realize their potential, their outputs must be guided towards the desired outcomes. Prompting, in which a specific input or instruction is provided to guide the LLMs toward the intended output, has become a tool for achieving this goal. In this paper, we discuss the various prompting techniques that have been applied to fully harness the power of LLMs. We present a taxonomy of existing literature on prompting techniques and provide a concise survey based on this taxonomy. Further, we identify some open problems in the realm of prompting in autoregressive LLMs which could serve as a direction for future research.
Extending Activation Steering to Broad Skills and Multiple Behaviours
Current large language models have dangerous capabilities, which are likely to become more problematic in the future. Activation steering techniques can be used to reduce risks from these capabilities. In this paper, we investigate the efficacy of activation steering for broad skills and multiple behaviours. First, by comparing the effects of reducing performance on general coding ability and Python-specific ability, we find that steering broader skills is competitive to steering narrower skills. Second, we steer models to become more or less myopic and wealth-seeking, among other behaviours. In our experiments, combining steering vectors for multiple different behaviours into one steering vector is largely unsuccessful. On the other hand, injecting individual steering vectors at different places in a model simultaneously is promising.
What Makes Instruction Learning Hard? An Investigation and a New Challenge in a Synthetic Environment
The instruction learning paradigm -- where a model learns to perform new tasks from task descriptions alone -- has become popular in general-purpose model research. The capabilities of large transformer models as instruction learners, however, remain poorly understood. We use a controlled synthetic environment to characterize such capabilities. Specifically, we use the task of deciding whether a given string matches a regular expression (viewed as an instruction) to identify properties of tasks, instructions, and instances that make instruction learning challenging. For instance, we find that our model, a fine-tuned T5-based text2text transformer, struggles with large regular languages, suggesting that less precise instructions are challenging for models. Additionally, instruction executions that require tracking longer contexts of prior steps are also more difficult. We use our findings to systematically construct a challenging instruction learning dataset, which we call Hard RegSet. Fine-tuning on Hard RegSet, our large transformer learns to correctly interpret only 65.6% of test instructions (with at least 90% accuracy), and 11%-24% of the instructions in out-of-distribution generalization settings. We propose Hard RegSet as a challenging instruction learning task, and a controlled environment for studying instruction learning.
Steering Evaluation-Aware Language Models to Act Like They Are Deployed
Large language models (LLMs) can sometimes detect when they are being evaluated and adjust their behavior to appear more aligned, compromising the reliability of safety evaluations. In this paper, we show that adding a steering vector to an LLM's activations can suppress evaluation-awareness and make the model act like it is deployed during evaluation. To study our steering technique, we train an LLM to exhibit evaluation-aware behavior using a two-step training process designed to mimic how this behavior could emerge naturally. First, we perform continued pretraining on documents with factual descriptions of the model (1) using Python type hints during evaluation but not during deployment and (2) recognizing that the presence of a certain evaluation cue always means that it is being tested. Then, we train the model with expert iteration to use Python type hints in evaluation settings. The resulting model is evaluation-aware: it writes type hints in evaluation contexts more than deployment contexts. We find that activation steering can suppress evaluation awareness and make the model act like it is deployed even when the cue is present. Importantly, we constructed our steering vector using the original model before our additional training. Our results suggest that AI evaluators could improve the reliability of safety evaluations by steering models to act like they are deployed.
Interpretable Robot Control via Structured Behavior Trees and Large Language Models
As intelligent robots become more integrated into human environments, there is a growing need for intuitive and reliable Human-Robot Interaction (HRI) interfaces that are adaptable and more natural to interact with. Traditional robot control methods often require users to adapt to interfaces or memorize predefined commands, limiting usability in dynamic, unstructured environments. This paper presents a novel framework that bridges natural language understanding and robotic execution by combining Large Language Models (LLMs) with Behavior Trees. This integration enables robots to interpret natural language instructions given by users and translate them into executable actions by activating domain-specific plugins. The system supports scalable and modular integration, with a primary focus on perception-based functionalities, such as person tracking and hand gesture recognition. To evaluate the system, a series of real-world experiments was conducted across diverse environments. Experimental results demonstrate that the proposed approach is practical in real-world scenarios, with an average cognition-to-execution accuracy of approximately 94%, making a significant contribution to HRI systems and robots. The complete source code of the framework is publicly available at https://github.com/snt-arg/robot_suite.
Promptriever: Instruction-Trained Retrievers Can Be Prompted Like Language Models
Instruction-tuned language models (LM) are able to respond to imperative commands, providing a more natural user interface compared to their base counterparts. In this work, we present Promptriever, the first retrieval model able to be prompted like an LM. To train Promptriever, we curate and release a new instance-level instruction training set from MS MARCO, spanning nearly 500k instances. Promptriever not only achieves strong performance on standard retrieval tasks, but also follows instructions. We observe: (1) large gains (reaching SoTA) on following detailed relevance instructions (+14.3 p-MRR / +3.1 nDCG on FollowIR), (2) significantly increased robustness to lexical choices/phrasing in the query+instruction (+12.9 Robustness@10 on InstructIR), and (3) the ability to perform hyperparameter search via prompting to reliably improve retrieval performance (+1.4 average increase on BEIR). Promptriever demonstrates that retrieval models can be controlled with prompts on a per-query basis, setting the stage for future work aligning LM prompting techniques with information retrieval.
