description: Updates cached custom column data (only does something for files)

code: void CacheCustomColumns ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FAssetViewCustomColumn](API\Editor\ContentBrowser\FAssetViewCustomColumn) > CustomColumns, const bool bUpdateSortData, const bool bUpdateDisplayText, const bool bUpdateExisting )


description: Clear cached custom column data

module: ContentBrowser

code: void ClearCachedCustomColumns()


description: Clear that this item should enter inline renaming on the next scroll into view

code: void ClearRenameWhenScrolledIntoView()


description: Get the display value of a custom column on this item

code: bool GetCustomColumnDisplayValue ( const [FName](API\Runtime\Core\UObject\FName) ColumnName, [FText](API\Runtime\Core\Internationalization\FText) & OutText ) const


description: Get the underlying Content Browser item

code: const [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) & GetItem() const


description: Get the value (and optionally also the type) of a custom column on this item

code: bool GetCustomColumnValue ( const [FName](API\Runtime\Core\UObject\FName) ColumnName, [FString](API\Runtime\Core\Containers\FString) & OutString, [UObject::FAssetRegistryTag::ETagType](API\Runtime\CoreUObject\UObject\UObject\FAssetRegistryTag\ETagType) * OutType ) const


description: Get the value (and optionally also the type) of a named tag on this item

code: bool GetTagValue ( const [FName](API\Runtime\Core\UObject\FName) Tag, [FString](API\Runtime\Core\Containers\FString) & OutString, [UObject::FAssetRegistryTag::ETagType](API\Runtime\CoreUObject\UObject\UObject\FAssetRegistryTag\ETagType) * OutType ) const


description: Get the event fired when the data for this item changes


description: Get the event fired whenever a rename is canceled

code: FSimpleDelegate & OnRenameCanceled()


description: Get the event fired whenever a rename is requested

code: FSimpleDelegate & OnRenameRequested()


code: void RemoveItemData ( const [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) & InItem )


code: void RemoveItemData ( const [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) & InItemData )


description: Set that this item should enter inline renaming on the next scroll into view

code: void RenameWhenScrolledIntoView()


description: True if this item should enter inline renaming on the next scroll into view


code: FAssetViewItem ( [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) && InItem )


code: FAssetViewItem ( const [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) & InItem )


code: FAssetViewItem ( [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) && InItemData )


code: FAssetViewItem ( const [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) & InItemData )


className: FAssetViewItem

description: An item (folder or file) displayed in the asset view

code: class FAssetViewItem


code: static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateListItemContents ( [SAssetListItem](API\Editor\ContentBrowser\SAssetListItem) *const InListItem, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InThumbnail, [FName](API\Runtime\Core\UObject\FName) & OutItemShadowBorder )


className: FAssetViewItemHelper

code: struct FAssetViewItemHelper


code: static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateTileItemContents ( [SAssetTileItem](API\Editor\ContentBrowser\SAssetTileItem) *const InTileItem, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InThumbnail, [FName](API\Runtime\Core\UObject\FName) & OutItemShadowBorder )


description: Exports the list of asset items to CSV, in order and with the listed columns

code: void ExportColumnsToCSV ( [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FAssetViewItem](API\Editor\ContentBrowser\FAssetViewItem) >> & AssetItems, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & ColumnList, const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetViewCustomColumn](API\Editor\ContentBrowser\FAssetViewCustomColumn) > & CustomColumns, [FString](API\Runtime\Core\Containers\FString) & OutString ) const


code: namespace FAssetViewModeUtils { [FReply](API\Runtime\SlateCore\Input\FReply) FAssetViewModeUtils::OnViewModeKeyDown ( const [TSet](API\Runtime\Core\Containers\TSet)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FAssetViewItem](API\Editor\ContentBrowser\FAssetViewItem) > > & SelectedItems, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) }


className: ClassColumnId

code: static const [FName](API\Runtime\Core\UObject\FName) ClassColumnId = "Class";


description: Refresh a custom column if needed. If found, returns true with TagType parameter set

code: bool FindAndRefreshCustomColumn ( const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FAssetViewItem](API\Editor\ContentBrowser\FAssetViewItem) >> & AssetItems, const [FName](API\Runtime\Core\UObject\FName) ColumnName, const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetViewCustomColumn](API\Editor\ContentBrowser\FAssetViewCustomColumn) > & CustomColumns, [UObject::FAssetRegistryTag::ETagType](API\Runtime\CoreUObject\UObject\UObject\FAssetRegistryTag\ETagType) & TagType ) const


description: Gets the current sort column id

code: [FName](API\Runtime\Core\UObject\FName) GetSortColumnId ( const [EColumnSortPriority::Type](API\Runtime\Slate\Widgets\Views\EColumnSortPriority__Type) InSortPriority ) const


description: Gets the current sort mode

code: [EColumnSortMode::Type](API\Runtime\Slate\Widgets\Views\EColumnSortMode__Type) GetSortMode ( const [EColumnSortPriority::Type](API\Runtime\Slate\Widgets\Views\EColumnSortPriority__Type) InSortPriority ) const


className: NameColumnId

description: The names of non-type specific columns in the columns view.

code: static const [FName](API\Runtime\Core\UObject\FName) NameColumnId = "Name";


className: PathColumnId

code: static const [FName](API\Runtime\Core\UObject\FName) PathColumnId = "Path";


description: Reset the sort mode back to default

code: void ResetSort()


className: RevisionControlColumnId

description: The revision control column. NOTE: This column currently doesn't support sorting, but is wired through the Sort Manager so the feature can be added in the future.

code: static const [FName](API\Runtime\Core\UObject\FName) RevisionControlColumnId = "RevisionControl";


description: Sets the sort mode based on the column that was clicked, returns true if newly assigned

code: bool SetOrToggleSortColumn ( const [EColumnSortPriority::Type](API\Runtime\Slate\Widgets\Views\EColumnSortPriority__Type) InSortPriority, const [FName](API\Runtime\Core\UObject\FName) & InColumnId )


description: Sets the column to sort

code: void SetSortColumnId ( const [EColumnSortPriority::Type](API\Runtime\Slate\Widgets\Views\EColumnSortPriority__Type) InSortPriority, const [FName](API\Runtime\Core\UObject\FName) & InColumnId )


description: Sets the current sort mode

code: void SetSortMode ( const [EColumnSortPriority::Type](API\Runtime\Slate\Widgets\Views\EColumnSortPriority__Type) InSortPriority, const [EColumnSortMode::Type](API\Runtime\Slate\Widgets\Views\EColumnSortMode__Type) InSortMode )


description: Sorts a list using the current ColumnId and Mode. Supply a MajorityAssetType to help discover sorting type (numerical vs alphabetical)

code: void SortList ( [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FAssetViewItem](API\Editor\ContentBrowser\FAssetViewItem) >> & AssetItems, const [FName](API\Runtime\Core\UObject\FName) & MajorityAssetType, const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetViewCustomColumn](API\Editor\ContentBrowser\FAssetViewCustomColumn) > & CustomColumns ) const


description: Constructor

code: FAssetViewSortManager()


className: FAssetViewSortManager

code: class FAssetViewSortManager


className: TelemetryID

code: static constexpr [FGuid](API\Runtime\Core\Misc\FGuid) TelemetryID = FGuid(0x3a026bff,0x041444d0, 0x9457c4e5, 0x1378d03c);


code: FBackendFilterTelemetry ( [FGuid](API\Runtime\Core\Misc\FGuid) InViewCorrelationGuid, [FGuid](API\Runtime\Core\Misc\FGuid) InFilterSessionCorrelationGuid )


className: FBackendFilterTelemetry

code: struct FBackendFilterTelemetry

bHasCustomItemSources

type: bool

description: Whether this view had a delegate bound for providing custom items.

DataFilter

type: constFContentB...

description: Optional pointer to the filter passed to the backend - not to be stored past the lifetime of the telemetry handler.

FilterSessionCorrelationGuid

type: FGuid

description: Guid assigned to this set of backend items for correlation with frontend filtering.

NumBackendItems

description: Number of items returned from the backend.

RefreshSourceItemsDurationSeconds

type: double

description: Wall-clock duration of fetching all items from the backend.

ViewCorrelationGuid

description: Guid assigned to the originating instance ofSAssetView.


code: static constexpr [FGuid](API\Runtime\Core\Misc\FGuid) TelemetryID = FGuid(0x2F9C8896, 0xCB2C402B, 0xB8D6DCF1, 0xE3F22D41);


className: FCollectionCreatedTelemetryEvent

description: Workflow event when a collection is created.

code: struct FCollectionCreatedTelemetryEvent

CollectionShareType

type: ECollectionShar...


className: FCollectionPickerConfig

description: A struct containing details about how the collection picker should behave

code: struct FCollectionPickerConfig

AllowCollectionButtons

description: If true, collection buttons will be displayed

AllowRightClickMenu

description: If true, users will be able to access the right-click menu of a collection

OnCollectionSelected

type: FOnCollectionSe...

description: Called when a collection was selected


code: static constexpr [FGuid](API\Runtime\Core\Misc\FGuid) TelemetryID = FGuid(0x1362ABC8, 0x6CDD4FF9, 0xB4B0E06C, 0x2CA418DC);


className: FCollectionsDeletedTelemetryEvent

description: Workflow event when a set of collections are deleted.


className: FContentBrowserConfig

description: A struct containing details about how the content browser should behave

code: struct FContentBrowserConfig

bCanSetAsPrimaryBrowser

type: bool:  1

description: Whether or not this Content Browser can be used as the Primary Browser for SyncBrowserTo functions

bCanShowAssetSearch

description: Whether to show asset search

bCanShowClasses

description: Indicates if this view is allowed to show classes

bCanShowDevelopersFolder

description: Indicates if the 'Show Developers' option should be enabled or disabled

bCanShowFilters

description: Whether to show filters

bCanShowFolders

description: Indicates if the 'Show folders' option should be enabled or disabled

bCanShowLockButton

description: Whether the 'lock' button is visible on the toolbar

bCanShowRealTimeThumbnails

description: Indicates if the 'Real-Time Thumbnails' option should be enabled or disabled

bExpandSourcesView

description: Whether the sources view should initially be expanded or not

bShowBottomToolbar

description: If true, show the bottom toolbar which shows # of assets selected, view mode buttons, etc...

