You are given an H \times W grid. The square at the top-left corner will be represented by (0, 0), and the square at the bottom-right corner will be represented by (H-1, W-1).

Of those squares, N squares (x_1, y_1), (x_2, y_2), ..., (x_N, y_N) are painted black, and the other squares are painted white.

Let the shortest distance between white squares A and B be the minimum number of moves required to reach B from A visiting only white squares, where one can travel to an adjacent square sharing a side (up, down, left or right) in one move.

Since there are H × W - N white squares in total, there are _{(H×W-N)}C_2 ways to choose two of the white squares.

For each of these _{(H×W-N)}C_2 ways, find the shortest distance between the chosen squares, then find the sum of all those distances, modulo 1 000 000 007=10^9+7.

Constraints

* 1 \leq H, W \leq 10^6
* 1 \leq N \leq 30
* 0 \leq x_i \leq H-1
* 0 \leq y_i \leq W-1
* If i \neq j, then either x_i \neq x_j or y_i \neq y_j.
* There is at least one white square.
* For every pair of white squares A and B, it is possible to reach B from A visiting only white squares.

Input

Input is given from Standard Input in the following format:


H W
N
x_1 y_1
x_2 y_2
:
x_N y_N


Output

Print the sum of the shortest distances, modulo 10^9+7.

Examples

Input

2 3
1
1 1


Output

20


Input

2 3
1
1 2


Output

16


Input

3 3
1
1 1


Output

64


Input

4 4
4
0 1
1 1
2 1
2 2


Output

268


Input

1000000 1000000
1
0 0


Output

333211937
/**
 *    author:  tourist
 *    created: 29.11.2019 05:14:55       
**/
#include <bits/stdc++.h>

using namespace std;

template <typename A, typename B>
string to_string(pair<A, B> p);

template <typename A, typename B, typename C>
string to_string(tuple<A, B, C> p);

template <typename A, typename B, typename C, typename D>
string to_string(tuple<A, B, C, D> p);

string to_string(const string& s) {
  return '"' + s + '"';
}

string to_string(const char* s) {
  return to_string((string) s);
}

string to_string(bool b) {
  return (b ? "true" : "false");
}

string to_string(vector<bool> v) {
  bool first = true;
  string res = "{";
  for (int i = 0; i < static_cast<int>(v.size()); i++) {
    if (!first) {
      res += ", ";
    }
    first = false;
    res += to_string(v[i]);
  }
  res += "}";
  return res;
}

template <size_t N>
string to_string(bitset<N> v) {
  string res = "";
  for (size_t i = 0; i < N; i++) {
    res += static_cast<char>('0' + v[i]);
  }
  return res;
}

template <typename A>
string to_string(A v) {
  bool first = true;
  string res = "{";
  for (const auto &x : v) {
    if (!first) {
      res += ", ";
    }
    first = false;
    res += to_string(x);
  }
  res += "}";
  return res;
}

template <typename A, typename B>
string to_string(pair<A, B> p) {
  return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}

template <typename A, typename B, typename C>
string to_string(tuple<A, B, C> p) {
  return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ")";
}

template <typename A, typename B, typename C, typename D>
string to_string(tuple<A, B, C, D> p) {
  return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ", " + to_string(get<3>(p)) + ")";
}

void debug_out() { cerr << endl; }

template <typename Head, typename... Tail>
void debug_out(Head H, Tail... T) {
  cerr << " " << to_string(H);
  debug_out(T...);
}

#ifdef LOCAL
#define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif

template <typename T>
T inverse(T a, T m) {
  T u = 0, v = 1;
  while (a != 0) {
    T t = m / a;
    m -= t * a; swap(a, m);
    u -= t * v; swap(u, v);
  }
  assert(m == 1);
  return u;
}

template <typename T>
class Modular {
 public:
  using Type = typename decay<decltype(T::value)>::type;

  constexpr Modular() : value() {}
  template <typename U>
  Modular(const U& x) {
    value = normalize(x);
  }

  template <typename U>
  static Type normalize(const U& x) {
    Type v;
    if (-mod() <= x && x < mod()) v = static_cast<Type>(x);
    else v = static_cast<Type>(x % mod());
    if (v < 0) v += mod();
    return v;
  }

  const Type& operator()() const { return value; }
  template <typename U>
  explicit operator U() const { return static_cast<U>(value); }
  constexpr static Type mod() { return T::value; }