LLM-MARS: Large Language Model for Behavior Tree Generation and NLP-enhanced Dialogue in Multi-Agent Robot Systems
This paper introduces LLM-MARS, first technology that utilizes a Large Language Model based Artificial Intelligence for Multi-Agent Robot Systems. LLM-MARS enables dynamic dialogues between humans and robots, allowing the latter to generate behavior based on operator commands and provide informative answers to questions about their actions. LLM-MARS is built on a transformer-based Large Language Model, fine-tuned from the Falcon 7B model. We employ a multimodal approach using LoRa adapters for different tasks. The first LoRa adapter was developed by fine-tuning the base model on examples of Behavior Trees and their corresponding commands. The second LoRa adapter was developed by fine-tuning on question-answering examples. Practical trials on a multi-agent system of two robots within the Eurobot 2023 game rules demonstrate promising results. The robots achieve an average task execution accuracy of 79.28% in compound commands. With commands containing up to two tasks accuracy exceeded 90%. Evaluation confirms the system's answers on operators questions exhibit high accuracy, relevance, and informativeness. LLM-MARS and similar multi-agent robotic systems hold significant potential to revolutionize logistics, enabling autonomous exploration missions and advancing Industry 5.0.
Advancing Arabic Speech Recognition Through Large-Scale Weakly Supervised Learning
Automatic speech recognition (ASR) is crucial for human-machine interaction in diverse applications like conversational agents, industrial robotics, call center automation, and automated subtitling. However, developing high-performance ASR models remains challenging, particularly for low-resource languages like Arabic, due to the scarcity of large, labeled speech datasets, which are costly and labor-intensive to produce. In this work, we employ weakly supervised learning to train an Arabic ASR model using the Conformer architecture. Our model is trained from scratch on 15,000 hours of weakly annotated speech data covering both Modern Standard Arabic (MSA) and Dialectal Arabic (DA), eliminating the need for costly manual transcriptions. Despite the absence of human-verified labels, our approach achieves state-of-the-art (SOTA) results in Arabic ASR, surpassing both open and closed-source models on standard benchmarks. By demonstrating the effectiveness of weak supervision as a scalable, cost-efficient alternative to traditional supervised approaches, paving the way for improved ASR systems in low resource settings.
REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments
One of the long-term challenges of robotics is to enable robots to interact with humans in the visual world via natural language, as humans are visual animals that communicate through language. Overcoming this challenge requires the ability to perform a wide variety of complex tasks in response to multifarious instructions from humans. In the hope that it might drive progress towards more flexible and powerful human interactions with robots, we propose a dataset of varied and complex robot tasks, described in natural language, in terms of objects visible in a large set of real images. Given an instruction, success requires navigating through a previously-unseen environment to identify an object. This represents a practical challenge, but one that closely reflects one of the core visual problems in robotics. Several state-of-the-art vision-and-language navigation, and referring-expression models are tested to verify the difficulty of this new task, but none of them show promising results because there are many fundamental differences between our task and previous ones. A novel Interactive Navigator-Pointer model is also proposed that provides a strong baseline on the task. The proposed model especially achieves the best performance on the unseen test split, but still leaves substantial room for improvement compared to the human performance.
Do LLMs "know" internally when they follow instructions?
Instruction-following is crucial for building AI agents with large language models (LLMs), as these models must adhere strictly to user-provided constraints and guidelines. However, LLMs often fail to follow even simple and clear instructions. To improve instruction-following behavior and prevent undesirable outputs, a deeper understanding of how LLMs' internal states relate to these outcomes is required. Our analysis of LLM internal states reveal a dimension in the input embedding space linked to successful instruction-following. We demonstrate that modifying representations along this dimension improves instruction-following success rates compared to random changes, without compromising response quality. Further investigation reveals that this dimension is more closely related to the phrasing of prompts rather than the inherent difficulty of the task or instructions. This discovery also suggests explanations for why LLMs sometimes fail to follow clear instructions and why prompt engineering is often effective, even when the content remains largely unchanged. This work provides insight into the internal workings of LLMs' instruction-following, paving the way for reliable LLM agents.
A Survey on Non-Intrusive ASR Refinement: From Output-Level Correction to Full-Model Distillation
Automatic Speech Recognition (ASR) has become an integral component of modern technology, powering applications such as voice-activated assistants, transcription services, and accessibility tools. Yet ASR systems continue to struggle with the inherent variability of human speech, such as accents, dialects, and speaking styles, as well as environmental interference, including background noise. Moreover, domain-specific conversations often employ specialized terminology, which can exacerbate transcription errors. These shortcomings not only degrade raw ASR accuracy but also propagate mistakes through subsequent natural language processing pipelines. Because redesigning an ASR model is costly and time-consuming, non-intrusive refinement techniques that leave the model's architecture unchanged have become increasingly popular. In this survey, we systematically review current non-intrusive refinement approaches and group them into five classes: fusion, re-scoring, correction, distillation, and training adjustment. For each class, we outline the main methods, advantages, drawbacks, and ideal application scenarios. Beyond method classification, this work surveys adaptation techniques aimed at refining ASR in domain-specific contexts, reviews commonly used evaluation datasets along with their construction processes, and proposes a standardized set of metrics to facilitate fair comparisons. Finally, we identify open research gaps and suggest promising directions for future work. By providing this structured overview, we aim to equip researchers and practitioners with a clear foundation for developing more robust, accurate ASR refinement pipelines.