bUsePathPicker

description: Whether the path picker is available or not

bUseSourcesView

description: Whether the sources view for choosing folders/collections is available or not

InitialAssetViewType

description: The default view mode

SelectedCollectionName

type: FCollectionName...

description: Collection to view initially

ThumbnailLabel

type: EThumbnailLabel...

description: The contents of the label on the thumbnail

ThumbnailScale

type: TAttribute< flo...

description: The default scale for thumbnails. [0-1] range


description: Add a generator to add extra state functionality to the content browser's assets.FDelegateHandlethe handle to the extra state generator.

code: virtual [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) AddAssetViewExtraStateGenerator ( const [FAssetViewExtraStateGenerator](API\Editor\ContentBrowser\FAssetViewExtraStateGenerator) & Generator )


code: void AddDynamicTagAssetClass ( const [FName](API\Runtime\Core\UObject\FName) & InName )


className: FAddPathViewPluginFilters

code: typedef TBaseDelegate_OneParam< void, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FContentBrowserPluginFilter](API\Editor\ContentBrowser\FContentBrowserPluginFilter) > > & > FAddPathViewPluginFilters


className: FDefaultPathsToExpandDelegate

code: typedef TBaseDelegate_OneParam< void, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & > FDefaultPathsToExpandDelegate


className: FDefaultSelectedPathsDelegate

code: typedef TBaseDelegate_OneParam< void, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & > FDefaultSelectedPathsDelegate


className: FOnAssetPathChanged

code: typedef TMulticastDelegate_OneParam< void, const [FString](API\Runtime\Core\Containers\FString) & > FOnAssetPathChanged


className: FOnContentBrowserSettingChanged

code: typedef TMulticastDelegate_OneParam< void, [FName](API\Runtime\Core\UObject\FName) > FOnContentBrowserSettingChanged


className: FOnAssetSelectionChanged

code: typedef TMulticastDelegate_TwoParams< void, const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > &, bool > FOnAssetSelectionChanged


className: FOnFilterChanged

code: typedef TMulticastDelegate_TwoParams< void, const [FARFilter](API\Runtime\CoreUObject\AssetRegistry\FARFilter) &, bool > FOnFilterChanged


className: FOnSearchBoxChanged

code: typedef TMulticastDelegate_TwoParams< void, const [FText](API\Runtime\Core\Internationalization\FText) &, bool > FOnSearchBoxChanged


className: FOnSourcesViewChanged

code: typedef TMulticastDelegate_OneParam< void, bool > FOnSourcesViewChanged


description: Gets the content browser singleton

code: virtual [IContentBrowserSingleton](API\Editor\ContentBrowser\IContentBrowserSingleton) & Get() const


description: Delegates to be called to extend list of content browser Plugin Filters

code: virtual [TArray](API\Runtime\Core\Containers\TArray)< [FAddPathViewPluginFilters](API\Editor\ContentBrowser\FContentBrowserModule\FAddPathViewPluginFilters) > & GetAddPathViewPluginFilters()


description: Delegates to be called to extend the content browser menus

code: virtual [TArray](API\Runtime\Core\Containers\TArray)< FContentBrowserMenuExtender_SelectedPaths > & GetAllAssetContextMenuExtenders()


code: virtual [TArray](API\Runtime\Core\Containers\TArray)< FContentBrowserMenuExtender_SelectedAssets > & GetAllAssetViewContextMenuExtenders()


description: Delegates to be called to add extra state indicators on the asset view

code: virtual const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetViewExtraStateGenerator](API\Editor\ContentBrowser\FAssetViewExtraStateGenerator) > & GetAllAssetViewExtraStateGenerators()


code: virtual [TArray](API\Runtime\Core\Containers\TArray)< FContentBrowserMenuExtender > & GetAllAssetViewViewMenuExtenders()


code: virtual [TArray](API\Runtime\Core\Containers\TArray)< FContentBrowserMenuExtender > & GetAllCollectionListContextMenuExtenders()


code: virtual [TArray](API\Runtime\Core\Containers\TArray)< FContentBrowserMenuExtender > & GetAllCollectionViewContextMenuExtenders()


description: Delegates to call to extend the command/keybinds for content browser

code: virtual [TArray](API\Runtime\Core\Containers\TArray)< FContentBrowserCommandExtender > & GetAllContentBrowserCommandExtenders()


code: virtual [TArray](API\Runtime\Core\Containers\TArray)< FContentBrowserMenuExtender_SelectedPaths > & GetAllPathViewContextMenuExtenders()


code: virtual [TArray](API\Runtime\Core\Containers\TArray)< FPathViewStateIconGenerator > & GetAllPathViewStateIconGenerators()


description: Delegates to be called to extend the drag-and-drop support of the asset view

code: virtual [TArray](API\Runtime\Core\Containers\TArray)< [FAssetViewDragAndDropExtender](API\Editor\ContentBrowser\FAssetViewDragAndDropExtender) > & GetAssetViewDragAndDropExtenders()


description: Override list of paths to expand by default


description: Override list of paths to select by default


description: Delegate accessors


code: [FMainMRUFavoritesList](API\Editor\UnrealEd\FMainMRUFavoritesList) * GetRecentlyOpenedAssets() const


code: bool IsDynamicTagAssetClass ( const [FName](API\Runtime\Core\UObject\FName) & InName )


className: NumberOfRecentAssetsName

code: static const [FName](API\Runtime\Core\UObject\FName) NumberOfRecentAssetsName;


description: Remove an asset view extra state generator.

code: virtual void RemoveAssetViewExtraStateGenerator ( const [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) & GeneratorHandle )


code: void RemoveDynamicTagAssetClass ( const [FName](API\Runtime\Core\UObject\FName) & InName )


description: Called before the plugin is unloaded, right before the plugin object is destroyed.

code: virtual void ShutdownModule()


description: Called right after the plugin DLL has been loaded and the plugin object has been created

code: virtual void StartupModule()


className: FContentBrowserModule

description: Content browser module

code: class FContentBrowserModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)


description: Notification that the filter became active or inactive

code: virtual void ActiveStateChanged ( bool bActive )


code: void BroadcastChangedEvent() const


description: Returns the color this filter button will be when displayed as a button

code: virtual [FLinearColor](API\Runtime\Core\Math\FLinearColor) GetColor() const


description: Returns the human readable name for this filter


description: Returns the name of the icon to use in menu entries

code: virtual [FName](API\Runtime\Core\UObject\FName) GetIconName() const


description: Returns the system name for this filter


description: Returns the tooltip for this filter, shown in the filters menu


description: Returns true if the filter should be in the list when disabled and not in the list when enabled

code: virtual bool IsInverseFilter() const


description: Called when the state of a particular Content Browser is being loaded from INI

code: virtual void LoadSettings ( const [FString](API\Runtime\Core\Containers\FString) & IniFilename, const [FString](API\Runtime\Core\Containers\FString) & IniSection, const [FString](API\Runtime\Core\Containers\FString) & SettingsString )


description: IFilterimplementation.

code: virtual FChangedEvent & OnChanged()


description: Called when the state of a particular Content Browser is being saved to INI

code: virtual void SaveSettings ( const [FString](API\Runtime\Core\Containers\FString) & IniFilename, const [FString](API\Runtime\Core\Containers\FString) & IniSection, const [FString](API\Runtime\Core\Containers\FString) & SettingsString ) const


description: Set this filter as active/inactive

code: void SetActive ( bool bInActive )


className: FContentBrowserPluginFilter

code: class FContentBrowserPluginFilter : public [IFilter< FPluginFilterType >](API\Runtime\Core\Misc\IFilter)


code: virtual [FText](API\Runtime\Core\Internationalization\FText) GetDisplayName() const


description: FFrontendFilterimplementation.

code: virtual [FString](API\Runtime\Core\Containers\FString) GetName() const


code: virtual [FText](API\Runtime\Core\Internationalization\FText) GetToolTipText() const


description: IFilterimplementation.

code: virtual bool PassesFilter ( FPluginFilterType InItem ) const


code: class FContentBrowserPluginFilter_ContentOnlyPlugins : public [FContentBrowserPluginFilter](API\Editor\ContentBrowser\FContentBrowserPluginFilter)


className: FContentBrowserSelection

description: A selection of items in the Content Browser

code: struct FContentBrowserSelection

SelectedAssets

type: TArray<FAssetD...

description: Legacy data - if set will take precedence over SelectedItems.

SelectedFolders

type: TArray<FString...

SelectedItems

type: TArray<FConten...


description: Called when the right-click context menu is being built for this filter

code: virtual void ModifyContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder )


description: Invoke to set the source filter that is currently used to filter assets in the asset view

code: virtual void SetCurrentFilter ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FName](API\Runtime\Core\UObject\FName) > InSourcePaths, const [FContentBrowserDataFilter](API\Editor\ContentBrowserData\FContentBrowserDataFilter) & InBaseFilter )


code: FFrontendFilter ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


className: FFrontendFilter

code: class FFrontendFilter : public [FFilterBase< FAssetFilterType >](API\Developer\ToolWidgets\Filters\FFilterBase)


code: FFrontendFilterCategory ( const [FText](API\Runtime\Core\Internationalization\FText) & InTitle, const [FText](API\Runtime\Core\Internationalization\FText) & InTooltip )


className: FFrontendFilterCategory

code: class FFrontendFilterCategory : public [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory)


className: TelemetryID

code: static constexpr [FGuid](API\Runtime\Core\Misc\FGuid) TelemetryID = FGuid(0xee47ffd0, 0x86c74117, 0x86416a64, 0x85460b31);


code: FFrontendFilterTelemetry()


code: FFrontendFilterTelemetry ( [FGuid](API\Runtime\Core\Misc\FGuid) InViewCorrelationGuid, [FGuid](API\Runtime\Core\Misc\FGuid) InFilterSessionCorrelationGuid )


className: FFrontendFilterTelemetry

code: struct FFrontendFilterTelemetry

AmortizeDuration

description: Wall clock duration of filtering all items.

bCompleted

description: Whether this filtering session completed before being interrupted/cancelled in some way.