  Modular& operator+=(const Modular& other) { if ((value += other.value) >= mod()) value -= mod(); return *this; }
  Modular& operator-=(const Modular& other) { if ((value -= other.value) < 0) value += mod(); return *this; }
  template <typename U> Modular& operator+=(const U& other) { return *this += Modular(other); }
  template <typename U> Modular& operator-=(const U& other) { return *this -= Modular(other); }
  Modular& operator++() { return *this += 1; }
  Modular& operator--() { return *this -= 1; }
  Modular operator++(int) { Modular result(*this); *this += 1; return result; }
  Modular operator--(int) { Modular result(*this); *this -= 1; return result; }
  Modular operator-() const { return Modular(-value); }

  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int>::value, Modular>::type& operator*=(const Modular& rhs) {
#ifdef _WIN32
    uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value);
    uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x), d, m;
    asm(
      "divl %4; \n\t"
      : "=a" (d), "=d" (m)
      : "d" (xh), "a" (xl), "r" (mod())
    );
    value = m;
#else
    value = normalize(static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value));
#endif
    return *this;
  }
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int64_t>::value, Modular>::type& operator*=(const Modular& rhs) {
    int64_t q = static_cast<int64_t>(static_cast<long double>(value) * rhs.value / mod());
    value = normalize(value * rhs.value - q * mod());
    return *this;
  }
  template <typename U = T>
  typename enable_if<!is_integral<typename Modular<U>::Type>::value, Modular>::type& operator*=(const Modular& rhs) {
    value = normalize(value * rhs.value);
    return *this;
  }

  Modular& operator/=(const Modular& other) { return *this *= Modular(inverse(other.value, mod())); }

  template <typename U>
  friend const Modular<U>& abs(const Modular<U>& v) { return v; }

  template <typename U>
  friend bool operator==(const Modular<U>& lhs, const Modular<U>& rhs);

  template <typename U>
  friend bool operator<(const Modular<U>& lhs, const Modular<U>& rhs);

  template <typename U>
  friend std::istream& operator>>(std::istream& stream, Modular<U>& number);

 private:
  Type value;
};

template <typename T> bool operator==(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value == rhs.value; }
template <typename T, typename U> bool operator==(const Modular<T>& lhs, U rhs) { return lhs == Modular<T>(rhs); }
template <typename T, typename U> bool operator==(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) == rhs; }

template <typename T> bool operator!=(const Modular<T>& lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(const Modular<T>& lhs, U rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(U lhs, const Modular<T>& rhs) { return !(lhs == rhs); }

template <typename T> bool operator<(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value < rhs.value; }

template <typename T> Modular<T> operator+(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }

template <typename T> Modular<T> operator-(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }

template <typename T> Modular<T> operator*(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }

template <typename T> Modular<T> operator/(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }

template<typename T, typename U>
Modular<T> power(const Modular<T>& a, const U& b) {
  assert(b >= 0);
  Modular<T> x = a, res = 1;
  U p = b;
  while (p > 0) {
    if (p & 1) res *= x;
    x *= x;
    p >>= 1;
  }
  return res;
}

template <typename T>
bool IsZero(const Modular<T>& number) {
  return number() == 0;
}

template <typename T>
string to_string(const Modular<T>& number) {
  return to_string(number());
}

template <typename T>
std::ostream& operator<<(std::ostream& stream, const Modular<T>& number) {
  return stream << number();
}

template <typename T>
std::istream& operator>>(std::istream& stream, Modular<T>& number) {
  typename common_type<typename Modular<T>::Type, int64_t>::type x;
  stream >> x;
  number.value = Modular<T>::normalize(x);
  return stream;
}