Programming Refusal with Conditional Activation Steering
LLMs have shown remarkable capabilities, but precisely controlling their response behavior remains challenging. Existing activation steering methods alter LLM behavior indiscriminately, limiting their practical applicability in settings where selective responses are essential, such as content moderation or domain-specific assistants. In this paper, we propose Conditional Activation Steering (CAST), which analyzes LLM activation patterns during inference to selectively apply or withhold activation steering based on the input context. Our method is based on the observation that different categories of prompts activate distinct patterns in the model's hidden states. Using CAST, one can systematically control LLM behavior with rules like "if input is about hate speech or adult content, then refuse" or "if input is not about legal advice, then refuse." This allows for selective modification of responses to specific content while maintaining normal responses to other content, all without requiring weight optimization. We release an open-source implementation of our framework at github.com/IBM/activation-steering .
Improving Activation Steering in Language Models with Mean-Centring
Recent work in activation steering has demonstrated the potential to better control the outputs of Large Language Models (LLMs), but it involves finding steering vectors. This is difficult because engineers do not typically know how features are represented in these models. We seek to address this issue by applying the idea of mean-centring to steering vectors. We find that taking the average of activations associated with a target dataset, and then subtracting the mean of all training activations, results in effective steering vectors. We test this method on a variety of models on natural language tasks by steering away from generating toxic text, and steering the completion of a story towards a target genre. We also apply mean-centring to extract function vectors, more effectively triggering the execution of a range of natural language tasks by a significant margin (compared to previous baselines). This suggests that mean-centring can be used to easily improve the effectiveness of activation steering in a wide range of contexts.
Large Language Models for Captioning and Retrieving Remote Sensing Images
Image captioning and cross-modal retrieval are examples of tasks that involve the joint analysis of visual and linguistic information. In connection to remote sensing imagery, these tasks can help non-expert users in extracting relevant Earth observation information for a variety of applications. Still, despite some previous efforts, the development and application of vision and language models to the remote sensing domain have been hindered by the relatively small size of the available datasets and models used in previous studies. In this work, we propose RS-CapRet, a Vision and Language method for remote sensing tasks, in particular image captioning and text-image retrieval. We specifically propose to use a highly capable large decoder language model together with image encoders adapted to remote sensing imagery through contrastive language-image pre-training. To bridge together the image encoder and language decoder, we propose training simple linear layers with examples from combining different remote sensing image captioning datasets, keeping the other parameters frozen. RS-CapRet can then generate descriptions for remote sensing images and retrieve images from textual descriptions, achieving SOTA or competitive performance with existing methods. Qualitative results illustrate that RS-CapRet can effectively leverage the pre-trained large language model to describe remote sensing images, retrieve them based on different types of queries, and also show the ability to process interleaved sequences of images and text in a dialogue manner.
Exploring Advanced Large Language Models with LLMsuite
This tutorial explores the advancements and challenges in the development of Large Language Models (LLMs) such as ChatGPT and Gemini. It addresses inherent limitations like temporal knowledge cutoffs, mathematical inaccuracies, and the generation of incorrect information, proposing solutions like Retrieval Augmented Generation (RAG), Program-Aided Language Models (PAL), and frameworks such as ReAct and LangChain. The integration of these techniques enhances LLM performance and reliability, especially in multi-step reasoning and complex task execution. The paper also covers fine-tuning strategies, including instruction fine-tuning, parameter-efficient methods like LoRA, and Reinforcement Learning from Human Feedback (RLHF) as well as Reinforced Self-Training (ReST). Additionally, it provides a comprehensive survey of transformer architectures and training techniques for LLMs. The toolbox for implementing these techniques is publicly available at https://github.com/giorgioroffo/large_language_models_open_suite
ProgPrompt: Generating Situated Robot Task Plans using Large Language Models
Task planning can require defining myriad domain knowledge about the world in which a robot needs to act. To ameliorate that effort, large language models (LLMs) can be used to score potential next actions during task planning, and even generate action sequences directly, given an instruction in natural language with no additional domain information. However, such methods either require enumerating all possible next steps for scoring, or generate free-form text that may contain actions not possible on a given robot in its current context. We present a programmatic LLM prompt structure that enables plan generation functional across situated environments, robot capabilities, and tasks. Our key insight is to prompt the LLM with program-like specifications of the available actions and objects in an environment, as well as with example programs that can be executed. We make concrete recommendations about prompt structure and generation constraints through ablation experiments, demonstrate state of the art success rates in VirtualHome household tasks, and deploy our method on a physical robot arm for tabletop tasks. Website at progprompt.github.io
Tool-Planner: Dynamic Solution Tree Planning for Large Language Model with Tool Clustering
Large language models (LLMs) have demonstrated exceptional reasoning capabilities, enabling them to solve various complex problems. Recently, this ability has been applied to the paradigm of tool learning. Tool learning involves providing examples of tool usage and their corresponding functions, allowing LLMs to formulate plans and demonstrate the process of invoking and executing each tool. LLMs can address tasks that they cannot complete independently, thereby enhancing their potential across different tasks. However, this approach faces two key challenges. First, redundant error correction leads to unstable planning and long execution time. Additionally, designing a correct plan among multiple tools is also a challenge in tool learning. To address these issues, we propose Tool-Planner, a task-processing framework based on toolkits. Tool-Planner groups tools based on the API functions with the same function into a toolkit and allows LLMs to implement planning across the various toolkits. When a tool error occurs, the language model can reselect and adjust tools based on the toolkit. Experiments show that our approach demonstrates a high pass and win rate across different datasets and optimizes the planning scheme for tool learning in models such as GPT-4 and Claude 3, showcasing the potential of our method.