FilterSessionCorrelationGuid

description: Guid assigned to the set of backend items the frontend is filtering here.

FrontendFilters

type: TSharedPtr< FAs...

description: 'Frontend' filter (amortized in asset view tick) 'Backend' filter data is available in backend items telemetry - requires correlation

PriorityItemsToFilter

description: The number of items that were required to be filtered immediately.

ResultLatency

type: TOptional< doub...

description: Latency until first result is added (if any results were found)

TimeUntilInteraction

description: Time until user interacted with filter results - e.g. opened an asset from the list, even if filtering was not complete.

TotalItemsToFilter

description: The total number of items returned from the backend that needed filtering.

TotalResults

description: Total number of items that passed the filters.

ViewCorrelationGuid

description: Guid assigned to the originating instance ofSAssetView.

WorkDuration

description: Actual cumulative tick time of filtering.


code: static [FString](API\Runtime\Core\Containers\FString) ConvertOperationToString ( ETextFilterComparisonOperation Op )


description: Returns the human readable name for this filter

code: virtual [FText](API\Runtime\Core\Internationalization\FText) GetDisplayName() const


description: FFrontendFilterimplementation.

code: virtual [FString](API\Runtime\Core\Containers\FString) GetName() const


description: Returns the tooltip for this filter, shown in the filters menu

code: virtual [FText](API\Runtime\Core\Internationalization\FText) GetToolTipText() const


code: bool IsComparisonOperationEqualTo ( ETextFilterComparisonOperation TestOp ) const


description: Called when the state of a particular Content Browser is being loaded from INI

code: virtual void LoadSettings ( const [FString](API\Runtime\Core\Containers\FString) & IniFilename, const [FString](API\Runtime\Core\Containers\FString) & IniSection, const [FString](API\Runtime\Core\Containers\FString) & SettingsString )


code: void OnKeyValueTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & InText, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) InCommitType )


code: void OnTargetValueTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & InText, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) InCommitType )


description: IFilterimplementation.

code: virtual bool PassesFilter ( FAssetFilterType InItem ) const


description: Called when the state of a particular Content Browser is being saved to INI

code: virtual void SaveSettings ( const [FString](API\Runtime\Core\Containers\FString) & IniFilename, const [FString](API\Runtime\Core\Containers\FString) & IniSection, const [FString](API\Runtime\Core\Containers\FString) & SettingsString ) const


code: void SetComparisonOperation ( ETextFilterComparisonOperation NewOp )


code: FFrontendFilter_ArbitraryComparisonOperation ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: A filter that compares the value of an asset registry tag to a target value

code: class FFrontendFilter_ArbitraryComparisonOperation : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)

ComparisonOp

type: ETextFilterComp...

TagName

type: FName

TargetTagValue

type: FString


description: Notification that the filter became active or inactive

code: virtual void ActiveStateChanged ( bool bActive )


code: FFrontendFilter_CheckedOut ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: Invoke to set the source filter that is currently used to filter assets in the asset view

code: virtual void SetCurrentFilter ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FName](API\Runtime\Core\UObject\FName) > InSourcePaths, const [FContentBrowserDataFilter](API\Editor\ContentBrowserData\FContentBrowserDataFilter) & InBaseFilter )


description: A filter that displays only checked out assets

code: class FFrontendFilter_CheckedOut : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter), public [TSharedFromThis< FFrontendFilter_CheckedOut >](API\Runtime\Core\Templates\TSharedFromThis)


description: Handler for when assets are finished compiling

code: void OnAssetPostCompile ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetCompileData](API\Runtime\Engine\FAssetCompileData) > & CompiledAssets )


description: Handler for when maps change in the editor

code: void OnEditorMapChange ( uint32 MapChangeFlags )


description: Handler for when an asset is renamed

code: void OnAssetPostRename ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetRenameData](API\Developer\AssetTools\FAssetRenameData) > & AssetsAndNames )


description: Constructor/Destructor

code: FFrontendFilter_InUseByLoadedLevels ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: A filter that only displays assets used by loaded levels

code: class FFrontendFilter_InUseByLoadedLevels : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)


code: virtual [FText](API\Runtime\Core\Internationalization\FText) GetDisplayName() const


description: FFrontendFilterimplementation.

code: virtual [FString](API\Runtime\Core\Containers\FString) GetName() const


code: virtual [FText](API\Runtime\Core\Internationalization\FText) GetToolTipText() const


description: IFilterimplementation.

code: virtual bool PassesFilter ( FAssetFilterType InItem ) const


code: FFrontendFilter_Modified ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: A filter that displays only modified assets

code: class FFrontendFilter_Modified : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)


code: FFrontendFilter_NotSourceControlled ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: A filter that displays assets not tracked by source control

code: class FFrontendFilter_NotSourceControlled : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter), public [TSharedFromThis< FFrontendFilter_NotSourceControlled >](API\Runtime\Core\Templates\TSharedFromThis)


code: virtual void ActiveStateChanged ( bool bActive )


description: Constructor/Destructor

code: FFrontendFilter_NotUsedInAnyLevel ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: A filter that only displays assets used by any level

code: class FFrontendFilter_NotUsedInAnyLevel : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)


code: void ResetFilter ( [FName](API\Runtime\Core\UObject\FName) InName )


code: virtual void SetCurrentFilter ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FName](API\Runtime\Core\UObject\FName) > InSourcePaths, const [FContentBrowserDataFilter](API\Editor\ContentBrowserData\FContentBrowserDataFilter) & InBaseFilter )


code: FFrontendFilter_Recent ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: A filter that displays recently opened assets

code: class FFrontendFilter_Recent : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)


code: FFrontendFilter_ReplicatedBlueprint ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: A filter that displays blueprints that have replicated properties

code: class FFrontendFilter_ReplicatedBlueprint : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)


code: virtual [FText](API\Runtime\Core\Internationalization\FText) GetDisplayName() const


description: FFrontendFilterimplementation.

code: virtual [FString](API\Runtime\Core\Containers\FString) GetName() const


description: Gets if we should filter out assets from other developers


code: virtual [FText](API\Runtime\Core\Internationalization\FText) GetToolTipText() const


description: Returns true if the filter should be in the list when disabled and not in the list when enabled

code: virtual bool IsInverseFilter() const


description: IFilterimplementation.

code: virtual bool PassesFilter ( FAssetFilterType InItem ) const


description: Sets if we should filter out assets from other developers

code: void SetShowOtherDeveloperAssets ( bool bValue )


description: Constructor

code: FFrontendFilter_ShowOtherDevelopers ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: An inverse filter that allows display of content in developer folders that are not the current user's

code: class FFrontendFilter_ShowOtherDevelopers : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)


description: Constructor

code: FFrontendFilter_ShowRedirectors ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: An inverse filter that allows display of object redirectors

code: class FFrontendFilter_ShowRedirectors : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)


description: Get the last error returned from lexing or compiling the current filter text


code: bool GetIncludeAssetPath() const


code: bool GetIncludeCollectionNames() const


description: Returns the unsanitized and unsplit filter terms


description: If bIncludeAssetPath is true, the text filter will match against full Asset path

code: void SetIncludeAssetPath ( const bool InIncludeAssetPath )


description: If bIncludeClassName is true, the text filter will include an asset's class name in the search

code: void SetIncludeClassName ( const bool InIncludeClassName )


description: If bIncludeCollectionNames is true, the text filter will match against collection names as well

code: void SetIncludeCollectionNames ( const bool InIncludeCollectionNames )


description: A filter for text search

code: class FFrontendFilter_Text : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)


description: Returns the human readable name for this filter


description: FFrontendFilterimplementation.


description: Returns the tooltip for this filter, shown in the filters menu


description: Set the Text to be used as the Filter's restrictions

code: void SetRawFilterText ( const [FText](API\Runtime\Core\Internationalization\FText) & InFilterText )


description: IFilterimplementation.


code: FFrontendFilter_Unsupported ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: A filter that displays only assets the are mark as unsupported

code: class FFrontendFilter_Unsupported : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)


description: Notification that the filter became active or inactive

code: virtual void ActiveStateChanged ( bool bActive )


description: Constructor/Destructor

code: FFrontendFilter_UsedInAnyLevel ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: A filter that only displays assets used by any level

code: class FFrontendFilter_UsedInAnyLevel : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)


code: FFrontendFilter_VirtualizedData ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: A filter that displays only packages that contain virtualized data

code: class FFrontendFilter_VirtualizedData : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)


code: FFrontendFilter_Writable ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFrontendFilterCategory](API\Editor\ContentBrowser\FFrontendFilterCategory) > InCategory )


description: A filter that displays only assets that are not read only

code: class FFrontendFilter_Writable : public [FFrontendFilter](API\Editor\ContentBrowser\FFrontendFilter)


className: FHistoryData

description: The history data object, storing all important history data

code: struct FHistoryData

HistoryDesc

type: FText

description: History Description

SelectionData

type: FSelectionData

description: The selection data from before the sources changed

SourcesData

type: FSourcesData

description: The base set of filters on the asset view which includes selected paths and collections


description: Stores new history data. Called when creating a history snapshot

code: void AddHistoryData()


description: Determines if a user can go back in history

code: bool CanGoBack() const


description: Determines if a user can go forward in history

code: bool CanGoForward() const


description: Populates a list of menu items that can be added to a context menu to allow a user to jump to different history snapshots instead of using the back and forward buttons

code: void GetAvailableHistoryMenuItems ( bool bGetPrior, [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder )


description: Gets the description of the previous history entry


description: Gets the description of the next history entry


description: Goes back one history snapshot and returns the history data at that snapshot

code: bool GoBack()


description: Goes forward one history snapshot and returns the history data at that snapshot

code: bool GoForward()


description: Removes all history data as determined by the passed in predicate

code: template<class PREDICATE_CLASS> void RemoveHistoryData ( const PREDICATE_CLASS & Predicate )


description: Set the delegate for applying history data

code: void SetOnApplyHistoryData ( const FOnApplyHistoryData & InOnApplyHistoryData )


description: Set the delegate for updating history data

code: void SetOnUpdateHistoryData ( const FOnUpdateHistoryData & InOnUpdateHistoryData )


description: Triggers an update for the current history data. This is typically done right before changing the history.