/*
using ModType = int;

struct VarMod { static ModType value; };
ModType VarMod::value;
ModType& md = VarMod::value;
using Mint = Modular<VarMod>;
*/

constexpr int md = (int) 1e9 + 7;
using Mint = Modular<std::integral_constant<decay<decltype(md)>::type, md>>;

int main() {
  ios::sync_with_stdio(false);
  cin.tie(0);
  int h, w, n;
  cin >> h >> w >> n;
  vector<int> x(n), y(n);
  for (int i = 0; i < n; i++) {
    cin >> x[i] >> y[i];
  }
  vector<int> xs, ys;
  for (int i = 0; i < n; i++) {
    xs.push_back(x[i]);
    xs.push_back(x[i] + 1);
    ys.push_back(y[i]);
    ys.push_back(y[i] + 1);
  }
  xs.push_back(0);
  xs.push_back(h);
  ys.push_back(0);
  ys.push_back(w);
  sort(xs.begin(), xs.end());
  xs.resize(unique(xs.begin(), xs.end()) - xs.begin());
  sort(ys.begin(), ys.end());
  ys.resize(unique(ys.begin(), ys.end()) - ys.begin());
  int xn = (int) xs.size() - 1;
  int yn = (int) ys.size() - 1;
  vector<vector<Mint>> weight(xn, vector<Mint>(yn));
  for (int i = 0; i < xn; i++) {
    for (int j = 0; j < yn; j++) {
      weight[i][j] = Mint(xs[i + 1] - xs[i]) * (ys[j + 1] - ys[j]);
    }
  }
  for (int i = 0; i < n; i++) {
    int xp = (int) (lower_bound(xs.begin(), xs.end(), x[i]) - xs.begin());
    int yp = (int) (lower_bound(ys.begin(), ys.end(), y[i]) - ys.begin());
    weight[xp][yp] = 0;
  }
  Mint ans = 0;
  for (int sx = 0; sx < xn; sx++) {
    for (int sy = 0; sy < yn; sy++) {
      if (weight[sx][sy] == 0) {
        continue;
      }
      vector<vector<int>> dist(xn, vector<int>(yn, -1));
      vector<pair<int, int>> que(1, make_pair(sx, sy));
      dist[sx][sy] = 0;
      for (int b = 0; b < (int) que.size(); b++) {
        for (int dx = -1; dx <= 1; dx++) {
          for (int dy = -1; dy <= 1; dy++) {
            if (dx * dx + dy * dy != 1) {
              continue;
            }
            int xk = que[b].first + dx;
            int yk = que[b].second + dy;
            if (xk >= 0 && yk >= 0 && xk < xn && yk < yn) {
              if (weight[xk][yk] != 0 && dist[xk][yk] == -1) {
                que.emplace_back(xk, yk);
                dist[xk][yk] = dist[que[b].first][que[b].second] + 1;
              }
            }
          }
        }
      }
      for (int i = 0; i < xn; i++) {
        for (int j = 0; j < yn; j++) {
          ans += dist[i][j] * weight[sx][sy] * weight[i][j];
        }
      }
    }
  }
  for (int i = 0; i < xn; i++) {
    int steps = xs[i + 1] - xs[i] - 1;
    Mint L = 0, R = 0;
    for (int ii = 0; ii < i; ii++) {
      for (int j = 0; j < yn; j++) {
        L += weight[ii][j];
      }
    }
    for (int ii = i; ii < xn; ii++) {
      for (int j = 0; j < yn; j++) {
        R += weight[ii][j];
      }
    }
    while (steps--) {
      L += w;
      R -= w;
      ans += 2 * L * R;
    }
  }
  for (int j = 0; j < yn; j++) {
    int steps = ys[j + 1] - ys[j] - 1;
    Mint L = 0, R = 0;
    for (int i = 0; i < xn; i++) {
      for (int jj = 0; jj < j; jj++) {
        L += weight[i][jj];
      }
    }
    for (int i = 0; i < xn; i++) {
      for (int jj = j; jj < yn; jj++) {
        R += weight[i][jj];
      }
    }
    while (steps--) {
      L += h;
      R -= h;
      ans += 2 * L * R;
    }
  }
  cout << ans / 2 << '\n';
  return 0;
}