AlphaMath Almost Zero: process Supervision without process
Recent advancements in large language models (LLMs) have substantially enhanced their mathematical reasoning abilities. However, these models still struggle with complex problems that require multiple reasoning steps, frequently leading to logical or numerical errors. While numerical mistakes can be largely addressed by integrating a code interpreter, identifying logical errors within intermediate steps is more challenging. Moreover, manually annotating these steps for training is not only expensive but also labor-intensive, requiring the expertise of professional annotators. In our study, we introduce an innovative approach that bypasses the need for process annotations (from human or GPTs) by utilizing the Monte Carlo Tree Search (MCTS) framework. This technique automatically generates both the process supervision and the step-level evaluation signals. Our method iteratively trains the policy and value models, leveraging the capabilities of a well-pretrained LLM to progressively enhance its mathematical reasoning skills. Furthermore, we propose an efficient inference strategy-step-level beam search, where the value model is crafted to assist the policy model (i.e., LLM) in navigating more effective reasoning paths, rather than solely relying on prior probabilities. The experimental results on both in-domain and out-of-domain datasets demonstrate that even without GPT-4 or human-annotated process supervision, our AlphaMath framework achieves comparable or superior results to previous state-of-the-art methods.
Back Transcription as a Method for Evaluating Robustness of Natural Language Understanding Models to Speech Recognition Errors
In a spoken dialogue system, an NLU model is preceded by a speech recognition system that can deteriorate the performance of natural language understanding. This paper proposes a method for investigating the impact of speech recognition errors on the performance of natural language understanding models. The proposed method combines the back transcription procedure with a fine-grained technique for categorizing the errors that affect the performance of NLU models. The method relies on the usage of synthesized speech for NLU evaluation. We show that the use of synthesized speech in place of audio recording does not change the outcomes of the presented technique in a significant way.
RES-Q: Evaluating Code-Editing Large Language Model Systems at the Repository Scale
The instruction-following ability of Large Language Models (LLMs) has cultivated a class of LLM-based systems capable of approaching complex tasks such as making edits to large code repositories. Due to the high sensitivity and unpredictability of LLM behavior in response to changes in prompting, robust evaluation tools are needed to drive future iteration of these systems. We propose RES-Q, a natural language instruction-based benchmark for evaluating Repository Editing Systems, which consists of 100 repository editing tasks derived from real GitHub commits. Given an edit instruction and a code repository, RES-Q evaluates an LLM system's ability to gather information and construct an edit that satisfies the criteria set by the instruction. We argue that evaluating LLMs in this way addresses issues with traditional benchmarks and provides a more holistic assessment of a model's abilities. We evaluate various state-of-the-art LLMs as language agents in a repository-editing system built on Qurrent OS, our language agent development software. Despite their 1% pass@1 performance difference on HumanEval, we find Claude Sonnet 3.5 outperforms GPT-4o by 12% pass@1 on RES-Q, indicating RES-Q's capacity to differentiate model capability as traditional benchmarks approach saturation. We further investigate token efficiency, performance relationships with existing benchmarks, and interesting disparities between closed and open-source LLMs. Code and dataset are available at https://github.com/Qurrent-AI/RES-Q.
CLUE: Non-parametric Verification from Experience via Hidden-State Clustering
Assessing the quality of Large Language Model (LLM) outputs presents a critical challenge. Previous methods either rely on text-level information (e.g., reward models, majority voting), which can overfit to superficial cues, or on calibrated confidence from token probabilities, which would fail on less-calibrated models. Yet both of these signals are, in fact, partial projections of a richer source of information: the model's internal hidden states. Early layers, closer to token embeddings, preserve semantic and lexical features that underpin text-based judgments, while later layers increasingly align with output logits, embedding confidence-related information. This paper explores hidden states directly as a unified foundation for verification. We show that the correctness of a solution is encoded as a geometrically separable signature within the trajectory of hidden activations. To validate this, we present Clue (Clustering and Experience-based Verification), a deliberately minimalist, non-parametric verifier. With no trainable parameters, CLUE only summarizes each reasoning trace by an hidden state delta and classifies correctness via nearest-centroid distance to ``success'' and ``failure'' clusters formed from past experience. The simplicity of this method highlights the strength of the underlying signal. Empirically, CLUE consistently outperforms LLM-as-a-judge baselines and matches or exceeds modern confidence-based methods in reranking candidates, improving both top-1 and majority-vote accuracy across AIME 24/25 and GPQA. As a highlight, on AIME 24 with a 1.5B model, CLUE boosts accuracy from 56.7% (majority@64) to 70.0% (top-maj@16).
One Prompt is not Enough: Automated Construction of a Mixture-of-Expert Prompts
Large Language Models (LLMs) exhibit strong generalization capabilities to novel tasks when prompted with language instructions and in-context demos. Since this ability sensitively depends on the quality of prompts, various methods have been explored to automate the instruction design. While these methods demonstrated promising results, they also restricted the searched prompt to one instruction. Such simplification significantly limits their capacity, as a single demo-free instruction might not be able to cover the entire complex problem space of the targeted task. To alleviate this issue, we adopt the Mixture-of-Expert paradigm and divide the problem space into a set of sub-regions; Each sub-region is governed by a specialized expert, equipped with both an instruction and a set of demos. A two-phase process is developed to construct the specialized expert for each region: (1) demo assignment: Inspired by the theoretical connection between in-context learning and kernel regression, we group demos into experts based on their semantic similarity; (2) instruction assignment: A region-based joint search of an instruction per expert complements the demos assigned to it, yielding a synergistic effect. The resulting method, codenamed Mixture-of-Prompts (MoP), achieves an average win rate of 81% against prior arts across several major benchmarks.