code: void UpdateHistoryData()


description: Constructor

code: FHistoryManager()


className: FHistoryManager

description: The class responsible for managing all content browser history

code: class FHistoryManager


code: virtual [EAssetDialogType::Type](API\Editor\ContentBrowser\EAssetDialogType__Type) GetDialogType() const


className: FOpenAssetDialogConfig

description: A struct containing details about how the open asset dialog should behave.

code: struct FOpenAssetDialogConfig : public [FSharedAssetDialogConfig](API\Editor\ContentBrowser\FSharedAssetDialogConfig)

bAllowMultipleSelection

type: bool


className: FPathPickerConfig

description: A struct containing details about how the path picker should behave

code: struct FPathPickerConfig

bAddDefaultPath

description: If true, will add the path specified in DefaultPath to the tree if it doesn't exist already

bAllowClassesFolder

description: If true, will allow class folders to be shown in the picker

bAllowContextMenu

description: If false, the context menu will not open when an item is right clicked

bAllowReadOnlyFolders

description: If true, will allow read-only folders to be shown in the picker

bFocusSearchBoxWhenOpened

description: If true, the search box will gain focus when the path picker is created

bOnPathSelectedPassesVirtualPaths

description: If true, passes virtual paths to OnPathSelected instead of internal asset paths

bShowFavorites

description: Whether or not to show the favorites selector.

CustomFolderPermissionList

type: TSharedPtr<FPa...

description: Custom Folder permissions to be used to filter folders in this Path Picker.

DefaultPath

description: The initial path to select. Leave empty to skip initial selection.

OnGetFolderContextMenu

type: FOnGetFolderCon...

description: The delegate that fires when a folder is right clicked and a context menu is requested

OnGetPathContextMenuExtender

type: FContentBrowser...

description: The delegate that fires when a path is right clicked and a context menu is requested

OnPathSelected

type: FOnPathSelected

description: The delegate that fires when a path was selected

SetPathsDelegates

type: TArray< FSetPat...

description: A pointer to an existing delegate that, when executed, will set the paths for the path picker after it is created.


className: FSaveAssetDialogConfig

description: A struct containing details about how the save asset dialog should behave.

code: struct FSaveAssetDialogConfig : public [FSharedAssetDialogConfig](API\Editor\ContentBrowser\FSharedAssetDialogConfig)

ExistingAssetPolicy

type: ESaveAssetDialo...


className: FSelectionData

code: struct FSelectionData

SelectedVirtualPaths

type: TSet<FName>

description: Virtual paths (for both folders and files) of the selected items


code: FSharedAssetDialogConfig()


code: virtual ~FSharedAssetDialogConfig()


className: FSharedAssetDialogConfig

description: A struct containing shared details about how asset dialogs should behave. You should not instanciate this config, but useFOpenAssetDialogConfigorFSaveAssetDialogConfiginstead.

code: struct FSharedAssetDialogConfig

AssetClassNames

type: TArray<FTopLev...


className: FOnEnumerateCustomSourceItemDatas

code: typedef TBaseDelegate_OneParam< bool, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(class [FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) &&)> > FOnEnumerateCustomSourceItemDatas


code: bool HasCollections() const


code: bool HasVirtualPaths() const


code: bool IsDynamicCollection() const


code: bool IsIncludingVirtualPaths() const


code: [FSourcesData](API\Editor\ContentBrowser\FSourcesData) & operator= ( const [FSourcesData](API\Editor\ContentBrowser\FSourcesData) & Other )


code: [FSourcesData](API\Editor\ContentBrowser\FSourcesData) & operator= ( [FSourcesData](API\Editor\ContentBrowser\FSourcesData) && Other )


code: FSourcesData ( [FName](API\Runtime\Core\UObject\FName) InVirtualPath )


code: FSourcesData ( [FCollectionNameType](API\Developer\CollectionManager\FCollectionNameType) InCollection )


code: FSourcesData ( const [FSourcesData](API\Editor\ContentBrowser\FSourcesData) & Other )


code: FSourcesData ( [FSourcesData](API\Editor\ContentBrowser\FSourcesData) && Other )


code: FSourcesData ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > InVirtualPaths, [TArray](API\Runtime\Core\Containers\TArray)< [FCollectionNameType](API\Developer\CollectionManager\FCollectionNameType) > InCollections )


className: FSourcesData

code: struct FSourcesData

Collections

type: TArray<FCollec...

OnEnumerateCustomSourceItemDatas

type: FOnEnumerateCus...

VirtualPaths

type: TArray<FName>


description: Returns true if the public/private state of the specified asset can be changed

code: bool CanChangeAssetPublicState ( FStringView AssetPath )


description: Capture active viewport to thumbnail and assigns that thumbnail to incoming assets

code: void CaptureThumbnailFromViewport ( [FViewport](API\Runtime\Engine\FViewport) * InViewport, [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & SelectedAssets )


description:
Generates an asset picker widget locked to the specifiedFARFilter.
The asset picker widget

code: [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateAssetPicker ( const [FAssetPickerConfig](API\Editor\ContentBrowser\FAssetPickerConfig) & AssetPickerConfig )


description:
Generates a collection picker widget.
The collection picker widget

code: [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateCollectionPicker ( const [FCollectionPickerConfig](API\Editor\ContentBrowser\FCollectionPickerConfig) & CollectionPickerConfig )


description:
Generates a content browser for use in a drawer. This content browser is a singleton and is reused among all drawers.
The content browser drawer widget

code: [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateContentBrowserDrawer ( const [FContentBrowserConfig](API\Editor\ContentBrowser\FContentBrowserConfig) & ContentBrowserConfig, [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) >()> InOnGetTabForDrawer )


description:
Generates a content browser. Generally you should not call this function, but instead useCreateAssetPicker().
The newly created content browser widget

code: [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateContentBrowser ( const [FName](API\Runtime\Core\UObject\FName) InstanceName, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > ContainingTab, const [FContentBrowserConfig](API\Editor\ContentBrowser\FContentBrowserConfig) * ContentBrowserConfig )


description:
Opens the Open Asset dialog in a modal window
The assets that were chosen to be opened

code: [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > CreateModalOpenAssetDialog ( const [FOpenAssetDialogConfig](API\Editor\ContentBrowser\FOpenAssetDialogConfig) & InConfig )


description:
Opens the Save Asset dialog in a modal window
The object path that was chosen

code: [FString](API\Runtime\Core\Containers\FString) CreateModalSaveAssetDialog ( const [FSaveAssetDialogConfig](API\Editor\ContentBrowser\FSaveAssetDialogConfig) & SaveAssetConfig )


description: Sets up an inline-name for the creation of a new asset in the primary content browser using the specified path and the specified class and/or factory

code: void CreateNewAsset ( const [FString](API\Runtime\Core\Containers\FString) & DefaultAssetName, const [FString](API\Runtime\Core\Containers\FString) & PackagePath, [UClass](API\Runtime\CoreUObject\UObject\UClass) * AssetClass, [UFactory](API\Editor\UnrealEd\Factories\UFactory) * Factory )


description: Opens the Open Asset dialog in a non-modal window

code: void CreateOpenAssetDialog ( const [FOpenAssetDialogConfig](API\Editor\ContentBrowser\FOpenAssetDialogConfig) & OpenAssetConfig, const FOnAssetsChosenForOpen & OnAssetsChosenForOpen, const FOnAssetDialogCancelled & OnAssetDialogCancelled )


description:
Generates a path picker widget.
The path picker widget

code: [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreatePathPicker ( const [FPathPickerConfig](API\Editor\ContentBrowser\FPathPickerConfig) & PathPickerConfig )


description: Opens the Save Asset dialog in a non-modal window

code: void CreateSaveAssetDialog ( const [FSaveAssetDialogConfig](API\Editor\ContentBrowser\FSaveAssetDialogConfig) & SaveAssetConfig, const FOnObjectPathChosenForSave & OnAssetNameChosenForSave, const FOnAssetDialogCancelled & OnAssetDialogCancelled )


description: Add a folder to the path picker widget under the current selected path.

code: void ExecuteAddFolder ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PathPickerWidget )


description: Rename current first selected content item on the passed in widget.

code: void ExecuteRename ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PickerWidget )


description: Focuses the search field of a content browser widget

code: void FocusContentBrowserSearchField ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > ContentBrowserWidget )


description: Brings the primary content browser to the front or opens one if it does not exist.

code: void FocusPrimaryContentBrowser ( bool bFocusSearch )


description: Forces the content browser to show plugin content if it's not already showing.

code: void ForceShowPluginContent ( bool bEnginePlugin )


code: static [IContentBrowserSingleton](API\Editor\ContentBrowser\IContentBrowserSingleton) & Get()


description: Gets the current path if one exists, otherwise returns empty string.


description: Focus the search box of the given asset picker widget.

code: [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetAssetPickerSearchBox ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & AssetPickerWidget )


code: [FString](API\Runtime\Core\Containers\FString) GetCurrentPath ( const EContentBrowserPathType PathType )


description: Returns InPath if can be written to, otherwise picks a default path that can be written to

code: [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) GetInitialPathToSaveAsset ( const [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) & InPath )


description: Generates a list of assets that are selected in the primary content browser

code: void GetSelectedAssets ( [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & SelectedAssets )


description: Generates a list of folders that are selected in the primary content browser

code: void GetSelectedFolders ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & SelectedFolders )


description: Returns the folders that are selected in the path view

code: void GetSelectedPathViewFolders ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & SelectedFolders )


description: Returns the Private Content Permission List

code: const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FPathPermissionList](API\Runtime\Core\Misc\FPathPermissionList) > & GetShowPrivateContentPermissionList()


description: Returns true if there is at least one browser open that is eligible to be a primary content browser

code: bool HasPrimaryContentBrowser() const


description: Returns true if FolderPath's private content edit mode is allowed to be toggled

code: bool IsFolderShowPrivateContentToggleable ( const FStringView VirtualFolderPath )


description: Returns true if FolderPath is a private content edit folder

code: bool IsShowingPrivateContent ( const FStringView VirtualFolderPath )


description: Force refresh on the path picker widget. You may need to do this if you have changed the filter on the path picker.

code: void RefreshPathView ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PathPickerWidget )


description: Registers the delegate called to determine whether the public/private state of the specified asset can be changed

code: void RegisterCanChangeAssetPublicStateDelegate ( FCanChangeAssetPublicStateDelegate InCanChangeAssetPublicStateDelegate )


description: Registers the delegate for custom handling of if a Folder allows private content edits

code: void RegisterIsFolderShowPrivateContentToggleableDelegate ( FIsFolderShowPrivateContentToggleableDelegate InIsFolderShowPrivateContentToggleableDelegate )


description: Register a delegate to be called when the Favorites changes.

code: [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) RegisterOnFavoritesChangedHandler ( FSimpleDelegate OnFavoritesChanged )


description: Saves the settings for a particular content browser instance

code: void SaveContentBrowserSettings ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > ContentBrowserWidget )


description: Declares the Private Content Permission List dirty


description: Sets the content browser to display the selected paths

code: void SetSelectedPaths ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & FolderPaths, bool bNeedsRefresh, bool bPathsAreVirtual )


description: Selects the supplied assets in the primary content browser.

code: void SyncBrowserTo ( const [FContentBrowserSelection](API\Editor\ContentBrowser\FContentBrowserSelection) & ItemSelection, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser )


code: void SyncBrowserToAssets ( const [TArray](API\Runtime\Core\Containers\TArray)< struct [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & AssetDataList, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser )


code: void SyncBrowserToAssets ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & AssetList, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser )


code: void SyncBrowserToFolders ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & FolderList, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser )


description: Selects the supplied items in the primary content browser.

code: void SyncBrowserToItems ( const [TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) > & ItemsToSync, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser )


description: Unregisters the delegate called to determine whether the public/private state of the specified asset can be changed


description: Unregisters the delegate for custom handling of if a Folder allows private content edits


description: Unregister a previously-registered handler for when Favorites changes.

code: void UnregisterOnFavoritesChangedDelegate ( [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) Handle )


description: Virtual destructor

code: virtual ~IContentBrowserSingleton()


className: IContentBrowserSingleton

description: Content browser module singleton

code: class IContentBrowserSingleton


description: Constructs this widget with InArgs

code: void Construct ( const [FArguments](API\Editor\ContentBrowser\SAssetColumnItem\FArguments) & InArgs )


description: Data for the asset this item represents

code: WidgetArgsType & AssetItem &40; TSharedPtr< FAssetViewItem > InArg &41;


description: The string in the title to highlight (used when searching by string)

code: WidgetArgsType & HighlightText &40; const TAttribute< FText > & InAttribute &41;


description: Delegate for when an item's tooltip is about to close

code: WidgetArgsType & OnAssetToolTipClosing &40; const FOnAssetToolTipClosing & InDelegate &41;


description: Delegate to request a custom tool tip if necessary

code: WidgetArgsType & OnGetCustomAssetToolTip &40; const FOnGetCustomAssetToolTip & InDelegate &41;


description: Delegate to call (if bound) to check if it is valid to get a custom tooltip for this view item

code: WidgetArgsType & OnIsAssetValidForCustomToolTip &40; const FOnIsAssetValidForCustomToolTip & InDelegate &41;


description: Called when any asset item is destroyed. Used in thumbnail management, though it may be used for more so It is in column items for consistency.

code: WidgetArgsType & OnItemDestroyed &40; const FOnItemDestroyed & InDelegate &41;


description: Delegate for when an asset name has entered a rename state

code: WidgetArgsType & OnRenameBegin &40; const FOnRenameBegin & InDelegate &41;


description: Delegate for when an asset name has been entered for an item that is in a rename state

code: WidgetArgsType & OnRenameCommit &40; const FOnRenameCommit & InDelegate &41;


description: Delegate for when an asset name has been entered for an item to verify the name before commit

code: WidgetArgsType & OnVerifyRenameCommit &40; const FOnVerifyRenameCommit & InDelegate &41;


description: Delegate to signal when the item is about to show a tooltip

code: WidgetArgsType & OnVisualizeAssetToolTip &40; const FOnVisualizeAssetToolTip & InDelegate &41;


className: WidgetArgsType

code: typedef FArguments WidgetArgsType


className: FArguments

code: struct FArguments : public [TSlateBaseNamedArgs< SAssetColumnItem >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)


description: Generates a widget for a particular column

code: virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidgetForColumn ( const [FName](API\Runtime\Core\UObject\FName) & ColumnName, FIsSelected InIsSelected )


description: Handles committing a name change

code: virtual void OnAssetDataChanged()


className: SAssetColumnItem

description: An item in the asset column view

code: class SAssetColumnItem : public [SAssetViewItem](API\Editor\ContentBrowser\SAssetViewItem)


description:
Called after a key is pressed when this widget has focus (this event bubbles if not handled)
Returns whether the event was handled, along with other possible actions

code: virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )


description:
Checks to see if this widget supports keyboard focus. Override this in derived classes.
True if this widget can take keyboard focus

code: virtual bool SupportsKeyboardFocus() const


description: Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation.

code: virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime )


className: SAssetColumnView

description: The columns view mode of the asset view

code: class SAssetColumnView : public [SListView< TSharedPtr< FAssetViewItem > >](API\Editor\UnrealEd\Editor\SListView)


description: Constructs this widget with InArgs

code: void Construct ( const [FArguments](API\Editor\ContentBrowser\SAssetColumnViewRow\FArguments) & InArgs, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [STableViewBase](API\Runtime\Slate\Widgets\Views\STableViewBase) > & InOwnerTableView )


code: WidgetArgsType & AssetColumnItem &40; TSharedPtr< SAssetColumnItem > InArg &41;


code: WidgetArgsType & OnDragDetected &40; const FOnDragDetected & InDelegate &41;


code: struct FArguments : public [TSlateBaseNamedArgs< SAssetColumnViewRow >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)


description:
Users ofSMultiColumnTableRowwould usually some piece of data associated with it. The type of this data is ItemType; it's the stuff that your TableView (i.e. List or Tree) is visualizing. The ColumnName tells you which column of the TableView we need to make a widget for. Make a widget and return it.
a widget to represent the contents of a cell in this row of a TableView.

code: virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidgetForColumn ( const [FName](API\Runtime\Core\UObject\FName) & InColumnName )


description: Bydefault, this function does nothing, it should be implemented by derived class

code: virtual FVector2D GetRowSizeForColumn ( const [FName](API\Runtime\Core\UObject\FName) & InColumnName ) const


description: The tool tip associated with this widget; Invalid reference if there is not one

code: virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolTip](API\Runtime\SlateCore\Widgets\IToolTip) > GetToolTip()


description:
The concession is to return a can_handled/cannot_handle boolean rather than a fullFReply.
A reply that indicated whether the contents of the DragDropEvent can potentially be processed by this widget.

code: virtual void OnDragEnter ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )


description: Called during drag and drop when the drag leaves a widget.

code: virtual void OnDragLeave ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )


description:
Called during drag and drop when the the mouse is being dragged over a widget.
A reply that indicated whether this event was handled.

code: virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDragOver ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )


description:
Called when the user is dropping something onto a widget; terminates drag and drop.
A reply that indicated whether this event was handled.

code: virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDrop ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )


description: Called when a tooltip displayed from this widget is being closed

code: virtual void OnToolTipClosing()


description:
Called when Slate wants to visualize tooltip. If nobody handles this event, Slate will use default tooltip visualization. If you override this event, you should probably return true.
true if this widget visualized the tooltip content; i.e., the event is handled.

code: virtual bool OnVisualizeTooltip ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & TooltipContent )


className: SAssetColumnViewRow

code: class SAssetColumnViewRow : public [SMultiColumnTableRow< TSharedPtr< FAssetViewItem > >](API\Runtime\Slate\Widgets\Views\SMultiColumnTableRow)

AssetColumnItem

type: TSharedPtr<SAs...