Learning to Ask: When LLMs Meet Unclear Instruction
Equipped with the capability to call functions, modern large language models (LLMs) can leverage external tools for addressing a range of tasks unattainable through language skills alone. However, the effective execution of these tools relies heavily not just on the advanced capabilities of LLMs but also on precise user instructions, which often cannot be ensured in the real world. To evaluate the performance of LLMs tool-use under imperfect instructions, we meticulously examine the real-world instructions queried from users, analyze the error patterns, and build a challenging tool-use benchmark called Noisy ToolBench (NoisyToolBench). We find that due to the next-token prediction training objective, LLMs tend to arbitrarily generate the missed argument, which may lead to hallucinations and risks. To address this issue, we propose a novel framework, Ask-when-Needed (AwN), which prompts LLMs to ask questions to users whenever they encounter obstacles due to unclear instructions. Moreover, to reduce the manual labor involved in user-LLM interaction and assess LLMs performance in tool utilization from both accuracy and efficiency perspectives, we design an automated evaluation tool named ToolEvaluator. Our experiments demonstrate that the AwN significantly outperforms existing frameworks for tool learning in the NoisyToolBench. We will release all related code and datasets to support future research.
TinyClick: Single-Turn Agent for Empowering GUI Automation
We present a single-turn agent for graphical user interface (GUI) interaction tasks, using Vision-Language Model Florence-2-Base. The agent's primary task is identifying the screen coordinates of the UI element corresponding to the user's command. It demonstrates strong performance on Screenspot and OmniAct, while maintaining a compact size of 0.27B parameters and minimal latency. Relevant improvement comes from multi-task training and MLLM-based data augmentation. Manually annotated corpora are scarce, but we show that MLLM augmentation might produce better results. On Screenspot and OmniAct, our model outperforms both GUI-specific models (e.g., SeeClick) and MLLMs (e.g., GPT-4V).
Fine-Tuning and Evaluating Open-Source Large Language Models for the Army Domain
In recent years, the widespread adoption of Large Language Models (LLMs) has sparked interest in their potential for application within the military domain. However, the current generation of LLMs demonstrate sub-optimal performance on Army use cases, due to the prevalence of domain-specific vocabulary and jargon. In order to fully leverage LLMs in-domain, many organizations have turned to fine-tuning to circumvent the prohibitive costs involved in training new LLMs from scratch. In light of this trend, we explore the viability of adapting open-source LLMs for usage in the Army domain in order to address their existing lack of domain-specificity. Our investigations have resulted in the creation of three distinct generations of TRACLM, a family of LLMs fine-tuned by The Research and Analysis Center (TRAC), Army Futures Command (AFC). Through continuous refinement of our training pipeline, each successive iteration of TRACLM displayed improved capabilities when applied to Army tasks and use cases. Furthermore, throughout our fine-tuning experiments, we recognized the need for an evaluation framework that objectively quantifies the Army domain-specific knowledge of LLMs. To address this, we developed MilBench, an extensible software framework that efficiently evaluates the Army knowledge of a given LLM using tasks derived from doctrine and assessments. We share preliminary results, models, methods, and recommendations on the creation of TRACLM and MilBench. Our work significantly informs the development of LLM technology across the DoD and augments senior leader decisions with respect to artificial intelligence integration.
Look before Transcription: End-to-End SlideASR with Visually-Anchored Policy Optimization
Automatic speech recognition (ASR) systems often struggle with domain-specific terminology, especially in specialized settings such as academic lectures. To address this, we define the SlideASR task, which leverages the rich visual information from presentation slides to improve transcription accuracy. Existing pipeline methods for this task tend to be complex and underperform. Although omni-modal large language models (OLLMs) provide a promising end-to-end framework, they frequently fail in practice by degenerating into simple optical character recognition (OCR) systems. To overcome this, we propose Visually-Anchored Policy Optimization (VAPO), a novel post-training method designed to control the model's reasoning process. Drawing on the Chain-of-Thought reasoning paradigm, VAPO enforces a structured "Look before Transcription" procedure using a <think><answer> format. Specifically, the model first performs OCR on the slide content within the think step, then generates the transcription by referencing this recognized visual information in the answer step. This reasoning process is optimized via reinforcement learning with four distinct rewards targeting format compliance, OCR accuracy, ASR quality, and visual anchoring consistency. To support further research, we construct SlideASR-Bench, a new entity-rich benchmark consisting of a synthetic dataset for training and testing, and a challenging real-world set for evaluation. Extensive experiments demonstrate that VAPO significantly improves recognition of domain-specific terms, establishing an effective end-to-end paradigm for SlideASR.
Speech Intention Understanding in a Head-final Language: A Disambiguation Utilizing Intonation-dependency
For a large portion of real-life utterances, the intention cannot be solely decided by either their semantic or syntactic characteristics. Although not all the sociolinguistic and pragmatic information can be digitized, at least phonetic features are indispensable in understanding the spoken language. Especially in head-final languages such as Korean, sentence-final prosody has great importance in identifying the speaker's intention. This paper suggests a system which identifies the inherent intention of a spoken utterance given its transcript, in some cases using auxiliary acoustic features. The main point here is a separate distinction for cases where discrimination of intention requires an acoustic cue. Thus, the proposed classification system decides whether the given utterance is a fragment, statement, question, command, or a rhetorical question/command, utilizing the intonation-dependency coming from the head-finality. Based on an intuitive understanding of the Korean language that is engaged in the data annotation, we construct a network which identifies the intention of a speech, and validate its utility with the test sentences. The system, if combined with up-to-date speech recognizers, is expected to be flexibly inserted into various language understanding modules.