description: Whether the widget should allow primitive tools to be displayed

code: bool CanDisplayPrimitiveTools() const


description: Constructs this widget with InArgs

code: void Construct ( const [FArguments](API\Editor\ContentBrowser\SAssetListItem\FArguments) & InArgs )


description: Whether the thumbnail should ever show it's hint label

code: WidgetArgsType & AllowThumbnailHintLabel &40; bool InArg &41;


description: Data for the asset this item represents

code: WidgetArgsType & AssetItem &40; TSharedPtr< FAssetViewItem > InArg &41;


description: The handle to the thumbnail this item should render

code: WidgetArgsType & AssetThumbnail &40; TSharedPtr< FAssetThumbnail > InArg &41;


description: The string in the title to highlight (used when searching by string)

code: WidgetArgsType & HighlightText &40; const TAttribute< FText > & InAttribute &41;


description: Whether the item is selected in the view

code: WidgetArgsType & IsSelected &40; FIsSelected InArg &41;


description: Whether the item is selected in the view without anything else being selected

code: WidgetArgsType & IsSelectedExclusively &40; FIsSelected InArg &41;


description: The height of the list item

code: WidgetArgsType & ItemHeight &40; const TAttribute< float > & InAttribute &41;


description: Delegate for when an item's tooltip is about to close

code: WidgetArgsType & OnAssetToolTipClosing &40; const FOnAssetToolTipClosing & InDelegate &41;


description: Delegate to request a custom tool tip if necessary

code: WidgetArgsType & OnGetCustomAssetToolTip &40; const FOnGetCustomAssetToolTip & InDelegate &41;


description: Delegate to call (if bound) to check if it is valid to get a custom tooltip for this view item

code: WidgetArgsType & OnIsAssetValidForCustomToolTip &40; const FOnIsAssetValidForCustomToolTip & InDelegate &41;


description: Called when any asset item is destroyed. Used in thumbnail management

code: WidgetArgsType & OnItemDestroyed &40; const FOnItemDestroyed & InDelegate &41;


description: Delegate for when an asset name has entered a rename state

code: WidgetArgsType & OnRenameBegin &40; const FOnRenameBegin & InDelegate &41;


description: Delegate for when an asset name has been entered for an item that is in a rename state

code: WidgetArgsType & OnRenameCommit &40; const FOnRenameCommit & InDelegate &41;


description: Delegate for when an asset name has been entered for an item to verify the name before commit

code: WidgetArgsType & OnVerifyRenameCommit &40; const FOnVerifyRenameCommit & InDelegate &41;


description: Delegate to signal when the item is about to show a tooltip

code: WidgetArgsType & OnVisualizeAssetToolTip &40; const FOnVisualizeAssetToolTip & InDelegate &41;


description: If false, the tooltip will not be displayed

code: WidgetArgsType & ShouldAllowToolTip &40; const TAttribute< bool > & InAttribute &41;


description: If true, the thumbnail in this item can be edited

code: WidgetArgsType & ThumbnailEditMode &40; const TAttribute< bool > & InAttribute &41;


code: WidgetArgsType & ThumbnailHintColorAndOpacity &40; const TAttribute< FLinearColor > & InAttribute &41;


description: How much padding to allow around the thumbnail

code: WidgetArgsType & ThumbnailPadding &40; float InArg &41;


description: The contents of the label displayed on the thumbnail

code: WidgetArgsType & ThumbnailLabel &40; EThumbnailLabel::Type InArg &41;


code: typedef FArguments WidgetArgsType


code: struct FArguments : public [TSlateBaseNamedArgs< SAssetListItem >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)


description: Generates a widget for a particular column

code: virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidgetForColumn ( const [FName](API\Runtime\Core\UObject\FName) & ColumnName, FIsSelected InIsSelected )


description: Handles committing a name change

code: virtual void OnAssetDataChanged()


description: Handles realtime thumbnails

code: virtual void OnMouseEnter ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )


description: Handles realtime thumbnails

code: virtual void OnMouseLeave ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )


description: Destructor

code: ~SAssetListItem()


className: SAssetListItem

description: An item in the asset list view

code: class SAssetListItem : public [SAssetViewItem](API\Editor\ContentBrowser\SAssetViewItem)


description:
Called after a key is pressed when this widget has focus (this event bubbles if not handled)
Returns whether the event was handled, along with other possible actions

code: virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )


description:
Checks to see if this widget supports keyboard focus. Override this in derived classes.
True if this widget can take keyboard focus

code: virtual bool SupportsKeyboardFocus() const


description: Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation.

code: virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime )


className: SAssetListView

description: The list view mode of the asset view

code: class SAssetListView : public [SListView< TSharedPtr< FAssetViewItem > >](API\Editor\UnrealEd\Editor\SListView)


description: Constructs this widget with InArgs

code: void Construct ( const [FArguments](API\Editor\ContentBrowser\SAssetListViewRow\FArguments) & InArgs, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [STableViewBase](API\Runtime\Slate\Widgets\Views\STableViewBase) > & InOwnerTableView )


code: WidgetArgsType & AssetListItem &40; TSharedPtr< SAssetListItem > InArg &41;


code: WidgetArgsType & OnDragDetected &40; const FOnDragDetected & InDelegate &41;


code: struct FArguments : public [TSlateBaseNamedArgs< SAssetListViewRow >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)


description:
Users ofSMultiColumnTableRowwould usually some piece of data associated with it. The type of this data is ItemType; it's the stuff that your TableView (i.e. List or Tree) is visualizing. The ColumnName tells you which column of the TableView we need to make a widget for. Make a widget and return it.
a widget to represent the contents of a cell in this row of a TableView.

code: virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidgetForColumn ( const [FName](API\Runtime\Core\UObject\FName) & InColumnName )


description: Bydefault, this function does nothing, it should be implemented by derived class

code: virtual FVector2D GetRowSizeForColumn ( const [FName](API\Runtime\Core\UObject\FName) & InColumnName ) const


description: The tool tip associated with this widget; Invalid reference if there is not one

code: virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolTip](API\Runtime\SlateCore\Widgets\IToolTip) > GetToolTip()


description:
The concession is to return a can_handled/cannot_handle boolean rather than a fullFReply.
A reply that indicated whether the contents of the DragDropEvent can potentially be processed by this widget.

code: virtual void OnDragEnter ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )


description: Called during drag and drop when the drag leaves a widget.

code: virtual void OnDragLeave ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )


description:
Called during drag and drop when the the mouse is being dragged over a widget.
A reply that indicated whether this event was handled.

code: virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDragOver ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )


description:
Called when the user is dropping something onto a widget; terminates drag and drop.
A reply that indicated whether this event was handled.

code: virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDrop ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )


description: Called when a tooltip displayed from this widget is being closed

code: virtual void OnToolTipClosing()


description:
Called when Slate wants to visualize tooltip. If nobody handles this event, Slate will use default tooltip visualization. If you override this event, you should probably return true.
true if this widget visualized the tooltip content; i.e., the event is handled.

code: virtual bool OnVisualizeTooltip ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & TooltipContent )


className: SAssetListViewRow

code: class SAssetListViewRow : public [SMultiColumnTableRow< TSharedPtr< FAssetViewItem > >](API\Runtime\Slate\Widgets\Views\SMultiColumnTableRow)


className: AssetNameHeights

description: Max name height for each thumbnail size

code: static float AssetNameHeights;


description: Whether the widget should allow primitive tools to be displayed

code: bool CanDisplayPrimitiveTools() const


description: Constructs this widget with InArgs

code: void Construct ( const [FArguments](API\Editor\ContentBrowser\SAssetTileItem\FArguments) & InArgs )


description: Whether the thumbnail should ever show it's hint label

code: WidgetArgsType & AllowThumbnailHintLabel &40; bool InArg &41;


description: Data for the asset this item represents

code: WidgetArgsType & AssetItem &40; TSharedPtr< FAssetViewItem > InArg &41;


description: The handle to the thumbnail this item should render

code: WidgetArgsType & AssetThumbnail &40; TSharedPtr< FAssetThumbnail > InArg &41;


description: Current size of the thumbnail that was generated

code: WidgetArgsType & CurrentThumbnailSize &40; const TAttribute< EThumbnailSize > & InAttribute &41;


description: The string in the title to highlight (used when searching by string)

code: WidgetArgsType & HighlightText &40; const TAttribute< FText > & InAttribute &41;


description: Whether the item is selected in the view

code: WidgetArgsType & IsSelected &40; FIsSelected InArg &41;


description: Whether the item is selected in the view without anything else being selected

code: WidgetArgsType & IsSelectedExclusively &40; FIsSelected InArg &41;


description: The width of the item

code: WidgetArgsType & ItemWidth &40; const TAttribute< float > & InAttribute &41;


description: Delegate for when an item's tooltip is about to close

code: WidgetArgsType & OnAssetToolTipClosing &40; const FOnAssetToolTipClosing & InDelegate &41;


description: Delegate to request a custom tool tip if necessary

code: WidgetArgsType & OnGetCustomAssetToolTip &40; const FOnGetCustomAssetToolTip & InDelegate &41;


description: Called when any asset item is destroyed. Used in thumbnail management

code: WidgetArgsType & OnItemDestroyed &40; const FOnItemDestroyed & InDelegate &41;


description: Delegate to call (if bound) to check if it is valid to get a custom tooltip for this view item

code: WidgetArgsType & OnIsAssetValidForCustomToolTip &40; const FOnIsAssetValidForCustomToolTip & InDelegate &41;


description: Delegate for when an asset name has entered a rename state

code: WidgetArgsType & OnRenameBegin &40; const FOnRenameBegin & InDelegate &41;


description: Delegate for when an asset name has been entered for an item that is in a rename state

code: WidgetArgsType & OnRenameCommit &40; const FOnRenameCommit & InDelegate &41;


description: Delegate for when an asset name has been entered for an item to verify the name before commit

code: WidgetArgsType & OnVerifyRenameCommit &40; const FOnVerifyRenameCommit & InDelegate &41;


description: If false, will not show type

code: WidgetArgsType & ShowType &40; bool InArg &41;


description: If false, the tooltip will not be displayed

code: WidgetArgsType & ShouldAllowToolTip &40; const TAttribute< bool > & InAttribute &41;


description: If true, the thumbnail in this item can be edited

code: WidgetArgsType & ThumbnailEditMode &40; const TAttribute< bool > & InAttribute &41;


code: WidgetArgsType & ThumbnailHintColorAndOpacity &40; const TAttribute< FLinearColor > & InAttribute &41;


description: The contents of the label displayed on the thumbnail

code: WidgetArgsType & ThumbnailLabel &40; EThumbnailLabel::Type InArg &41;


description: How much padding to allow around the thumbnail

code: WidgetArgsType & ThumbnailPadding &40; float InArg &41;


code: typedef FArguments WidgetArgsType


code: struct FArguments : public [TSlateBaseNamedArgs< SAssetTileItem >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)


description: Gets the visibility of the asset class label in thumbnails


description: Gets the color of the asset class label in thumbnails


description: Get the border image to display

code: virtual const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetBorderImage() const


description: Delegate to signal when the item is about to show a tooltip

code: WidgetArgsType & OnVisualizeAssetToolTip &40; const FOnVisualizeAssetToolTip & InDelegate &41;


description: Returns the max width size to be used by extra state icons.


description: Get the expected width of an extra state icon.

code: float GetExtraStateIconWidth() const


code: const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetFolderBackgroundImage() const


code: const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetFolderBackgroundShadowImage() const


code: int32 GetGenericThumbnailSize() const


description: Gets the max size of the name area for an asset


code: const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetNameAreaBackgroundImage() const


description: SAssetViewIteminterface

code: virtual float GetNameTextWrapWidth() const


code: static float GetRegularFontHeight()


description: Gets the visibility of the SCC icons


code: static float GetSmallFontHeight()


description: Returns the size of the thumbnail widget


description: Returns the size of the state icon box widget (i.e dirty image, scc)


description: Returns the font to use for the thumbnail label


description: Handles committing a name change

code: virtual void OnAssetDataChanged()


description: Handles realtime thumbnails

code: virtual void OnMouseEnter ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )


description: Handles realtime thumbnails

code: virtual void OnMouseLeave ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )


className: RegularFontHeight

description: Regular thumbnail font size

code: static float RegularFontHeight;


className: SmallFontHeight

description: Small thumbnail font size

code: static float SmallFontHeight;


description: Destructor

code: ~SAssetTileItem()


className: SAssetTileItem

description: An item in the asset tile view

code: class SAssetTileItem : public [SAssetViewItem](API\Editor\ContentBrowser\SAssetViewItem)


description:
Called after a key is pressed when this widget has focus (this event bubbles if not handled)
Returns whether the event was handled, along with other possible actions

code: virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )


description:
Checks to see if this widget supports keyboard focus. Override this in derived classes.
True if this widget can take keyboard focus

code: virtual bool SupportsKeyboardFocus() const


description: Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation.

code: virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime )


className: SAssetTileView

description: The tile view mode of the asset view

code: class SAssetTileView : public [STileView< TSharedPtr< FAssetViewItem > >](API\Runtime\Slate\Widgets\Views\STileView)


description: Adjusts the selected asset by the selection delta, which should be +1 or -1)

code: void AdjustActiveSelection ( int32 SelectionDelta )


description: Sets the state of the asset view to the one described by the history data

code: void ApplyHistoryData ( const [FHistoryData](API\Editor\ContentBrowser\FHistoryData) & History )


description: Clears the selection of all the lists in the view

code: void ClearSelection ( bool bForceSilent )


description: Constructs this widget with InArgs

code: void Construct ( const [FArguments](API\Editor\ContentBrowser\SAssetView\FArguments) & InArgs )


description: Whether to allow dragging of items

code: WidgetArgsType & AllowDragging &40; bool InArg &41;


description: Creates a new asset item designed to allocate a new object once it is named. Uses the supplied factory to create the asset

code: void CreateNewAsset ( const [FString](API\Runtime\Core\Containers\FString) & DefaultAssetName, const [FString](API\Runtime\Core\Containers\FString) & PackagePath, [UClass](API\Runtime\CoreUObject\UObject\UClass) * AssetClass, [UFactory](API\Editor\UnrealEd\Factories\UFactory) * Factory )


description: Whether this asset view should allow focus on sync or not

code: WidgetArgsType & AllowFocusOnSync &40; bool InArg &41;


description: True if the asset view may edit thumbnails

code: WidgetArgsType & AllowThumbnailEditMode &40; bool InArg &41;


description: Whether to ever show the hint label on thumbnails

code: WidgetArgsType & AllowThumbnailHintLabel &40; bool InArg &41;


description: The warning text to display when there are no assets to show

code: WidgetArgsType & AssetShowWarningText &40; const TAttribute< FText > & InAttribute &41;


description: Show path view filters submenu in view options menu

code: WidgetArgsType & bShowPathViewFilters &40; bool InArg &41;


description: Indicates if the 'Dock Collections' option should be enabled or disabled

code: WidgetArgsType & CanDockCollections &40; bool InArg &41;


description: Indicates if this view is allowed to show classes

code: WidgetArgsType & CanShowClasses &40; bool InArg &41;


description: Indicates if the 'Show Developers' option should be enabled or disabled

code: WidgetArgsType & CanShowDevelopersFolder &40; bool InArg &41;


description: Indicates if the 'Show Folders' option should be enabled or disabled

code: WidgetArgsType & CanShowFolders &40; bool InArg &41;


description: Indicates if the 'Show Favorites' option should be enabled or disabled

code: WidgetArgsType & CanShowFavorites &40; bool InArg &41;


description: Indicates if this view is allowed to show folders that cannot be written to

code: WidgetArgsType & CanShowReadOnlyFolders &40; bool InArg &41;


description: Indicates if the 'Real-Time Thumbnails' option should be enabled or disabled

code: WidgetArgsType & CanShowRealTimeThumbnails &40; bool InArg &41;


description: Custom columns that can be use specific

code: WidgetArgsType & CustomColumns &40; TArray< FAssetViewCustomColumn > InArg &41;


description: Whether this asset view should allow the thumbnails to consume empty space after the user scale is applied

code: WidgetArgsType & FillEmptySpaceInTileView &40; bool InArg &41;


description: If true, recursive filtering will be caused by applying a backend filter

code: WidgetArgsType & FilterRecursivelyWithBackendFilter &40; bool InArg &41;


description: Should always hide scrollbar (Removes scrollbar)

code: WidgetArgsType & ForceHideScrollbar &40; bool InArg &41;


description: Should always show engine content

code: WidgetArgsType & ForceShowEngineContent &40; bool InArg &41;


description: Should always show plugin content

code: WidgetArgsType & ForceShowPluginContent &40; bool InArg &41;


description: The filter collection used to further filter down assets returned from the backend

code: WidgetArgsType & FrontendFilters &40; TSharedPtr< FAssetFilterCollectionType > InArg &41;


description: Columns to hide by default

code: WidgetArgsType & HiddenColumnNames &40; TArray< FString > InArg &41;


description: Attribute to determine what text should be highlighted

code: WidgetArgsType & HighlightedText &40; const TAttribute< FText > & InAttribute &41;


description: The asset that should be initially selected

code: WidgetArgsType & InitialAssetSelection &40; FAssetData InArg &41;


description: The initial backend filter

code: WidgetArgsType & InitialBackendFilter &40; FARFilter InArg &41;


description: Initial set of item categories that this view should show - may be adjusted further by things like CanShowClasses or legacy delegate bindings

code: WidgetArgsType & InitialCategoryFilter &40; EContentBrowserItemCategoryFilter InArg &41;


description: The initial base sources filter

code: WidgetArgsType & InitialSourcesData &40; FSourcesData InArg &41;


description: Initial thumbnail size

code: WidgetArgsType & InitialThumbnailSize &40; EThumbnailSize InArg &41;


description: Called to check if an asset tag should be display in details view.

code: WidgetArgsType & OnAssetTagWantsToBeDisplayed &40; const FOnShouldDisplayAssetTag & InDelegate &41;


description: Called when an asset item's tooltip is closing

code: WidgetArgsType & OnAssetToolTipClosing &40; const FOnAssetToolTipClosing & InDelegate &41;


description: The initial view type

code: WidgetArgsType & InitialViewType &40; EAssetViewType::Type InArg &41;


description: Called when opening view options menu

code: WidgetArgsType & OnExtendAssetViewOptionsMenuContext &40; const FOnExtendAssetViewOptionsMenuContext & InDelegate &41;


description: Delegate to invoke when a context menu for an item is opening.

code: WidgetArgsType & OnGetItemContextMenu &40; const FOnGetContentBrowserItemContextMenu & InDelegate &41;


description: Called to add extra asset data to the asset view, to display virtual assets. These get treated similar to Class assets

code: WidgetArgsType & OnGetCustomSourceAssets &40; const FOnGetCustomSourceAssets & InDelegate &41;


description: Called to get a custom asset item tool tip (if necessary)

code: WidgetArgsType & OnGetCustomAssetToolTip &40; const FOnGetCustomAssetToolTip & InDelegate &41;


description: Delegate to call (if bound) to check if it is valid to get a custom tooltip for this asset item

code: WidgetArgsType & OnIsAssetValidForCustomToolTip &40; const FOnIsAssetValidForCustomToolTip & InDelegate &41;


description: Called when the user has committed a rename of one or more items

code: WidgetArgsType & OnItemRenameCommitted &40; const FOnContentBrowserItemRenameCommitted & InDelegate &41;


description: Called when the user double clicks, presses enter, or presses space on an Content Browser item

code: WidgetArgsType & OnItemsActivated &40; const FOnContentBrowserItemsActivated & InDelegate &41;


description: Called to when an item is selected

code: WidgetArgsType & OnItemSelectionChanged &40; const FOnContentBrowserItemSelectionChanged & InDelegate &41;


description: Called when the asset view is asked to start to create a temporary item

code: WidgetArgsType & OnNewItemRequested &40; const FOnAssetViewNewItemRequested & InDelegate &41;


description: Custom columns that can be use specific

code: WidgetArgsType & OnSearchOptionsChanged &40; const FOnSearchOptionChanged & InDelegate &41;


description: Called to check if an asset should be filtered out by external code

code: WidgetArgsType & OnShouldFilterAsset &40; const FOnShouldFilterAsset & InDelegate &41;


description: Called to check if an item should be filtered out by external code

code: WidgetArgsType & OnShouldFilterItem &40; const FOnShouldFilterItem & InDelegate &41;


description: Called when an asset item is about to show a tooltip

code: WidgetArgsType & OnVisualizeAssetToolTip &40; const FOnVisualizeAssetToolTip & InDelegate &41;


description: The selection mode the asset view should use

code: WidgetArgsType & SelectionMode &40; ESelectionMode::Type InArg &41;


description: The content browser that owns this view if any

code: WidgetArgsType & OwningContentBrowser &40; TSharedPtr< SContentBrowser > InArg &41;


description: Should the toolbar indicating number of selected assets, mode switch buttons, etc... be shown?