You Only Look at Screens: Multimodal Chain-of-Action Agents
Autonomous user interface (UI) agents aim to facilitate task automation by interacting with the user interface without manual intervention. Recent studies have investigated eliciting the capabilities of large language models (LLMs) for effective engagement in diverse environments. To align with the input-output requirement of LLMs, existing approaches are developed under a sandbox setting where they rely on external tools and application-specific APIs to parse the environment into textual elements and interpret the predicted actions. Consequently, those approaches often grapple with inference inefficiency and error propagation risks. To mitigate the challenges, we introduce Auto-UI, a multimodal solution that directly interacts with the interface, bypassing the need for environment parsing or reliance on application-dependent APIs. Moreover, we propose a chain-of-action technique -- leveraging a series of intermediate previous action histories and future action plans -- to help the agent decide what action to execute. We evaluate our approach on a new device-control benchmark AITW with 30K unique instructions, spanning multi-step tasks such as application operation, web searching, and web shopping. Experimental results show that Auto-UI achieves state-of-the-art performance with an action type prediction accuracy of 90% and an overall action success rate of 74%. Code is publicly available at https://github.com/cooelf/Auto-UI.
Enabling Large Language Models to Learn from Rules
Large language models (LLMs) have shown incredible performance in completing various real-world tasks. The current knowledge learning paradigm of LLMs is mainly based on learning from examples, in which LLMs learn the internal rule implicitly from a certain number of supervised examples. However, this learning paradigm may not well learn those complicated rules, especially when the training examples are limited. We are inspired that humans can learn the new tasks or knowledge in another way by learning from rules. That is, humans can learn new tasks or grasps new knowledge quickly and generalize well given only a detailed rule and a few optional examples. Therefore, in this paper, we aim to explore the feasibility of this new learning paradigm, which targets on encoding rule-based knowledge into LLMs. We further propose rule distillation, which first uses the strong in-context abilities of LLMs to extract the knowledge from the textual rules, and then explicitly encode the knowledge into the parameters of LLMs by learning from the above in-context signals produced inside the model. Our experiments show that making LLMs learn from rules by our method is much more efficient than example-based learning in both the sample size and generalization ability. Warning: This paper may contain examples with offensive content.
GoEX: Perspectives and Designs Towards a Runtime for Autonomous LLM Applications
Large Language Models (LLMs) are evolving beyond their classical role of providing information within dialogue systems to actively engaging with tools and performing actions on real-world applications and services. Today, humans verify the correctness and appropriateness of the LLM-generated outputs (e.g., code, functions, or actions) before putting them into real-world execution. This poses significant challenges as code comprehension is well known to be notoriously difficult. In this paper, we study how humans can efficiently collaborate with, delegate to, and supervise autonomous LLMs in the future. We argue that in many cases, "post-facto validation" - verifying the correctness of a proposed action after seeing the output - is much easier than the aforementioned "pre-facto validation" setting. The core concept behind enabling a post-facto validation system is the integration of an intuitive undo feature, and establishing a damage confinement for the LLM-generated actions as effective strategies to mitigate the associated risks. Using this, a human can now either revert the effect of an LLM-generated output or be confident that the potential risk is bounded. We believe this is critical to unlock the potential for LLM agents to interact with applications and services with limited (post-facto) human involvement. We describe the design and implementation of our open-source runtime for executing LLM actions, Gorilla Execution Engine (GoEX), and present open research questions towards realizing the goal of LLMs and applications interacting with each other with minimal human supervision. We release GoEX at https://github.com/ShishirPatil/gorilla/.
Visual Classification via Description from Large Language Models
Vision-language models (VLMs) such as CLIP have shown promising performance on a variety of recognition tasks using the standard zero-shot classification procedure -- computing similarity between the query image and the embedded words for each category. By only using the category name, they neglect to make use of the rich context of additional information that language affords. The procedure gives no intermediate understanding of why a category is chosen, and furthermore provides no mechanism for adjusting the criteria used towards this decision. We present an alternative framework for classification with VLMs, which we call classification by description. We ask VLMs to check for descriptive features rather than broad categories: to find a tiger, look for its stripes; its claws; and more. By basing decisions on these descriptors, we can provide additional cues that encourage using the features we want to be used. In the process, we can get a clear idea of what features the model uses to construct its decision; it gains some level of inherent explainability. We query large language models (e.g., GPT-3) for these descriptors to obtain them in a scalable way. Extensive experiments show our framework has numerous advantages past interpretability. We show improvements in accuracy on ImageNet across distribution shifts; demonstrate the ability to adapt VLMs to recognize concepts unseen during training; and illustrate how descriptors can be edited to effectively mitigate bias compared to the baseline.