code: WidgetArgsType & ShowBottomToolbar &40; bool InArg &41;


description: Allow the asset view to display the hidden asset class as unsupported items

code: WidgetArgsType & ShowDisallowedAssetClassAsUnsupportedItems &40; bool InArg &41;


description: Should show Path in column view if true

code: WidgetArgsType & ShowPathInColumnView &40; bool InArg &41;


description: Should show Type in column view if true

code: WidgetArgsType & ShowTypeInColumnView &40; bool InArg &41;


description: Should show Type in column view if true

code: WidgetArgsType & ShowTypeInTileView &40; bool InArg &41;


description: Should view options be shown. Note: If ShowBottomToolbar is false, then view options are not shown regardless of this setting

code: WidgetArgsType & ShowViewOptions &40; bool InArg &41;


description: Sort by path in the column view. Only works if the initial view type is Column

code: WidgetArgsType & SortByPathInColumnView &40; bool InArg &41;


description: What the label on the asset thumbnails should be

code: WidgetArgsType & ThumbnailLabel &40; EThumbnailLabel::Type InArg &41;


code: typedef FArguments WidgetArgsType


code: struct FArguments : public [TSlateBaseNamedArgs< SAssetView >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)


description: Forces the plugin content folder to be shown.

code: void ForceShowPluginFolder ( bool bEnginePlugin )


description: Gets the text for the asset count label


description: Get the current backend filter

code: const [FARFilter](API\Runtime\CoreUObject\AssetRegistry\FARFilter) & GetBackendFilter() const


description: Returns all the asset data objects in items currently selected in the view

code: [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > GetSelectedAssets() const


description: Returns all the file items currently selected in the view

code: [TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) > GetSelectedFileItems() const


description: Returns all the folder items currently selected in the view

code: [TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) > GetSelectedFolderItems() const


description: Returns all the folders currently selected in the view

code: [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetSelectedFolders() const


description: Returns all the items currently selected in the view

code: [TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) > GetSelectedItems() const


code: [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FAssetViewItem](API\Editor\ContentBrowser\FAssetViewItem) > > GetSelectedViewItems() const


description: Returns the sources filter applied to this asset view

code: const [FSourcesData](API\Editor\ContentBrowser\FSourcesData) & GetSourcesData() const


description: Handler for when the view combo button is clicked


description: Delegate called when an editor setting is changed

code: void HandleSettingChanged ( [FName](API\Runtime\Core\UObject\FName) PropertyName )


description: Returns true if a real asset path is selected (i.e * or *)

code: bool IsAssetPathSelected() const


description: true when we are including the entire asset path in search criteria

code: bool IsIncludingAssetPaths() const


description: true when we are including class names in search criteria

code: bool IsIncludingClassNames() const


description: Returns true if an asset is currently in the process of being renamed

code: bool IsRenamingAsset() const


description: true when we are including collection names in search criteria

code: bool IsIncludingCollectionNames() const


description: Returns true if the asset view is in thumbnail editing mode

code: bool IsThumbnailEditMode() const


description: Loads any settings to config that should be persistent between editor sessions

code: void LoadSettings ( const [FString](API\Runtime\Core\Containers\FString) & IniFilename, const [FString](API\Runtime\Core\Containers\FString) & IniSection, const [FString](API\Runtime\Core\Containers\FString) & SettingsString )


description: Handler for when a data source requests file item creation

code: void NewFileItemRequested ( const [FContentBrowserItemDataTemporaryContext](API\Editor\ContentBrowserData\FContentBrowserItemDataTemporary-) & NewItemContext )


description: Handler for when a data source requests folder item creation

code: void NewFolderItemRequested ( const [FContentBrowserItemTemporaryContext](API\Editor\ContentBrowserData\FContentBrowserItemTemporaryCont-) & NewItemContext )


description: Called during drag and drop when the drag leaves a widget.

code: virtual void OnDragLeave ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )


description:
Called during drag and drop when the the mouse is being dragged over a widget.
A reply that indicated whether this event was handled.

code: virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDragOver ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )


description:
Called when the user is dropping something onto a widget; terminates drag and drop.
A reply that indicated whether this event was handled.

code: virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDrop ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent )


description: Called whenever a focus path is changing on all the widgets within the old and new focus paths

code: virtual void OnFocusChanging ( const [FWeakWidgetPath](API\Runtime\SlateCore\Layout\FWeakWidgetPath) & PreviousFocusPath, const [FWidgetPath](API\Runtime\SlateCore\Layout\FWidgetPath) & NewWidgetPath, const [FFocusEvent](API\Runtime\SlateCore\Input\FFocusEvent) & InFocusEvent )


description:
Called after a character is entered while this widget has keyboard focus
Returns whether the event was handled, along with other possible actions

code: virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyChar ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FCharacterEvent](API\Runtime\SlateCore\Input\FCharacterEvent) & InCharacterEvent )


description:
Called after a key is pressed when this widget has focus (this event bubbles if not handled)
Returns whether the event was handled, along with other possible actions

code: virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )


description: Opens the selected assets or folders, depending on the selection

code: void OnOpenAssetsOrFolders()


description:
Called when the mouse wheel is spun. This event is bubbled.
Returns whether the event was handled, along with other possible actions

code: virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseWheel ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )


description: Loads the selected assets and previews them if possible

code: void OnPreviewAssets()


description: Enables the Show Developer Content setting for the active Content Browser. The user can still toggle the setting manually.

code: void OverrideShowDeveloperContent()


description: Enables the Show Engine Content setting for the active Content Browser. The user can still toggle the setting manually.

code: void OverrideShowEngineContent()


description: Enables the Show Localized Content setting for the active Content Browser. The user can still toggle the setting manually.

code: void OverrideShowLocalizedContent()


description: Enables the Show Plugin Content setting for the active Content Browser. The user can still toggle the setting manually.

code: void OverrideShowPluginContent()


description: Sets up an inline rename for the specified item

code: void RenameItem ( const [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) & ItemToRename )


description: Requests that the asset view refreshes only items that are filtered through frontend sources. This should be used when possible.

code: void RequestQuickFrontendListRefresh()


description: Requests that the asset view refreshes all it's source items. This is slow and should only be used if the source items change.

code: void RequestSlowFullListRefresh()


description: Saves any settings to config that should be persistent between editor sessions

code: void SaveSettings ( const [FString](API\Runtime\Core\Containers\FString) & IniFilename, const [FString](API\Runtime\Core\Containers\FString) & IniSection, const [FString](API\Runtime\Core\Containers\FString) & SettingsString ) const


description: Notifies the asset view that the filter-list filter has changed

code: void SetBackendFilter ( const [FARFilter](API\Runtime\CoreUObject\AssetRegistry\FARFilter) & InBackendFilter )


description: Sets the view type and updates lists accordingly

code: void SetCurrentViewType ( [EAssetViewType::Type](API\Editor\ContentBrowser\EAssetViewType__Type) NewType )


description: Sets the thumbnail size and updates lists accordingly

code: void SetCurrentThumbnailSize ( EThumbnailSize NewThumbnailSize )


description: Set the filter list attached to this asset view - allows toggling of the the filter bar layout from the view options

code: void SetFilterBar ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< SFilterList > InFilterBar )


description: Changes the base sources for this view

code: void SetSourcesData ( const [FSourcesData](API\Editor\ContentBrowser\FSourcesData) & InSourcesData )


description: Set whether the user is currently searching or not

code: void SetUserSearching ( bool bInSearching )


code: bool ShouldColumnGenerateWidget ( const [FString](API\Runtime\Core\Containers\FString) ColumnName ) const


description: Selects the specified assets and paths.

code: void SyncToLegacy ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > AssetDataList, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FString](API\Runtime\Core\Containers\FString) > FolderList, const bool bFocusOnSync )


description: Selects the specified items.

code: void SyncToItems ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) > ItemsToSync, const bool bFocusOnSync )


description: Selects the specified virtual paths.

code: void SyncToVirtualPaths ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FName](API\Runtime\Core\UObject\FName) > VirtualPathsToSync, const bool bFocusOnSync )


description: Gets text name for given thumbnail

code: static [FText](API\Runtime\Core\Internationalization\FText) ThumbnailSizeToDisplayName ( EThumbnailSize InSize )


description: SWidgetinherited.

code: virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime )


className: SAssetView

description: A widget to display a list of filtered assets

code: class SAssetView : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)


description: Helper function for CreateToolTipWidget. Adds a key value pair to the info box of the tooltip

code: void AddToToolTipInfoBox ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SVerticalBox](API\Runtime\SlateCore\Widgets\SVerticalBox) > & InfoBox, const [FText](API\Runtime\Core\Internationalization\FText) & Key, const [FText](API\Runtime\Core\Internationalization\FText) & Value, bool bImportant ) const


description: Cache the display tags for this item

code: void CacheDisplayTags()


description: Performs common initialization logic for all asset view items

code: void Construct ( const [FArguments](API\Editor\ContentBrowser\SAssetViewItem\FArguments) & InArgs )


description: Creates a tooltip widget for this item

code: [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateToolTipWidget() const


description: Notification for when the dirty flag changes

code: virtual void DirtyStateChanged()


description: Data for the asset this item represents

code: WidgetArgsType & AssetItem &40; TSharedPtr< FAssetViewItem > InArg &41;


description: The string in the title to highlight (used when searching by string)

code: WidgetArgsType & HighlightText &40; const TAttribute< FText > & InAttribute &41;


description: Delegate for getting the selection state of this item

code: WidgetArgsType & IsSelected &40; FIsSelected InArg &41;


description: Delegate for when an item's tooltip is about to close

code: WidgetArgsType & OnAssetToolTipClosing &40; const FOnAssetToolTipClosing & InDelegate &41;


description: Delegate to call (if bound) to get a custom tooltip for this view item

code: WidgetArgsType & OnGetCustomAssetToolTip &40; const FOnGetCustomAssetToolTip & InDelegate &41;