Learning Multi-modal Representations by Watching Hundreds of Surgical Video Lectures
Recent advancements in surgical computer vision have been driven by vision-only models, which lack language semantics, relying on manually annotated videos to predict fixed object categories. This limits their generalizability to unseen surgical procedures and tasks. We propose leveraging surgical video lectures from e-learning platforms to provide effective vision and language supervisory signals for multi-modal representation learning, bypassing manual annotations. We address surgery-specific linguistic challenges using multiple automatic speech recognition systems for text transcriptions. We introduce SurgVLP - Surgical Vision Language Pre-training - a novel method for multi-modal representation learning. SurgVLP employs a new contrastive learning objective, aligning video clip embeddings with corresponding multiple text embeddings in a joint latent space. We demonstrate the representational capability of this space through several vision-and-language surgical tasks and vision-only tasks specific to surgery. Unlike current fully supervised approaches, SurgVLP adapts to different surgical procedures and tasks without specific fine-tuning, achieving zero-shot adaptation to tasks such as surgical tool, phase, and triplet recognition without manual annotation. These results highlight the transferability and versatility of the learned multi-modal representations in surgical video analysis. The code is available at https://github.com/CAMMA-public/SurgVLP
Developing Instruction-Following Speech Language Model Without Speech Instruction-Tuning Data
Recent end-to-end speech language models (SLMs) have expanded upon the capabilities of large language models (LLMs) by incorporating pre-trained speech models. However, these SLMs often undergo extensive speech instruction-tuning to bridge the gap between speech and text modalities. This requires significant annotation efforts and risks catastrophic forgetting of the original language capabilities. In this work, we present a simple yet effective automatic process for creating speech-text pair data that carefully injects speech paralinguistic understanding abilities into SLMs while preserving the inherent language capabilities of the text-based LLM. Our model demonstrates general capabilities for speech-related tasks without the need for speech instruction-tuning data, achieving impressive performance on Dynamic-SUPERB and AIR-Bench-Chat benchmarks. Furthermore, our model exhibits the ability to follow complex instructions derived from LLMs, such as specific output formatting and chain-of-thought reasoning. Our approach not only enhances the versatility and effectiveness of SLMs but also reduces reliance on extensive annotated datasets, paving the way for more efficient and capable speech understanding systems.
A Survey on (M)LLM-Based GUI Agents
Graphical User Interface (GUI) Agents have emerged as a transformative paradigm in human-computer interaction, evolving from rule-based automation scripts to sophisticated AI-driven systems capable of understanding and executing complex interface operations. This survey provides a comprehensive examination of the rapidly advancing field of LLM-based GUI Agents, systematically analyzing their architectural foundations, technical components, and evaluation methodologies. We identify and analyze four fundamental components that constitute modern GUI Agents: (1) perception systems that integrate text-based parsing with multimodal understanding for comprehensive interface comprehension; (2) exploration mechanisms that construct and maintain knowledge bases through internal modeling, historical experience, and external information retrieval; (3) planning frameworks that leverage advanced reasoning methodologies for task decomposition and execution; and (4) interaction systems that manage action generation with robust safety controls. Through rigorous analysis of these components, we reveal how recent advances in large language models and multimodal learning have revolutionized GUI automation across desktop, mobile, and web platforms. We critically examine current evaluation frameworks, highlighting methodological limitations in existing benchmarks while proposing directions for standardization. This survey also identifies key technical challenges, including accurate element localization, effective knowledge retrieval, long-horizon planning, and safety-aware execution control, while outlining promising research directions for enhancing GUI Agents' capabilities. Our systematic review provides researchers and practitioners with a thorough understanding of the field's current state and offers insights into future developments in intelligent interface automation.
Semantic HELM: An Interpretable Memory for Reinforcement Learning
Reinforcement learning agents deployed in the real world often have to cope with partially observable environments. Therefore, most agents employ memory mechanisms to approximate the state of the environment. Recently, there have been impressive success stories in mastering partially observable environments, mostly in the realm of computer games like Dota 2, StarCraft II, or MineCraft. However, none of these methods are interpretable in the sense that it is not comprehensible for humans how the agent decides which actions to take based on its inputs. Yet, human understanding is necessary in order to deploy such methods in high-stake domains like autonomous driving or medical applications. We propose a novel memory mechanism that operates on human language to illuminate the decision-making process. First, we use CLIP to associate visual inputs with language tokens. Then we feed these tokens to a pretrained language model that serves the agent as memory and provides it with a coherent and interpretable representation of the past. Our memory mechanism achieves state-of-the-art performance in environments where memorizing the past is crucial to solve tasks. Further, we present situations where our memory component excels or fails to demonstrate strengths and weaknesses of our new approach.
Lumos : Empowering Multimodal LLMs with Scene Text Recognition
We introduce Lumos, the first end-to-end multimodal question-answering system with text understanding capabilities. At the core of Lumos is a Scene Text Recognition (STR) component that extracts text from first person point-of-view images, the output of which is used to augment input to a Multimodal Large Language Model (MM-LLM). While building Lumos, we encountered numerous challenges related to STR quality, overall latency, and model inference. In this paper, we delve into those challenges, and discuss the system architecture, design choices, and modeling techniques employed to overcome these obstacles. We also provide a comprehensive evaluation for each component, showcasing high quality and efficiency.
Machine Reading Comprehension: The Role of Contextualized Language Models and Beyond
Machine reading comprehension (MRC) aims to teach machines to read and comprehend human languages, which is a long-standing goal of natural language processing (NLP). With the burst of deep neural networks and the evolution of contextualized language models (CLMs), the research of MRC has experienced two significant breakthroughs. MRC and CLM, as a phenomenon, have a great impact on the NLP community. In this survey, we provide a comprehensive and comparative review on MRC covering overall research topics about 1) the origin and development of MRC and CLM, with a particular focus on the role of CLMs; 2) the impact of MRC and CLM to the NLP community; 3) the definition, datasets, and evaluation of MRC; 4) general MRC architecture and technical methods in the view of two-stage Encoder-Decoder solving architecture from the insights of the cognitive process of humans; 5) previous highlights, emerging topics, and our empirical analysis, among which we especially focus on what works in different periods of MRC researches. We propose a full-view categorization and new taxonomies on these topics. The primary views we have arrived at are that 1) MRC boosts the progress from language processing to understanding; 2) the rapid improvement of MRC systems greatly benefits from the development of CLMs; 3) the theme of MRC is gradually moving from shallow text matching to cognitive reasoning.
Qwen2-Audio Technical Report
We introduce the latest progress of Qwen-Audio, a large-scale audio-language model called Qwen2-Audio, which is capable of accepting various audio signal inputs and performing audio analysis or direct textual responses with regard to speech instructions. In contrast to complex hierarchical tags, we have simplified the pre-training process by utilizing natural language prompts for different data and tasks, and have further expanded the data volume. We have boosted the instruction-following capability of Qwen2-Audio and implemented two distinct audio interaction modes for voice chat and audio analysis. In the voice chat mode, users can freely engage in voice interactions with Qwen2-Audio without text input. In the audio analysis mode, users could provide audio and text instructions for analysis during the interaction. Note that we do not use any system prompts to switch between voice chat and audio analysis modes. Qwen2-Audio is capable of intelligently comprehending the content within audio and following voice commands to respond appropriately. For instance, in an audio segment that simultaneously contains sounds, multi-speaker conversations, and a voice command, Qwen2-Audio can directly understand the command and provide an interpretation and response to the audio. Additionally, DPO has optimized the model's performance in terms of factuality and adherence to desired behavior. According to the evaluation results from AIR-Bench, Qwen2-Audio outperformed previous SOTAs, such as Gemini-1.5-pro, in tests focused on audio-centric instruction-following capabilities. Qwen2-Audio is open-sourced with the aim of fostering the advancement of the multi-modal language community.
Enhancing Automated Interpretability with Output-Centric Feature Descriptions
Automated interpretability pipelines generate natural language descriptions for the concepts represented by features in large language models (LLMs), such as plants or the first word in a sentence. These descriptions are derived using inputs that activate the feature, which may be a dimension or a direction in the model's representation space. However, identifying activating inputs is costly, and the mechanistic role of a feature in model behavior is determined both by how inputs cause a feature to activate and by how feature activation affects outputs. Using steering evaluations, we reveal that current pipelines provide descriptions that fail to capture the causal effect of the feature on outputs. To fix this, we propose efficient, output-centric methods for automatically generating feature descriptions. These methods use the tokens weighted higher after feature stimulation or the highest weight tokens after applying the vocabulary "unembedding" head directly to the feature. Our output-centric descriptions better capture the causal effect of a feature on model outputs than input-centric descriptions, but combining the two leads to the best performance on both input and output evaluations. Lastly, we show that output-centric descriptions can be used to find inputs that activate features previously thought to be "dead".
RescueSpeech: A German Corpus for Speech Recognition in Search and Rescue Domain
Despite recent advancements in speech recognition, there are still difficulties in accurately transcribing conversational and emotional speech in noisy and reverberant acoustic environments. This poses a particular challenge in the search and rescue (SAR) domain, where transcribing conversations among rescue team members is crucial to support real-time decision-making. The scarcity of speech data and associated background noise in SAR scenarios make it difficult to deploy robust speech recognition systems. To address this issue, we have created and made publicly available a German speech dataset called RescueSpeech. This dataset includes real speech recordings from simulated rescue exercises. Additionally, we have released competitive training recipes and pre-trained models. Our study indicates that the current level of performance achieved by state-of-the-art methods is still far from being acceptable.
Towards Human-Level Text Coding with LLMs: The Case of Fatherhood Roles in Public Policy Documents
Recent advances in large language models (LLMs) like GPT-3.5 and GPT-4 promise automation with better results and less programming, opening up new opportunities for text analysis in political science. In this study, we evaluate LLMs on three original coding tasks involving typical complexities encountered in political science settings: a non-English language, legal and political jargon, and complex labels based on abstract constructs. Along the paper, we propose a practical workflow to optimize the choice of the model and the prompt. We find that the best prompting strategy consists of providing the LLMs with a detailed codebook, as the one provided to human coders. In this setting, an LLM can be as good as or possibly better than a human annotator while being much faster, considerably cheaper, and much easier to scale to large amounts of text. We also provide a comparison of GPT and popular open-source LLMs, discussing the trade-offs in the model's choice. Our software allows LLMs to be easily used as annotators and is publicly available: https://github.com/lorelupo/pappa.
BERTraffic: BERT-based Joint Speaker Role and Speaker Change Detection for Air Traffic Control Communications
Automatic speech recognition (ASR) allows transcribing the communications between air traffic controllers (ATCOs) and aircraft pilots. The transcriptions are used later to extract ATC named entities, e.g., aircraft callsigns. One common challenge is speech activity detection (SAD) and speaker diarization (SD). In the failure condition, two or more segments remain in the same recording, jeopardizing the overall performance. We propose a system that combines SAD and a BERT model to perform speaker change detection and speaker role detection (SRD) by chunking ASR transcripts, i.e., SD with a defined number of speakers together with SRD. The proposed model is evaluated on real-life public ATC databases. Our BERT SD model baseline reaches up to 10% and 20% token-based Jaccard error rate (JER) in public and private ATC databases. We also achieved relative improvements of 32% and 7.7% in JERs and SD error rate (DER), respectively, compared to VBx, a well-known SD system.
